Parkasaurus challenges the player to plan, design, and construct their own dinosaur theme park. Starting with only a dream and an abandoned park the player will discover new technologies, new attractions, and a special bond with all their Dinosaurs!
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Release Date:
Spring 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

Parkasaurus is the game we always wanted to make, and while we love the current direction, having a Parkasaurus community to help us out would be even better. The two of us have so many ideas still to implement and would love the support of fellow Parkasaurus Warriors to help us decide what to work on next.

We desperately are going to need YOU to be a Parkasaurus Warrior! Here's how:

  • Be brave enough to support our Early Access release this spring

  • Add us to your wishlist - this helps so much

  • Tweet about us, or to us, or just talk about us

  • Tell your friends and family to be Parkasaurus Warriors or follow us on any social media

  • Visit your local MUSEUM, or ZOO, or ANIMAL SHELTER

Approximately how long will this game be in Early Access?

“Our best calculation is that we will be in Early Access for about 6-8 months.”

How is the full version planned to differ from the Early Access version?

“The full version of Parkasaurus will be the ultimate dino park simulator. Broadly speaking there will be:

    Exhibit Design:

    Each dinosaur requires a unique biosphere - the shape of exhibit, materials used, ecology, plants, elevation and humidity all make a difference

    Park Creation and Management:

    Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability

    Guest Monetization:

    By reading reviews and observing your guests, fine tune your parks flow and arrangement to maximize happiness

    Employee Management:

    Level up rookie hires or bring on established veterans to help run your park smoothly, assign tasks and more

    Time Travel for Dinos Eggs:

    Go back in time to retrieve from a huge list the hottest (and oldest) Dino Eggs

    Chaotic Dino Escapes:

    Calmly manage unexpected disasters dino related or not! Includes various first person tactics to capture your Dino

    Year Round Challenges:

    Manage unexpected weather disasters and the expected demands of each season

    Advanced weather system

    Beautiful shaders & graphic optimization

    Achievements

    Cloud Save

What is the current state of the Early Access version?

“Currently Parkasaurus has entered the last phase of a pre-alpha version of development. Our first pass features seen below have all been implemented. Of course this means the Early Access version will most likely contain: Bugs, Crashes, Lost Save Files and Frustration! We personally promise you to try our best to avoid all of those things. BUT, we think you'd love the opportunity to be one of the first brave Parkasaurus Warriors. If you want a polished version of the game, please wait for when we exit Early Access. The Early Access version of the game will contain:

  • Be one of the first Parkasaurus Warriors and our eternal love and thanks
  • Opportunity decide the direction of the ultimate Dino zoo management simulation
  • Live the life of a zoo park manager, creating your very own Dino Zoo from scratch
  • Create specialized Exhibits by modifying humidity, terrain heights, plant composition and more
  • Balance a budget, take out loans, make money!
  • Hire employees, choose their tasks
  • Time Travel for Dinos Eggs
  • Chaotic Dino Escapes and first person capturing
  • Save / Load system
  • Basic weather system
  • A lot more

Will the game be priced differently during and after Early Access?

“We are still figuring out what the launch price is going to be, and our target price will hopefully be a fair reflection of what we think the game is worth. With that said, we will 100% respect the dollars spent by our earliest supporters; and the base game price would only increase after Early Access. It upsets us personally as customers when we pay full price for a game as an early supporter only to have it go on sale shortly after.”

How are you planning on involving the Community in your development process?

“The two of us that make up WashBear Studio will be having conversations with our community through many different ways; forums, twitter, Instagram, Facebook and our blog, among just a few. Since our game is a complex zoo simulation it will be imperative for us to hear feedback from our players about all the weird economy mishaps they discover. When we're ready to add more features we'll ask the community what they'd want to see, or what aspects of the current game they think we should expand upon.

Twitter: https://twitter.com/WashBearStudio
Webpage: https://www.washbearstudio.com
Facebook: https://www.facebook.com/washbearstudio
Forums: https://washbearstudio.com/forum
Instagram: https://www.instagram.com/washbearstudio
PressKit: https://www.washbearstudio.com/press
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Recent updates View all (5)

February 14

Parkasaurus Update 005 : Let Them Play!



Howdy Parkasaurus Warriors™. Apologies for this update being 1 day late; we were busy getting ready for the most romantic day of the year: February 15th - Galileo Day! The day when we celebrate our love of dinosaurs and all topics science. Here is your Parkasaurus Update #005.

Alpha Version 2 – Closer still…
This was a very exciting week. Topics to chat about from least exciting to most: we created some cool shaders to give the plants and fauna more life, developed robust management graphs for the in-game office computer and lastly started our first playtests with close friends. As you can imagine it was exciting and scary! One of our playtests ended when the water flooded the park…

Update 005 Topics
  • Plant Shaders
  • Management Analysis System
  • Playtests

Plant Shaders
A core dimension for us when creating Parksaurus is to emphasize the importance of using appropriate fauna in your best friend Dino exhibits. This is why we strive to do everything we can to help make the worlds you design more beautiful. Our newest shader does just that; giving life -like wind motion to all the plants in the Parksaurus world, using a 2d noise map that moves across the world. The amount of wind varies with the time of day, time of year and the width & height of the plants. It looks great:



Management Analysis System
In Parksaurus you’ll have the chance to retire to your office to examine the park budget; where did you lose money? Which of your best friend Dinos generates the most money from the guests? Did curly fries sell more than waffles fries on Thursdays? Management graphs were put into the office computer so you can check revenue, profit, etc. throughout the days.




Playtests
The first playtests occurred last week to much terror and excitement. Mostly terror? As predicted the playtests were … interesting. One always wants a raving success when the first people try out your game; the reality is usually tears. Luckily we’ve gone through enough playtests to know the roller coaster of emotions. Ok, joking aside we learned a lot. Our favourite game ending bug though was water leaking out of a Sauropod exhibit and slowly but surely flooding an entire park on Day 7. Good times:



Parkasaurus Warriors!
You’re doing a great job. Keep it up! Have you told your neighbour Bob or written our web address on the bathroom stall? We appreciate you SO MUCH for helping spread the word about Parkasaurus by sharing us via that cute little green button below, Wishlisting us, following us on Twitter or posting about us on reddit or forums. Being a Parkasaurus Warrior is such a big help to us. Thank you to infinite!
Here are a few ways to follow us:
Steam
Discord
Twitter
Mailing List
Facebook
Disclaimer: Any crazy features we write about might change by the Early Access version
2 comments Read more

January 30

Parkasaurus Update 004



Hello fellow Parkasaurus Warriors ™. Jeez we’re one month into 2018 already! No worries, I have your bi-weekly (or is that bi-monthly? Nobody knows) Parkasaurus update for you.

Alpha Version 2 – Closer…
Schedule is back on track after a small setback last week. Our upcoming objective is: be able to play all the features of the game AND have them make sense. The catch is the 2nd part of that sentence “have them make sense”. Since we’re all making this game together – I’ll share with you that one of the toughest parts of making games is for people to understand what the heck the feature even is. This requires some internal UI testing that occurs next week. Exciting!

Update 004 Topics
  • Discord!
  • Privacy 2nd Pass
  • Lighting Improvements and Shader Optimization
  • Dino Magic Items

Discord!


That’s right. We have a Discord channel to chat all things Parkasaurus or anything science related. Come check it out AND share the link: https://discord.gg/7u9d6f9
Reasons to join the Parkasaurus Discord:
  • choose a Dino family to join (Stegosauria Swooners anyone?)
  • vote on what Dinos we make next
  • post or read about cool science articles


Privacy 2nd Pass



Privacy is an aspect of exhibit design. Depending on how you shape your exhibit, place the walk paths, and what enrichment items to install, changes the exhibit privacy profile - represented by a privacy heatmap. There are a lot of factors that go into this. And of course, your Dino behaviour is greatly affected by the privacy profile. With that said - we're doing a 2nd pass on the privacy mechanic to improve the clarity to the player (and to ourselves).


Lighting Improvements and Shader Optimization
This is a two-fer.

The first pass of the game involved many beautiful shaders that were not as efficient as they could have been. For example our fire shader – made from a combination of layered noise masks using 3d cylindrical meshes - was very cool, but caused serious performance issues. We applied a 2nd pass and now the fire is silky smooth.


Even better (it gets better!) was changing the color palette of the Parkasaurus world to match more closely to our vision, and to change the lighting curve from gamma to linear. And wowy – your park is going to look amazing.


Dino Magic Items



Lastly we continued making additional Dino accessories you can research or discover for your Dino best friends. Some items are aesthetic, but other items provide bonus stats for your Dinos! Does the winter hat give your Dino extra warmth once your park reaches winter time? You betcha! Does the fedora influence your guests to donate more? Yup! (secrets, shhh)

Parkasaurus Warriors!
You’re doing a great job. Keep it up! Have you told your neighbour Bob or written our web address on the bathroom stall? We appreciate you SO MUCH for helping spread the word about Parkasaurus by sharing us via that cute little green button below, Wishlisting us, following us on Twitter or posting about us on reddit or forums. Being a Parkasaurus Warrior is such a big help to us. Thank you to infinite!

Here is a round-up of ways to follow ups:
Steam
Discord
Twitter
Mailing List
Facebook

Disclaimer: Any crazy features we write about might change by the Early Access version



2 comments Read more
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About This Game



Parkasaurus challenges the player to plan, design and construct fabulous exhibits that maximize both the happiness of their Dinos, and the park guests’ satisfaction and willingness to spend money! Starting with only a dream and an abandoned park the player will discover ground breaking technologies, new attractions and a special bond with each of their Dinos, all captured in stunningly beautiful modernized 3D flat design graphics.

In Parkasaurus if you care for your dinos, discover new technologies then your park will thrive.

    Exhibit Design:

    Design success - each dinosaur requires a unique biosphere, which means the shape of exhibit, materials used, ecology, plants, elevation and humidity all play a key role in whether the Dinos, and the park, thrive...or become extinct.

    Park Creation and Management:

    Wisely spend resources to build the ultimate Dino Park and turn a profit to ensure future stability.

    Guest Monetization:

    By reading reviews and observing your guests, fine tune the flow and arrangement of your park to maximize the happiness of guests and Dinos alike.

    Employee Management:

    Level up rookie hires, or bring on established veterans, to help run your park smoothly and efficiently.

    Time Travel for Dinos Eggs:

    Go back in time to retrieve the hottest (and oldest) Dino Eggs.

    Chaotic Dino Escapes:

    Switch into first person view to handle any Dino rampages quickly and with care, before disaster strikes.

    Year Round Challenges:

    Manage unexpected weather catastrophes, as well as the expected diverse demands each season brings.


Currently Parkasaurus is in an early stage of development although a lot has been done! Out plan is to make Parkasaurus available this spring for those interested in forging the direction of this game. We have so many ideas still to do and would love the support of a Parkasaurus community to help us decide what to work on next.

There are only two of us working on this project, and despite being experience game makers, we desperately are going to need YOU be a Parkasaurus Warrior! Here is how:

  • Be brave enough to support our Early Access release this spring
  • Add us to your wishlist as soon as you can
  • Tweet about us, or to us, or just talk about us
  • Tell your friends and family to support us
  • Visit your local MUSEUM, or ZOO, or ANIMAL SHELTER

And if you read this far, thanks, we love you!

System Requirements

    Minimum:
    • OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
    • Processor: X64 Dual Core CPU, 2+ GHz
    • Memory: 4 GB RAM
    • Graphics: Discrete Non Mobile GPU with 1 GB Ram
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
    • Processor: X64 Quad Core CPU, 3+ GHz
    • Memory: 8 GB RAM
    • Graphics: Discrete Non Mobile GPU with 2 GB RAM
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Any
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