Luna and the Moonling is an adventure puzzle game starring two adorable friends that must work together to save their kingdom. Inspired by the greatest “push block” puzzle gameplay of the past, Luna and the Moonling offers hours of relaxing yet challenging fun!
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Release Date:
Aug 29, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We care what our players think and feel that the best way to make games is to include them in the development process. We are hoping to build a core, passionate community here on Steam during Early Access that can help us make sure our game is as good as it can be. We truly appreciate the support and feedback we will be given and look forward to collaborating with you!”

Approximately how long will this game be in Early Access?

“We are hard at work and hope to launch the final game in several months time. We just have to finish the last of the Moon Isles levels and a couple new mechanics related to them, finish the free unlockable Desert Barrens quest pack, polish some art and vfx, localization, and optimize the game's performance to run as well as possible. Your feedback is very important to making sure we get it right!

It is also important to mention that we are a very experienced team and know how to ship quality games. If you would like to know more about the team and company, please visit our website to learn more about the people behind the game - About Us:

How is the full version planned to differ from the Early Access version?

“The following features that will be in the final version of the game include:
  • The final levels of the Moon Isles quest (60 in total)
  • The Desert Barrens quest (unlockable free with Stars and very challenging)
  • New puzzle mechanics and enemy
  • Localization to multiple languages
  • More achievements, trading cards, cloud saves, etc.
  • Performance improvements and visual/audio polish

What is the current state of the Early Access version?

“What is in the Early Access version of the game is fairly completed and stable. You can play the first 40 levels of the first quest currently and it has been setup to be able to continue forward as we release the final levels without restarting.”

Will the game be priced differently during and after Early Access?

“We currently have a lower price for Early Access. We will be raising the price by at least 33% once the final game ships. Final price is TBD. Now is a great time to buy and save!”

How are you planning on involving the Community in your development process?

“We are very excited to get feedback from the community on how to best balance and polish the game for final release. Greyborn Studios is looking forward to building a community with a close collaborative relationship with our players for years to come. We thank you in advance for your support and interest in our game and company!”
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Recent updates View all (4)

March 2

Early Access 4 build for Luna and the Moonling is live!

We have just released a new build of the game that includes new levels, mechanics, performance improvements, graphics updates, and bug fixes from our ongoing development.

Let us also take this opportunity to THANK YOU all for your continued support. It really means a lot to us and we can't make it without you! Please continue to share our posts and to tell everyone you can about the game. Also let them know that now is an awesome time to buy as it is 50% OFF while in early access!

The following key changes of this build are below.

  • Added 15 more puzzle levels to the Moon Isles quest.
  • Added new puzzle mechanics and character for the new levels.
  • Added voice over for the Moon Isles quest Opening Cutscene.
  • Added new environment art for Act 4 levels.
  • Improvements to level lighting and other visual tweaks.

  • The optional HUD Star counters now better show if you have already gotten a given Star.
  • More VFX and sounds on the Level Complete UI for Stars.
  • Made Pause Menu Star information match that of the optional Star HUD and made numbers turn red once goal can no longer be completed.
  • Updated the Opening cutscene with character voices (English) and better emotion settings for Luna.
  • Balanced some existing Time and Step Star goal data (made it more challenging).
  • Made a change to Level 10 for better balancing (added a Hint and moved a Push Block start location).
  • Tuned speed on earlier Vortex Blades for better balance and to account for systems with lower framerate.

  • Lowered memory requirements for lightmaps while also increasing quality.
  • Major performance improvements for all systems.
  • Optimized the water shader and material for Mac systems for better performance.
  • Pre-cached core shaders to avoid "hitches" while playing.

  • Fixed "holes" in the terrain on all levels.
  • Fixed various edge-case issues with Checkpoints.
  • Many other internal bug fixes for better stability and performance.

Known Issues:
  • There are still a couple minor "hitches" when playing on Moon Crystal collection and Checkpoint activation.
  • The game may not properly detect your controller if you have more than one hooked up.
  • The game may not properly use a controller if it is not properly detected (including Steam controller).
3 comments Read more

September 20, 2017

Early Access 3 build for Luna and the Moonling is live!

We have just released a new build of the game addressing some player feedback and bugs (thank you!) as well as updates from our ongoing development. This build will allow you to collect all the Early Access level Stars, smooths out the difficulty on some levels, and makes a few visual improvements and optimizations. The following changes are below.

  • No new features.

  • The HUD Stars now turn grey when you can no longer get that Star on that playthrough.
  • More animation on the Level Complete UI for Stars (still in progress).
  • Added parallax to the terrain shaders for a nicer, more 3D look.
  • Added and reworded some early hints to be clearer and better explain core game mechanics.
  • Moon Portal now activates faster when last Crystal is collected.
  • Better balanced some existing Time and Step Star goal data (made it more challenging).
  • Made a change to Level 10 for better balancing (made the puzzle a bit more focused to make it easier).
  • Made the dialog box text type twice as fast.
  • Updated Credits.

  • Optimizations to generated terrain mesh and fixed bad tangents/normals.
  • Changed a lightmap setting to reduce memory usage.

  • Fixed camera at end of Moonling cutscene.
  • Luna now closes her eyes when she faints.
  • Can no longer pause the game while in cutscenes (can still skip).
  • Changed the development console to SHIFT+~ to avoid people bringing it up by accident.
  • Fixed cutscene skipping using the wrong button.
  • Fixed issue where volume level in the Options UI showing and setting the volume wrong.
  • Moon Crystal collection VFX now fade properly on collection.
  • Luna can no longer the Moon Portal if she fainted.
  • Fixed being able to walk through closed Gates after a checkpoint reload.
  • Fixed levels with missing Time and Step Star data so they can no longer be collected.

Known Issues:
  • There are still some holes in the terrain that needs filling.
  • The game may not properly detect your controller if you have more than one hooked up.
  • The game may not properly use a controller if it is not properly detected (including Steam controller).
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About This Game

Luna and the Moonling is an adventure puzzle game starring two determined and adorable friends that must work together to save their kingdom. Switch between Luna and her Moonling friend, each with unique abilities, to solve the riddles of the Moon Isles and save Luna’s father from a terrible curse!

Venture to the Moon Isles in search of a cure for her father, the king. Along the way she will face many dangers and helpful creatures as she works her way through the many challenges put in place by the ancients to protect their secrets.

Inspired by the greatest “push block” puzzle games throughout history and improved upon with new gameplay and modern visuals, Luna and the Moonling is meant to be enjoyed by both old-school gamers and newer generations of gamers alike and reflects our values of creating fun and challenging games under our "Retro Reimagined" philosophy.

  • Created by experienced developers of award-winning games
  • Hours of mind-bending puzzles
  • A joyful and relaxing atmosphere
  • Optional challenges for every level
  • Story with cinematics
  • Original musical score
  • Innovative puzzle mechanics and creatures
  • Designed with future adventures in mind
  • Full controller and keyboard support

Greyborn Studios was founded in 2016 by veteran game developers with well over 100 years of combined game development experience. We’ve helped bring to market numerous award-winning games spanning many popular genres and released on most major platforms. Games are our passion and lives and we are excited to share that passion with you! Tell us what you think and how we can do even better through our various social networks.

System Requirements

Mac OS X
    • OS: Windows XP SP3+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: DX9 (shader model 3.0)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • OS: OSX 10+
    • Processor: 2.2GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.1
    • Storage: 4 GB available space

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