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Release Date: Feb 10, 2011
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Buy Dungeons

$14.99

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Buy Dungeons Gold

...Includes Dungeons, it's DLC, and Dungeons: The Dark Lord.

Steam Exclusive Offer

DUNGEONS - STEAM SPECIAL EDITION includes an exclusive extra mission, all new maps to play in sandbox mode and a variety of unique prestige items to customize your dungeon.
Prestige Items

  • Statue of Horny from Realmforge's "Ceville" game (adds Dungeon prestige)
  • Statue of Mr. Sidekick, the loyal advisor of the Dungeon Lord (buffs goblin workers)
  • Statue of "Dick Caine" (adds Dungeon prestige)

About the Game

A mighty hero stalks through a dark, dank dungeon making life miserable for hordes of pitiable monsters as he steals anything and everything not bolted to the floor. Been there, done that - about a thousand times? Then it is definitely time to switch sides and show that hero just who's who in the dungeon!
Assume the role of a mighty (and mighty evil) Dungeon Lord and create your own diabolical demesnes underground. Dim-witted goblin workers tremble as they await your orders and dig corridors and rooms into the rock at your command.
Heroes will visit your dungeon in search of battle and treasure.
Naturally, you could always just annihilate them with a snap of your fingers. But isn't it more entertaining and deliciously evil to watch them attain their heart's desire - and then take take it ALL away?
So throw them a few treasures and some equipment, give them a couple of fights for entertainment and cherish and look after them. And once they are finally happy enough - it's time for the "harvest". For happy heroes have more valuable soul energy for you to gleefully extract from them in your prison or torture chamber!
But even though these self-proclaimed warriors for the good are not much more than an excellent source of resources for you, you still should not underestimate them. If you've beaten up too many of their friends, the powerful and vindictive Champions will occasionally make their way to your Dungeon. Perhaps a small sum could persuade them to forget their moral and ethical principles for once?
In addition to the heroes, you should also always keep an wary eye on the underground. For the competition never sleeps, and other Dungeon Lords would like to claim your territory for themselves. As if that were not enough, another Dungeon Lord lives one level below you who, to top it all off, is also your boss and bombards you with useless tasks! Of course, it goes without saying that malicious and sneaky beings such as yourself are already hard at work trying to take his place!
Story
The game revolves around Deimos, foremost of all Dungeon Lords. He falls victim to a devious plot hatched by his vile, nasty, thoroughly vicious ex-girlfriend Calypso, and suddenly finds himself at the bottom of the hierarchy and the top of the dungeon once again.
As the story proceeds Deimos tries to regain his old place and have his well-deserved revenge on Calypso. First, however, he will have to deal with his new bosses. On the one hand , there's the Zombie King, who is about as intelligent as your average undead zombie is likely to be, and on the other there's hot-blooded Minos, who likes to solve problems using violence or, alternatively, more violence.

Key features:

  • Be insidious! Three different Boss Monsters await in order to give you a real hard time. Get rid of them to become the one and only Dungeon Lord!
  • Get ready for a fight! 10 different classes of heroes dare to enter your dungeon where 15 different monsters lurk in the dark
  • The 17 campaign missions demand your whole cunningness as evil dungeon lord. If you manage to survive them there's still the custom game waiting for you.
  • In a dungeons there's only one way: going down. 3 different levels wait to be conquered by you.
  • Prison cells and torture chambers are ready for your command and await “customers”
  • Create the dungeon of your dreams with 50 different objects
  • Wimpy goblin workers await your commands and create the dungeon after your wishes.

System Requirements

    Minimum:

    • OS: Windows 7/Vista/ XP SP2
    • Processor: 2.0 GHz Dual Core
    • Memory: 2 GB
    • Graphics: 256 MB DirectX 9.0c Graphics card with Shader Model 3.0
    • Hard Drive: 2 GB free HDD
    • Sound: Windows-compatible Soundcard
Helpful customer reviews
86 of 92 people (93%) found this review helpful
113 products in account
4 reviews
1.6 hrs on record
It's been said before, it needs to be said again. This is not Dungeon Keeper. It is not close to Dungeon Keeper. It will not fill the void in your heart left by Dungeon Keeper.

My biggest gripe: trying to set up an economy using this system requires a tedious amount of micro-management: You need enemy heroes to be able to easily get to your loot, then intercept them before they easily get away with it. By definition, this means you need to change something about your set-up on the fly, for every hero, in real time.

A slog that misses everything about what made the genre fun.
Posted: November 29th, 2013
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61 of 70 people (87%) found this review helpful
73 products in account
3 reviews
26.9 hrs on record
The idea is nice, but the implementation is not.
The game creators compare it to Diabolo and Dungeon Keeper. I'm not the Diabolo fanboy, but Dungeon Keeper is a way better game that this one.

The good: visuals, some scenarios in campaign.
The average: gameplay, magic system, skill system, in-game jokes.
The bad: controls, building system (there are a lots of build items which are essentially the same).
The ugly: launching the game (you need to pass 3 screens to simply launch the game).
The verdict: I'm not going to play this game ever again.
Posted: November 29th, 2013
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50 of 57 people (88%) found this review helpful
329 products in account
1 review
1.0 hrs on record
NOT like Dungeonkeeper except in the shallowest of ways. There's no mass battles with heroes, and your minions don't fight them, not really. Instead you find dungeon entrences, put a hallway across from them with a bit of treasure at the other end, and a corneer to hide behind. Heroes arrive one at a time, on a timer, see the gold, go to pick it up, and once they're done, you club them and have a goblin drag them back to the dungeon. By this point the hero arrival timer is almost up again, and you do wait for the next one to come along, find treasure, get clubbed, etc and you do this until you realize the whole game is just doing this over and over and get tired of it.
Posted: November 26th, 2013
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35 of 41 people (85%) found this review helpful
84 products in account
14 reviews
10.1 hrs on record
As an old fan of Dungeon Keeper. I was thrilled to hear this was supposed to be a spiritual successor to that series.... Then I played the game. DUNGEONS at the very least LOOKS like Dungeon Keeper, but that's about where it stops being a "spiritual successor". As much as I liked the fact you were an actual evil overlord that could roam freely through your dungeon, and while the heroes that would regularly come to your dungeon to battle monsters and loot treasure was a nice touch. It lacked the one thing that would have made the game actually WORK. The free roaming monsters. DUNGEONS wanted to be DK's spiritual successor, but instead just slapped a coat of paint on itself to make it LOOK like a proper successor, then did it's own thing that I found completely disapointing. So... No. Didn't like it. Not at all.
Posted: December 1st, 2013
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31 of 37 people (84%) found this review helpful
298 products in account
40 reviews
11.2 hrs on record
At first I thought I liked the game, but in the end it is rather dull. It tries to be like Dungeon Keeper, but it doesn't do a very good job at it. I found playing in sandbox to be a little too irritating as I can never remember which maps give me what toys to play with. For example, one map may let you use traps and another may not. In all honsety, play Evil Genius instead.
Posted: November 26th, 2013
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