Cobalt WASD is a multiplayer bomb-defusal action platformer with grenades that stop time. Blast your way to the bomb site or repel the assault! Use teleporter guns, grappling hooks, sticky sentry turrets and quick tactical thinking to lead your team to victory! Play online or against AI!
All Reviews:
Mostly Positive (35) - 74% of the 35 user reviews for this game are positive.
Release Date:
Nov 30, 2017
Developer:
Publisher:

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Recent updates View all (3)

December 19, 2017

v262 Update Now Live

Gameplay:
  • Dancing is now synced across the network which means the boulevard disco works can be used to dance. Successfully leveling up dancing close to enemies will shoot them with “disco-bolts” which stun them similar to hack grenade.
  • Increased Stun Gun push effect on enemies a bit.
  • Raised Stun Gun damage to 25, was 15. It still has no critical hit multipliers, which means 2 hits to destroy an unarmored, 4 hits with armor, and 12 hits for a heavy.

Bug Fixes:
  • Fixed Steam Lobby privacy setting not working correctly!
  • Fixed possible crash in network code.
  • Fixed homepage link in overlay.
  • Fixed spelling mistake in end credits.
  • Fixed Chrono splash attacks being absorbed by bullet deflector shield.
  • Fixed Stun Gun effect disable working bad sometimes.
  • Fixed Stun Gun not deflecting correctly on the bullet deflector.
  • Fixed floating camera in Trunkopolis Enclave.
  • Fixed one-way hatches sometimes generating invalid pathing connections in the ai-network.
  • Fixed one-way hatches not generated correct pathing for hatches that are always open on the ai-network.
  • Fixed a bug with ai pathfinding which sometimes would cause bots to get stuck when trying to switch direction before a jump.
  • Fixed a couple of bugs with ai pathfinding which caused less smooth movement for bots. They are now much better at getting to the objective fast.
  • Fixed rig-health not being represented correctly if you are damaged while being revived.
  • Fixed Cobalt Logo moving down incorrectly when changing resolution.
  • Maybe fixed chrono alternator teleport into wall issue.
  • Fixed crash related to birds.
3 comments Read more

December 11, 2017

v261 Update Now Live

V261
Gameplay:
  • Raised hook wrecking ball mode speed threshold from 5 to 15 speed. This makes the wrecking ball mode give you away less when stealthing, and it makes it a bit less sensitive in the low speeds.
  • Reduced the protective surface limit of the Energy Shield. It now protects 8 pixels less in the upwards direction and 4 pixels less in the downwards direction. This new limit more accurately matches the graphics. The old surface size was 55, the new is 43, so a reduction in size of 22%.
  • Energy Shield now has proper feedback when hit online, both visual and audio.
  • Energy Coil now has correctly synced feedback when hitting targets.Also
  • Energy Coil push force increased by 25%.
  • Energy Coil mass factor reduced by 50% (meaning is will be even stronger)
  • Energy Coil gripless amount (the amount of control-loss for the target) now ignores mass.
  • Made the disable abilities effect on Stun Gun more reliable.
  • Weapons dropped during warmup now disappear after 30 seconds.
  • During a match round, if you are AFK for more than 45 seconds, you will now receive an AFK warning under your character. It will increase in opacity over 15 seconds. When the warning time runs out you will be moved to spectators. When you get back there will be a message on your screen saying “You were moved to spectators”.

Bug Fixes:
  • Created a workaround for the player stuck in spawn bug.
  • Added a small workaround for the Chrono Alternator damage bug.
  • Fixed spelling error in button message.
  • Fixed bug where entering a door at end of round could cause you to spawn at the door when the next round starts.
  • Made some window resolution resize operations less buggy.
  • Fixed main menu not resizing correctly when resolution is changed when menu is hidden.
  • Improved server stability.
  • Fixed crash related to being kicked.

Other:
  • Added “Join Discord” Button under cancel in the matchmaking popup.
  • Added “Hide Full” and “Hide Empty” to server browser.
  • Changed “Show only matching version” to “Hide differing version”
  • Added tool-tips for camera settings that explain what they mean.
2 comments Read more

Reviews

“When everything clicks, you feel like a ******* genius”
Kotaku

“It is carnage to see eight players flipping around like acrobats... The chaos is almost beautiful”
PCGamesN

About This Game

Two teams of adorable murder-bots duke it out over a number of rounds. One side attempts to plant and detonate bombs in their opponents’ base, and the other, quite reasonably, attempts to stop them.

Designed for 4-versus-4 players, each round earns money (or "volts") which the teams can spend on outlandish equipment and weaponry. Take a stealth suit, slip past the enemy’s defences and snipe from the shadows, or dive straight into the fray, deflecting incoming shots with the reflector shield. Or toss a time bomb into the mosh-pit and watch as bullets and bots dance in balletic slow-motion! Synchronize with your team to achieve the best strategy and claim ultimate victory!

  • Built especially for PC, with fluid controls tuned for WASD movement and mouse-aim.
  • Cool traversal abilities - dashing, teleportation, jet shoes and grappling hooks.
  • Five unique suits with abilities such as Time Distortion, Time Booster, Bullet Deflector, Cloaking, and Kinetic Absorber!
  • Over 30 different kinds of weapons and tools!
  • Mecha-styled vehicles to bring to the battle!
  • Damage-bonus hit zones including: head, eye and from behind!
  • 10 maps at launch and more to come, plus workshop maps!
  • 4 versus 4 multi-player with dedicated server software!
  • Customizable characters and UI/crosshair settings!

Cobalt WASD is a FAIR GAME and a FULL GAME!

  • No pay-to-win!
  • No loot crates!
  • No edition exclusives!
  • No day one DLC!

System Requirements

    Minimum:
    • OS: Windows 7, 8 or 10
    • Processor: 1,5 GHz or faster processor
    • Memory: 2 GB RAM
    • Graphics: 1GB VRAM
    • Storage: 2 GB available space
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