Myrne: The Quest is a single-player, first-person, action-RPG. Get back to the world of the Myrne with its silly humor and discover why the night never goes away in this new region..
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Release Date:
May 31, 2017
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Buy Myrne: The Quest

Buy A Big Adventure - Myrne Bundle

Includes 2 items: Song of the Myrne: What Lies Beneath, Myrne: The Quest

 

Recent updates View all (19)

September 21

Update 1.1.15 - Helps to have a map



Hey there!

Some players requested a map... Done! :)

You can access it through the inventory. It's not interactive or anything so don't hesitate to let me know if it's useful or not.


Full resolution version

No changelog this time, it's the only change made to the game^^
0 comments Read more

September 20

Update 1.1.14 - Small fixes

Hey everyone!

Small patch today to fix some exploits. Thanks Josef A. for sending me a mail about those :)

Sadly, no fix for the crash when you first enter the crypt (and sometimes the haunted house) yet... I have no idea why this is happening, especially since replicating that bug is so hard to do :'(

Let me know if you have a savegame where the crash is guaranteed to happen the next time you enter the crypt/house.

Changes
  • Increased quantity of arrows found in the Well (will only appear in new games)
  • Added some kind of hint that shows stones can be thrown at the target in the Well, too. I saw a lot of players thinking they were stuck after missing all their arrows.
  • The stone the nearest of the target can no longer be pushed by the zombie into the lava pit

Fixes and “under the hood” changes
  • Fixed collision of a wall in the pirate’s cave. It was possible to pass through the wall and fall out of the map
  • It’s no longer possible to climb on the mountains in the beach level
  • Collisions that should only affect players (aka invisible walls) now only… affect… the player… yay!^^

That's all for today folks!
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About This Game



You can download the demo (links on the bottom of the page) and try the game for free, have fun!



Myrne: The Quest is a first-person action-RPG. It's the follow-up of Song of the Myrne: What Lies Beneath (no need to have played it to fully enjoy this one though).

The Quest is a single player game, following a story, where everything is hand-crafted (no procedural generation, just love^^).

Get back to the world of the Myrne with its silly humor and discover why the night never goes away in this new region... Or don't, you're just here for that magic artifact after all, no way this malediction will have anything to do with your personal quest... Erm...





▶ This time, see everything through the eyes of your character in a fully 3D environment, you'll finaly be able to see the Myrne in the Sky... and familiar faces too (not in the sky though).

▶ Build your character as you please. The game isn't class based so you're free to choose and mix (!) your own play styles at any time (well, maybe the final boss fight is the wrong moment to start practicing your skill with a bow). Cast fireballs while wearing an heavy plate armor, pierce enemies with your trusty lance or just stab them with a stake if that's your thing (the weapon's pretty weak though, I'm judging you).

▶ Your character evolves according to your playstyle. Using heavy armor will make you better with them; hitting broken things with a hammer will somehow improve your capacity at fixing things, while actually fixing the said broken things, sick!

▶ Create potions, scrap unused weapons and armors to fix your stuff, craft more arrows or just pile up a lot of scrap... why are you doing this?

▶ Talk with silly characters to get quests (like all adventurers, you just can't say no, do you?). If monsters don't kill you, the silliness and lack of basic logic of the villagers surely will.

▶ Explore dungeons to get better loot... to... explore more dungeons? It makes sense I guess.

▶ As usual with Myrne games, the OST (by Dane Ashton and Jamal Green, mostly) is available for free (even if you don't own the game). You can find it on Youtube too!





I'm just one guy, trying to create fun RPGs (and hopefully succeeding). I take inspirations in games like Arx Fatalis, Morrowind, Arcanum, tabletop RPGs and even boardgames (like Descent 2nd ed., Mistfall, Level 7: Omega Protocol). Do you play boardgames? You should, it's amazing once you've burned your Monopoly and bought real games. Why am I telling you that?! Keep playing on a computer! GET BACK!

I started crafting games in 2014 (maybe a little before, but nobody wants to hear about those awful, never-to-be-released projects anyway) and already released a game on Steam (that got positives reviews, too^^). I did make some other small projects for Ludum Dare and other game jams too. They all share the same universe which I intend to keep expanding through future games too, so stay tuned ;)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP and superior versions (7, 8, 10,...)
    • Processor: SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • DirectX: Version 9.0
    • Storage: 540 MB available space
    Recommended:
    • Processor: SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • Storage: 540 MB available space
    Minimum:
    • OS: Mac OS X 10.6 and superior
    • Processor: SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • Storage: 540 MB available space
    Recommended:
    • OS: Mac OS X 10.6 and superior
    • Processor: SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • Storage: 540 MB available space
    Minimum:
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: SSE2 instruction set support
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • Storage: 540 MB available space
    Recommended:
    • OS: Ubuntu 10.10+, SteamOS+
    • Processor: SSE2 instruction set support
    • Graphics: shader model 2.0, generally everything made since 2004 should work.
    • Storage: 540 MB available space
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