"BREACH IT" is tactical multiplayer attack - defend type shooter. As an attacker destroy walls, doors with C4, hammers or tons of bullets to get to the enemy from an angle they would not expect. If you're on defending team, then it's time to get to work! Board doors, reinforce walls and get to position!
Nutzerreviews:
Kürzlich:
Sehr positiv (15 Reviews) - 86% der 15 Nutzerreviews der letzten 30 Tage sind positiv.
Insgesamt:
Größtenteils positiv (66 Reviews) - 75 % der 66 Nutzerreviews für dieses Spiel sind positiv.
Veröffentlichung: 30. Mai 2017

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Early Access-Spiel

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Hinweis: Dieses Early Access-Spiel ist noch nicht fertig und könnte sich in Zukunft verändern. Wenn Ihnen das Spiel im aktuellen Zustand nicht gefällt, sollten Sie abwarten und sehen, ob sich das Spiel weiterentwickelt. Mehr erfahren

Was die Entwickler zu sagen haben:

Wozu Early Access?

Great games are played, not made." Todd Howard.
Every time I play "BREACH IT" with my friends or show gameplay video on Reddit I instantly know what to work on next, what to focus on, what's not working, what features to add and so on. Playing "BREACH IT" makes me more productive and focused, so that's why i'm releasing it early.”

Wie lange wird dieses Spiel ungefähr den Early Access-Status haben?

“Hard to say. I was estimating that there's only one month left before the game is ready for early access for 4 months now, so it is hard to say, but not more than 12 months.”

Wie soll sich die Vollversion von der Early Access-Version unterscheiden?

“These are on the roadmap now:
  • Dedicated servers.
  • Voice chat
  • Full body characters
  • Co-op "Terrorist hunt" mode.
  • 2+ maps.
  • 4+ special abilities.
  • 10+ guns.
  • More detail on the guns, maps, characters, effects, etc.
Also waiting for your suggestions!”

Was ist der derzeitige Stand der Early Access-Version?

“The core features are implemented, so it's fully playable. One map, 8 guns, server browser, bots.”

Wird dieses Spiel während und nach Early Access unterschiedlich viel kosten?

“If the team will be expanded, then yes.”

Wie werden Sie versuchen, die Community in den Entwicklungsprozess mit einzubeziehen?

“I'm waiting for your suggestions, ideas and critiques!

Also I will be making a devlog every time I push a major update to Steam. Will be carefully listening what you like and don't like in the updates.”
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Kürzliche Updates Alle anzeigen (13)

15. August

Update #11: NEW MAP!

Hey guys!

Wanted to work on something else for a bit, so decided to make a new map for the "BREACH" game mode and so here it is:



It's the biggest of them all and will provide interesting breaching and defending opportunities. Really interested to see how people will play it and what tactics will be developed.

It's Tuesday so see you as usual 6PM BST in the game! Or during NA time session: 9PM EST.

Join our discord to know when the people are gathering: https://discord.gg/3ag64Uw

See you breachin!
dMs
5 Kommentare Weiterlesen

11. August

Update on a update.

Hello!

Haven't posted in a while because the update I'm working on now is pretty big. I'm working on implementing full body player models and hands into the game:



That requires A LOT of rewriting of the existing logic and learning A LOT of new things. Nevertheless I think I will be able to finish it in the few upcoming weeks.

Besides that game keeps getting fixes and tweaks, but I just don't post them here. For example yesterday released an update improving how the mag behaves when it's being taken out from the gun.

Also as usual we play on these scheduled times:
NORTH AMERICA: every Tuesday and Thursday 9PM EST.
EUROPE: every Tuesday and Thursday 6PM BST.

Join us then if you're having trouble finding someone to play with.
Join our discord to find somebody to play with and to stay up to date: https://discord.gg/3ag64Uw

And in general I highly recommend starting up the game if you haven't in a while. Especially the new "BREACH" game mode is so much fun and constantly brings up my optimism for the people and the game :)

See you guys breachin!
Domas
6 Kommentare Weiterlesen
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Über dieses Spiel

BREACH IT is a team based shooter with focus on tactics and DESTRUCTIBILITY!
If you are attacking and you know that an enemy is behind a wall then just make a hole in that wall with explosives or a hammer and shoot the unsuspecting enemy! As a defender you have ability to reinforce walls or board the doors to create a "castle" which will be harder for the attackers to breach. With time game will be getting more and more special abilities for attackers and defenders. So far special abilities for attackers: explosives, hammer and shield. For defenders: ability to reinforce walls and board doors.

MULTIPLAYER UP TO 6 PEOPLE:

Use communication and tactics to win in close quarters 3vs3 matches.

TWO GAME MODES:

"BREACH" objective is to eliminate enemy team.

"BOMB" objective is to defuse the bomb or if you're defending - protect the bomb.

BOT SUPPORT:

Choose the "BREACH" game mode and if after 30 seconds no one connects, bots will spawn in automatically.

OCULUS RIFT SUPPORT:

Run the game in compatibility mode to play "BREACH IT" on Oculus Rift + Touch.

SCHEDULED PLAY TIMES:

NORTH AMERICA: every Tuesday and Thursday 9PM EST.

EUROPE: every Tuesday and Thursday 6PM BST.

Systemanforderungen

    Minimum:
    • Betriebssystem: Windows 7
    • Prozessor: Intel i5-4460 3.2 GHz
    • Arbeitsspeicher: 8 GB RAM
    • Grafik: NVIDIA GTX 980 / AMD Fury
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 7 GB verfügbarer Speicherplatz
    Empfohlen:
    • Betriebssystem: Windows 10
    • Prozessor: Intel i7-4770 3.4 GHz
    • Arbeitsspeicher: 16 GB RAM
    • Grafik: NVIDIA GTX 1070 / AMD RX 480
    • DirectX: Version 11
    • Netzwerk: Breitband-Internetverbindung
    • Speicherplatz: 7 GB verfügbarer Speicherplatz
Nutzerreviews Mehr erfahren
Kürzlich:
Sehr positiv (15 Reviews)
Insgesamt:
Größtenteils positiv (66 Reviews)
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