Clone Drone in the Danger Zone is a third person sword fighter where any part of your body can be sliced off. With your mind downloaded into a robot gladiator, you must survive the sinister trials of the arena.
Recent Reviews:
Very Positive (61) - 90% of the 61 user reviews in the last 30 days are positive.
All Reviews:
Overwhelmingly Positive (949) - 96% of the 949 user reviews for this game are positive.
Release Date:
16 Mar, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching in Early Access to communicate the following: We’re going to be working on this game for a long time to come! Over the coming months we’re going to add new enemies, weapons, levels, game modes and all kinds of wonderful things we haven’t thought of yet!”

Approximately how long will this game be in Early Access?

“We're looking to leave Early Access by the end of 2018, or whenever we feel the main awesome game modes and features we have in mind have been built, proven out with community play and stabilized.”

How is the full version planned to differ from the Early Access version?

“By time of full release, we expect to complete the story, add more major game modes, weapons, enemies, etc. The Early Access version will be continuously improved up until the full release.”

What is the current state of the Early Access version?

Story Mode is a work in progress, currently comprised of 20 levels spread over two chapters. More chapters to come!

Endless Mode provides a replayable experience of over 100 levels spread over 5 escalating tiers of difficulty. New levels, upgrades and enemies are continuously added to the game and surfaced here.

Alpha Stability: There may be bugs! Tell us and we’ll fix them!

Heavy iteration: Your favorite feature might get radically changed. Hopefully into something more awesome. Feedback welcome!”

Will the game be priced differently during and after Early Access?

“We may gradually raise the price as we ship new content and features, or raise the price on full release.”

How are you planning on involving the Community in your development process?

“Extremely closely. Erik (Mr. Doborog himself) is often streaming game development, art integration and level design live on Twitch, and taking suggestions from viewers in chat. There is a giant duck in the game that’s all the Twitch chat's fault.

There’s a thriving Clone Drone community Discord chat server where players post their streams, clips, gifs, and chat with the (small) game team. We are also active in forum discussions and closely listen to ideas from community members.

We're releasing major updates about every 4-5 weeks. In the 5 months the game was in alpha on we released 4 major updates!

Some places to find us:
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Buy Clone Drone in the Danger Zone

$14.99 USD

Recent updates View all (22)

7 March

Multiplayer Development Progress Update & 1v1 Features!

Ahoy friends! We're super hard at work on Multiplayer Duel Mode, but wanted to take a quick second to update everyone on our progress!

tl;dr: We're making good progress! We're shooting to officially launch 1v1 in April (later than we'd hoped!), but in the mean-time you can follow along with Erik's live dev streams and try our bleeding-edge development test version!

What's Done!
The Duel Match Structure
We're zeroing in on a final, fun match structure for duels. Each player starts the match with 3 lives, and after deaths, players get to pick an upgrade!

Picking upgrades after death adds another layer of strategy to the game, letting you react to your opponent's choices and the map you're on!

Multiplayer-ifying Upgrades, Weapons, and Hazards!
As part of making the game work for multiplayer, we've been converting everything over to be multiplayer-compatible, including nearly every upgrade (hammer, bow, jetpack, kick) and hazards (sawblades, spikes, moving platforms over dangerous lava). While you may have kicked a Sword 1 robot or two into sawblades before, we're finding it's a totally fresh experience sending real human-controlled robots to their doom. Practice your maniacal laugh, you'll need it.

Dedicated Servers!
When we built Long Live Santa! as a test game, we used a direct peer-to-peer connection for matches. While this worked okay (and cost a good bit less) -- players who were acting as the host would sometimes drop, some hosts would have inconsistent internet connections or high pings to others in matches, and in some cases use their position as server host as an unfair advantage!

For Clone Drone's multiplayer, we're pulling out all the stops and hosting our own full-on auto-scaling dedicated servers! While the development branch is currently targeting a single region (US-East), soon we will support servers in regions worldwide, so not only should gameplay be nice & fair, but hopefully pings will be buttery-low!
What's Left to Do!
While we'd love to launch right now, we've got some things to do before shipping multiplayer to everyone!

  • Add some awesome multiplayer arena levels! While we have a few early level ideas, there's a lot of potential for fun new combat levels. Some will even take place outside of the classic arena!
  • Make all of single player work again! In the process of multiplayer-ifying everything, there are some things in single-player that need a bit of updating to work right again. On the bright side, this will make adding co-op much quicker once we get to that :)
  • Stability, anti-cheat security, performance, etc! We want to make this release as solid as possible, and lots of things have changed!
The up-shot of all this is -- once we've developed this core fighting experience, other game modes will become easier and quicker to add! We're super excited about what's next for multiplayer (and shared some of our ideas in this other post), and can't wait to start slicing you all in half with our laser swords.
Follow Along and Let's Do This!

We're getting there! Thanks for everyone who has been testing out builds and following along our development!! We can do this!!! YEAHH!!!!
50 comments Read more

28 January

Multiplayer: 1v1 is coming!

Multiplayer is alive!
Soon the sword robots of the arena will be filled with human minds like yours.

We're starting with 1v1 Duels!
Our plans for multiplayer are far-reaching, but we're kicking it off with 1v1 Duels.
Two humans pick upgrades, then fight! Whoever runs out of clones first loses.

We're aiming to launch this to the world around late February / early March UPDATE: Now shooting for some time in April (more info), but come try the development branch now!

You can access the development branch!
Want to help test multiplayer? We're giving everyone access to the in-development version.
Right now it's a super-buggy, broken experience with terrible usability.
Nevertheless you can still try it! :)

Features on the Horizon
Multiplayer is going to grow and expand a lot over the coming months!
Here are some of the things we're going to be looking at:
  • Ranked Ladder - A monthly ladder to climb! Rank up by winning, down by losing.
  • Robot customization - Unlock cool skins by playing, and choose what your robot looks like.
  • Emotes - Express yourself with useful phrases! A delightful combination of animation and text to speech.
  • Play with your friends - Invite your Steam friends to play with you.
  • Game Mode: Team PvP - Defeat the other team by achieving the map objectives!
  • Game Mode: Battle Royale - Fight until only one robot remains standing!
  • Game Mode: Co-op - Jump into Endless Mode with a human friend or take on Challenges together!
  • Custom games: Want to play a super strange workshop map? Custom games will be where this happens.
Note: The above items are not in order, and might change drastically. We'll make specific decisions as we learn what multiplayer is like and see what people love or hate about it.

Let us know what you would most like to see in the comments!
161 comments Read more
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About This Game


Apologies for the brief agony while we harvested your mind. But now your thought patterns are safely encased in this sleek, shiny robot!

With a laser sword.



We hope you survive longer than the last contestant...

Oh, and the one before that...

Game Modes

1. Story Mode - One part epic tale of human defiance, another part laser swords.
2. Endless Mode - Challenge yourself to fight through 86 level variants spread across 5 difficulty tiers. Can you make it to 🏆TITANIUM🏆 ?
3. Twitch Mode - TWITCH PLAYS YOU. Your Twitch stream viewers earn coins, bet on your gameplay and spawn enemies to kill you (or give you ❤️s—if they really like you).
!spawn jetpack2 Kappa Kappa Kappa
4. Challenge Mode - Bow-only, hammer-only, can you still survive the arena?
5. Level Editor - Make custom levels and challenges and share them with other humans! Explore the rich Workshop library of awesome human-built levels!

Features (in the game right now!)

  • Epic Voxel Dismemberment: In addition to looking cool, the ability to cut off body parts is central to the gameplay. Jumping on one leg is a common occurrence. Large enemies need to be cut down to size before a fatal blow can be delivered.
  • Sharp Sword Combat: Combat is fast and intense, putting great emphasis on movement, timing and positioning. You are never safe, as any blow can instantly kill or dismember.
  • Entertaining Commentary: With 7,421 spoken words, Commentatron and Analysis-Bot provide a running commentary of your performance and react to your activities.
  • Upgrade your robot: jetpack, bow, kicking, deflection, clones, giant hammers, FIRE 🔥🔥🔥.
  • Terrifying robotic enemies that actually get pretty hard! Sword robots, bow robots, Spidertron 5000, Spidertron 6000, gigantic hammer bots. So many things to dismember.

Alpha Limitations:

See Early Access description above.

Hone your sword skills now, before the rest of humanity gets its turn. JOIN THE HUMAN RESISTANCE!

Or don't! It's your future-robo-funeral... 😈

System Requirements

Mac OS X
    • OS: Windows 7 or newer
    • Processor: Modern quad-core (AMD FX-Series or newer, Intel Core i5 or faster)
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 5770 or faster, nVidia GeForce GT 640 or faster
    • Storage: 1 GB available space
    • OS: OS X / macOS 10.8+ (Mountain Lion, Mavericks, Yosemite, El Capitan, Sierra)
    • Processor: 3rd gen core i5 or newer
    • Memory: 2 GB RAM
    • Graphics: Dedicated Radeon or GeForce graphics
    • Storage: 1 GB available space
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