Paris in the Fall... a brutal murder at the Palais Royale. When Nico Collard is invited to interview statesman Pierre Carchon, she finds herself inextricably drawn into a terrifying conspiracy. One of the all-time classic adventures, multi BAFTA-nominated "Broken Sword: Director's Cut" pitches sassy journalist Nico Collard, and...
User reviews: Very Positive (479 reviews)
Release Date: Sep 2, 2010

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Buy Broken Sword 1: Director's Cut

Packages that include this game

Buy Broken Sword Trilogy

Includes 3 items: Broken Sword: Director's Cut, Broken Sword 2 - the Smoking Mirror: Remastered, Broken Sword 3 - the Sleeping Dragon

 

Recommended By Curators

"Remake of one of the best Point & Click Adventures ever made. Good story, gameplay, gfx-art, music and voice acting, hard puzzles. A Must-Play Game!"

Reviews

A – Just Adventure

8/10 – Alternative Magazine Online

“Superb”
92% – Gamespot (all formats)

Localized Titles

French Title: Les Chevaliers de Baphomet - The Director's Cut
German Title: Baphomets Fluch - The Director's Cut

About This Game

Paris in the Fall... a brutal murder at the Palais Royale. When Nico Collard is invited to interview statesman Pierre Carchon, she finds herself inextricably drawn into a terrifying conspiracy.

One of the all-time classic adventures, multi BAFTA-nominated "Broken Sword: Director's Cut" pitches sassy journalist Nico Collard, and intrepid American George Stobbart into a mysterious journey of intrigue and jeopardy. Guide George and Nico on their globe-spanning adventure, exploring exotic locations, solving ancient mysteries, and thwarting a dark conspiracy to reveal the secret truths of the Knights Templar.

"Broken Sword: The Director’s Cut" introduces an intricate new narrative thread, alongside the classic story that has charmed millions of players. It’s time to experience George and Nico’s worldwide adventure in a whole new way, with brand new puzzles, hilarious new jokes, and the distinctive, rich story that made the series so deservedly renowned. This is adventure gaming at its very best.

Key features:

Director’s Cut of the classic – Reinvented and enhanced:
  • Whole new story arc added, with 2 hours of additional gameplay
  • Addition of contemporary first person perspective minigames
  • New facial expressions drawn by Dave Gibbons, co-creator of Watchmen
  • Help system incorporated – ensure that player won’t get frustrated
  • Enhanced audio – both music and voices

System Requirements

    • OS: Windows XP/Vista/Windows 7
    • Processor: Pentium
    • Memory: 64 Mb
    • Hard Disk Space: 1.5 GB
    • Video Card: Any video card with 64 Mb video RAM
    • Sound: Any sound card
Helpful customer reviews
22 of 24 people (92%) found this review helpful
3.4 hrs on record
Posted: January 9
Buy the original rather than this version! Simply put I compared this version with the original version which is available to watch on a YouTube walkthrough, and it seems that more than half of the dialogue is cut out in the "director’s cut". Not only that but many of the interactive options throughout the game are also cut, unless they are directly involved in progressing the games story. I guess the aim was to streamline the game or move the story along more quickly, but by cutting out much of the dialogue and gameplay they have inadvertently cut out most of the charm and humour that I experienced when playing the original game. Would definitely recommend finding the original rather than this version, I brought this as part of a trilogy so just hoping the other two games haven't been butchered as well!
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9 of 11 people (82%) found this review helpful
13.4 hrs on record
Posted: November 15, 2014
The first Broken Sword game will always have a special place in my gamer heart, seeing how it was one of the first adventure games I played.
The game has everything; a good story that gives you the feeling that the creators did quite some research as they wrote the script. It has reasonably challangeing puzzles, humor and wit, as well as loveable characters and beautiful sceneries. And now, with the additions made in the Director's Cut, the game gets even better!

If you haven't already, you should really add this classic to your list of games played.
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8 of 11 people (73%) found this review helpful
0.1 hrs on record
Posted: September 16, 2014
God, all the memories... an amazing adventure game, do yourself a favor and play this, you won't regret it. But hey, this game is a legend, you must've played it already, right?
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4 of 4 people (100%) found this review helpful
12.4 hrs on record
Posted: December 10, 2014
I haven't played many point and click adventure games, but I can tell you that this is a good one, so much charm. It is of course old now, but it was still a very gripping adventure for me, and I look forward to playing the later entries in the series. In short: Pleasant artwork, wonderful music, interesting story, great voice acting, several humorous moments, and lots of puzzles. Some simple, some more challenging, which would usually be offputting to me, but the game also has a brilliant hint system for when you are really stuck. It is actually hard to fault the game at all, but there are sometimes cases where you know what you need to do, but the game decides that's not how it will be done -- so you need to find a specific person to talk to or whatever first. A small gripe, and a very common one for this type of game, although it feels like the game should have been longer as well... So I rate it: 9/10.
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4 of 5 people (80%) found this review helpful
11.4 hrs on record
Posted: November 6, 2014
one of the best adventure games of all time
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4 of 5 people (80%) found this review helpful
11.0 hrs on record
Posted: January 5
A classical "point and click" adventure game with a interesting story. If you like this genre you must give it a chance.
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2 of 2 people (100%) found this review helpful
9.5 hrs on record
Posted: February 16
Ah, Broken Sword. I have heard a lot about this series as the years passed and now I had the opportunity to play it myself. Normally not a fan of point and click adventures I have to say that given the age and history of the game I really like it. Some cliché story elements to be sure but what really struck me was how incredibly witty this game can be. I have too many scenes to quote that if I would merely start I would quickly fill several pages worth.
The puzzles also stood out for me. Decoding messages and moving puzzles around in a fashion that I have, to my great disappointed realization, never encountered in any form in any modern game. The puzzles are simplistic in nature but brilliant in execution and are genuinely tricky even for a puzzle veteran like myself.
The hints system is a gem for people prone to getting stuck. It levels small suggestions to more direct hints to giving you the solution outright if you as for enough hints.
The story is nice but in this day and age it's not very original. For me it's the journey to the end that makes the fun part of this brilliant game. The side characters you encounter are most memorable in my opinion. English ladies, Spanish aristocrats, French police officers.
I only really have two complaints about this game. The ending is a liiittle anticlimactic. but my #1 main issue is when switching areas and watching the characters walking around is sooo slooow and gets old very rapidly.

I closing I would very much recommend Broken Sword: Shadow of the Templars to friends of classics, puzzles and adventure. I hope you have fun playing. ^_^
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2 of 2 people (100%) found this review helpful
8.6 hrs on record
Posted: February 22
An excellent adventure game, one you should definitely play.

This is a point 'n' click adventure game, so I won't talk about the gameplay.However, I will state that the puzzles you have to solve are very interesting and challenging, yet not frustrating. You will have to use your brain, but will also have a lot of fun doing so, and there is always a feeling of satisfacion when you hear the audio cue indicating that you solved the puzzle.

The strongest thing about this game is it's story and everything related to it. You play as George Stobbart, a young American lawyer, and Nicole Collard, a French journalist, who get involved in a murder investigation that ends up leading them on a quest to find an ancient Templar treasure. The story is pretty interesting and it did keep me hooked to the screen despite not having a shocking twist or big reveal. A nice take on the Temlpars before the Den Brown era and the time when Templars have become,in my opinion, so overused that they have become annoying. It is a simple story of mistery and adventure, but quite an enjoyable one. Mostly thanks to fantastic writing and voice acting. It is a joy to listen to all the characters and their conversations, and the game is filled with entertaining side characters.It is truely amazing how much work was put into every character that comes in contact with the protagonists, to the point that you remember each and every one of them and some of their lines. The game has a serious tone most of the time, but just enough humor to keep a smile on your face. Conversation that include both George and Nicole are especially fun, since their common dialogue is some of the best in the game, and they have quickly become one of my favourite game couples.

An excellent story, great writing, awesome and fun puzzles. What more do you need for an excellent p'n'c adventure?
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3 of 4 people (75%) found this review helpful
20.2 hrs on record
Posted: September 10, 2014
This is an amazing game. Brilliant plot that draws you in, likeable protagonists.

The puzzles are a nice level of difficulty and with a bit of thought can be cracked.

I love "point and click" style games and I would thoroughly recommend trying this if for some reason like with me this has passed you by.
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3 of 4 people (75%) found this review helpful
4.1 hrs on record
Posted: October 30, 2014
I've played this game from day one on PS1, than again on gameboy, on my phone, now on Steam. Needless to say I've not grown bored of it. The story line is attention grabbing and stays with you. 2nd favorite point and click adventure game, next to the Gabriel Knight series!
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1 of 1 people (100%) found this review helpful
9.2 hrs on record
Posted: January 14
Always loved this game. Played it ages ago and also played it on my DS. I remember when i first played it ages ago it took me a while but now its rather easy but id still play it again. Great story and good grphics to considering how old this game is now. Must have for lovers of the point and click genre xx
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2 of 3 people (67%) found this review helpful
13.7 hrs on record
Posted: September 10, 2014
Fact fiction point and click adventure game with challenging puzzles which makes me think of Dan Browns’ books. Great game, art, sounds and oh what a sexy voice Nico has!
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2 of 3 people (67%) found this review helpful
3.5 hrs on record
Posted: September 21, 2014
I may be very biased when writing this, but I was basically raised playing Broken Sword,.
Also, forgive the nostalgia: this has aged so gracefully!
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2 of 3 people (67%) found this review helpful
11.9 hrs on record
Posted: November 15, 2014
I am a huge fan of point and click adventure games. This game is no Syberia or Myst, but it has it's strenghts.

What I love about the game is the story line and the hint system. The story is actually engrossing and makes sense - the two protagonists are trying to solve a mystery involving the knights templar, leading the gameplayer down a path to understand their order and mission. The hints are great - they have a tiered system and it allows you to easily pick up from where you left off, even if it has been days since you logged on (great if you are a casual gamer!).

What I don't like is the often cumbersome animations. This is especially true if you are trying to go from one area to another but there is one short animation prior to leaving the area...you have to watch the character walk all the way across the screen, watch the animation, and then you move to the next room. When you're close to solving a puzzle, this gets rather annoying.

Otherwise, this is a fun, casual game.
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2 of 3 people (67%) found this review helpful
8.0 hrs on record
Posted: December 8, 2014
El juego es genial, tal y como lo recordaba, más algunas escena y detalles interesantes añadidos, respecto a las voces en español le han añadido frases con otra voz para los protagonistas, no obstante no resulta muy molesto ni extraño, es mas bien curioso y divertido al mismo tiempo! (excepto para los que sufran de TOC) XD
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2 of 3 people (67%) found this review helpful
1 person found this review funny
8.4 hrs on record
Posted: December 23, 2014
Yes i'm younger than twenty and therefore know roughly as much about real gaming as a chimpanzee knows about driving a T-34, but being a child has it's upsides like for example not knowing what a naked woman and a picture of a dolphin might have in common. Still, i'd like to talk about this game. 'This game' being Broken Sword: Director's cut. It has been quite some time since it's release, but there isn't a single game that couldn't be brought back to life with a bit of steam and continue it's miserabre existence as an inflatable doll. But back to the point. I like Broken Sword. It's a rather good-looking (for it's age) point'n'click adventure game with occasional puzzles which i found pleasantly challenging and kind of refreshing as i would't get stuck every two minutes like I tend to do in this sort of games. It tells a story of a snob french reporter lady living in paris in her never ending quest for not living adequatly to her means and an american tourist of whom every nazi ideologist would be proud - a blonde, blue-eyed ♥♥♥♥♥♥♥♥♥. They visit locations all over the world, or I should rather say the blonde guy does the visiting because the lady is always 'busy', what leads us to the main characters' relationship, which is kind of awkward since they istantly start behaving like a couple of old elephants sharing the same cage in a zoo for twenty years - they don't really like each other, but they will still have sex simply because there's no other option. Apart from cutscenes and logic-based puzzles we have inventory-based puzzles, which are well made - solutions resemble the ones a human in a state of being mildly high would think of. And there's talking. Here, despite visiting various countries including Spain and Syria the biggest problem concerning language is that Americans call holiday vacation. All that serves the purpose of discovering the mystery behind knights templar - a quite exploited theme nowadays, but as we established the game is a classic and what do I know. But wait, there are assassins - what a blatant AC ripoff!
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2 of 3 people (67%) found this review helpful
23.6 hrs on record
Posted: January 6
A Review Mostly for me so I know I’ve completed the story, as well as feedback on the game.

My Thoughts:- Good classic Point ‘N’ Click adventure game, a story behind a costume killer and and American tourist realy enjoyed it didn’t take long to complete.

Achievements:- N/A

What Could Be Added:- Achievements’ would be good :D

Rating:- 8 / 10
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76 of 108 people (70%) found this review helpful
7.6 hrs on record
Posted: December 31, 2013
Pre-Release Review
Broken Sword: Director’s Cut does a lot of the little things wrong. Back in 1996, the player was thrown out into a graphic noir world very much like our own, one brimming over with unique personalities who don’t think of themselves as cogs in a giant machine, but people getting suitably annoyed at the pushy American who won’t stop showing people the soiled tissue he found in the sewers and asking them if it means anything to them. Now updated, a lot of the dialogue options are cut in an attempt to streamline the adventure, making the Templar mysteries a significantly greater focus point, but in doing so, it robs the title of so much of its former wealth. Interactive hotspots are not only slashed in half, but are made instantly visible, taking away the nagging frustration of room-sweeping with your mouse to find them yourself, but also highlighting just how much the new version wants to hold your hand. Including an in-game hint system is understandable: a stuck player only needs visit numerous online walkthroughs should they decide coping with their frustration early is better than the cerebral rewards of working through a puzzle, but gone also are the numerous instances where George could make a fatal mistake. Leave an exclusive French hotel with an important and newly-discovered clue, and fail to remember the pair of Italian gangsters hanging around the entrance, and the last thing you’ll remember before being gifted a pair of concrete shoes and invited for a swim is an aggressive frisking and an insincere goodbye. Now, try and leave through the same door, and George will warn you that it’s not a good idea. Then tells you exactly why!

Full review -- http://www.honestgamers.com/9033/pc/broken-sword-directors-cut/review.html
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25 of 30 people (83%) found this review helpful
1.8 hrs on record
Posted: August 27, 2011
I love Broken Sword. It's one of my favorite adventure games of all time, I grew up with it. Hearing about an update to one of my favorite games made me weary but I remained optimistic. Naturally, I tried to like it. But I just can't.

This revision completely butchered the original on so many levels; it's a disgrace. I am majorly disappointed with how this was handled.
The new arc doesn't bring anything new or interesting to the table (especially if you never played the original before, newcomers get nothing out of this new story) and seems unnecessarily tacked on. It explores a side story that is negligible in the greater context and waters down the impact of the original story's writing and pacing immensely.
The new environments, icons and character models look really out of place when displayed right next to their by now 17 year old assets which in my opinion negatively impacts the immersion and cohesiveness: the clashing art styles and different asset qualities make the game feel terribly stitched together.
The shoddy new UI (which is optimized for touchscreen devices; use of a cursor feels awkward which is a disaster considering the original is a Point & Click classic), automatically displayed points of interaction as well as the help system make the game unbearable when you are familiar with the original.

Revolution went to the extremes with the handholding which is terribly annoying: everything is pointed out to you and instantly made visible. You never feel taken seriously as a player and it's almost as if the game doesn't want or need your skills to be solved. It rather points at everything with a flashy sign as if you were near-blind.

Sadly, Revolution took the phrase Directors 'Cut' a bit too literally. Removed were details like waving flags, idle animations and ambient sounds but also integral parts of the game like dialogue and entire scenes. The cut narrative aspects break the game's story and writing, which was already impaired by the new sidestory.
The missing details destroy the charm the original used to have, the charm that made players fall in love this game. This content was removed for absolutely no logical reason and is a decision of the developer I can't understand or get behind. Who thought this was a good idea? Cutting parts of your story doesn't do the game's pacing any favors whatsoever.

The most jarring of all the omissions however is that you can't die. This is absolute nonsense.
The original version of Broken Sword had a ton of situations where wrong decisions could get you killed (Video Contains Spoilers). Presumably, this was done in order to save the player from losing too much or all of their progress. Removing this aspect however, eliminates incredibly much suspense and is a case of game design decisions meant to appeal to a contemporary audience causing the loss a lot of suspense, gameplay, atmosphere and ultimately enjoyment for the player.

Regardless whether you experienced the original or not, use ScummVM to play the original release if you can obtain it (Or purchase it via GOG where you will receive both versions with one purchase) and let this abomination rot in the store. You will get a more polished, detailed and cohesive gameplay experience out of it.
Who knows what Charles Cecil and Revolution were thinking. But it certainly wasn't anything good.

--
EDIT: Fixed a few typos and revised wording.
Please note that I previously purchased this version of the game outside of Steam (iOS) and completed it.
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23 of 29 people (79%) found this review helpful
0.7 hrs on record
Posted: November 25, 2013
What can i say. I first played Broken Sword when i was around 12 on the PSone. From the moment i started, i couldnt stop playing. The story, characters, whole atmosphere kept me playing and coming back for me.

The puzzles within the game are great and range from all difficulties. Sometimes of course you get frustrated because you trying to figure out this puzzle and in no damn way you can make it work. BUT, when you finally do get through, a sense of achievement and satisfaction comes through that gets your back into the groove again.

The story itself is one big buildup from the start to finish with interacting with interesting characters all over.

The art style is great aswell, even though its quite dated now, it still brings a classic feel towards it and really dosnt dampen the gameplay itself like other titles might.

Having the game to play through again brings back the great feeling i had when i was young. Recommend this classic to everyone who is looking for a point and click.
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