This game was not what I was expecting at all. It was more like a fast paced board game than the sort of resource management and strategy game I thought it would be. I can't fault it for not being like the Total War games, which I was thinking it was, but I can fault it for not being particularly fun. As far as I can see from playing the tutorial and the first level, you basically run around with envoys and spies trying to keep alliances with towns while your opponents ruin your alliances and make their own. It can get a little hectic keeping up with all of that going on, while also trying to get some food or money together to make an army.
You don't build structures in this game, they already exist on the map. What you do is build units, which will carry out certain tasks like assassinations and spying. The goal is to build alliances with nearby towns and castles to keep yourself stronger and richer than your enemies. You do this to collect prestige points, which determine the winner of the map. The combat in this game is not at all exciting, since your armies will consist of around 8 little guys that will hack at the other side's armies until one team is dead. You don't really want to declare war too often anyway, since it will cost you prestige points. So you want to convince the other guy to declare war, and then spend some time chasing around his units to destroy them, all while chasing his envoys with yours so that you can keep them from stealing your alliances.
The graphics are decent but not particularly impressive. The music is standard fantasy fare. Not memorable, but not bad either.
It's just not as impressives as I was hoping for, and I think I only gave it the time I did because of the GoT license. It does go back a ways to give you a taste of some of the origins of the great houses of Westeros, but I felt like the license was not important to the gameplay. It was like playing a licensed version of Monopoly, wherein the lore of GoT only ran skin deep. Overall I could not recommend this title.