Dropzone is a game of action, strategy and skill. Win 15 minute battles by scoring points. Unlock gear, customize your squad of up to 3 Units and compete in Team 3v3, 2v2 or 1v1 matches. Lay claim to the riches of Europa!
Recent Reviews:
Mixed (23) - 56% of the 23 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (663) - 73% of the 663 user reviews for this game are positive.
Release Date:
Feb 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Dropzone has been in development for two years and in closed-beta for the past 6 months. We see our launch on Steam Early Access as simply the next stage in the game’s development, widening the number of players (and increasing the number of games to play!) who will be able to play and suggest improvements/additions to the game to make Dropzone the game you’d like to play. In the past 6 months we’ve honed and polished the core gameplay, and established a close relationship with our existing beta players. We look forward to continued iteration while building more ties across the spectrum of our community.

Early Access is the perfect option for us at this point. Our production team loves to iterate, in fact our whole development process is designed for it; for example, we patched every week during CBT, which equated to roughly 25 patches in total. Early Access will be the best way for us to learn how to further improve our game and address the needs and desires of a larger community.”

Approximately how long will this game be in Early Access?

“We anticipate that we will be in Early Access for several months as we add and adjust features based on feedback from the community.”

How is the full version planned to differ from the Early Access version?

“Aside from additional content (pilots, gear, maps, and so forth), much of our focus in Early Access will be spent building out additional PvE and competitive play elements of the game based on player feedback at all skill levels (casual, amateur and pro gamers). Ranked Play will be an early addition. While the heart of Dropzone is a competitive 1v1 game, we all want to be able to play with our friends and to explore modes of play that go beyond purely 1v1 competitive play (some of which you will see in the upcoming release). As we learn what players most like, we intend to double down on those areas.”

What is the current state of the Early Access version?

“We spent a good amount of time in Closed Beta making sure we could start with a polished core experience. We built a custom engine for Dropzone , the Sparkle Engine (the 3rd game engine this team has built over the years), and we believe the “feel” of the game is excellent. Performance is generally good when settings are adjusted properly for older computers but we need to do a better and more intuitive job of adjusting those settings, including dynamically. There are some areas, such as Crafting and Daily Tournaments, which are functional, but haven’t received what we would consider a final polish pass. We currently have 4 of the 5 planned Classes available with 3 Pilots each, 2 1v1 maps, 1 2v2 map, and 120 types of Gear representing the abilities players can configure. During Early Access, a 5th class will be added to the game, along with more pilots, more gear, Ranked Play, pilot skins and other vanity items that will allow you to customize the look of your game. You can also expect to see features and items suggested by you, our community.”

Will the game be priced differently during and after Early Access?

“Dropzone was Build to be a Free to Play game and as such we plan to keep it Free to Play beyond Early Access.
We might explore the option of offering specific bundles or additional content via DLCs in the future.”

How are you planning on involving the Community in your development process?

“At Sparkypants, we have a special way of developing a game with Dropzone’s scope. When we started development on the game, we had a prototype running within a few weeks. The entire studio would play the game together each morning, a process we creatively call the “Daily Game.” From that play session, we would make a list of things to add, change, remove, and we’d try to get as many of them done for the next day’s Daily Game. This process drove development, kept us seeing the game as players rather than only as developers and encouraged us to create a new “release” every day.

Fast forward to today and we still do a Daily Game and, during Closed Beta, we typically have a new significant release every week. Our existing Closed Beta community has been invaluable in providing feedback and helping us focus development and balance the game. And now it’s time to extend this idea to a larger community of players. We have a saying at Sparky, “It doesn’t mean **** unless it’s in the Daily Game.” Once we’re in Early Access that will be, “It doesn’t mean **** until it’s in the hands of the community.” To make that happen, we may start with occasionally live-streaming the Daily Games (DGs) of select features, pilots, maps, or whatever when they are close to completion, and then build from there.”
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Recent updates View all (59)

October 31

Patch Notes Early Access v2572

GREETINGS and HAPPY HALLOWEEN! Just a very minor update to prepare things for the Halloween celebration event being hosted by our loving fanbase Dropzone Nation! See below for all the details and don't forget to tune in to twitch.tv/dropzonenation at 1:00pm EDT to watch the stream, play some games, and win some Halloween crates! Patch is landing today, October 31st, in an hour or so!

Miscellaneous Notes
  • Surprise, surprise! Day of the Dead Fury has been added to the Halloween crate! Alongside Zombie Vanguard from the last update you will now be able to get these items when purchasing our Halloween crate:
    • Day of the Dead Fury gear skins
      • Assault Plasma
      • Regenerative Layering
      • Battle Cry
      • Stunning Entry (Automatically given when you collect and equip the Weapon, Body, and Utility)
    • Day of the Dead Fury avatar
  • Redemption Codes
    • On the Collections page there is now a "Redeem Code" tab
    • In this interface you simple input your code, with dashes, to receive whatever free item you have won

Alright! Told you that would be a quick one! See you all at the event!

Happy Halloween!

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October 17

Patch Notes Early Access v2560 (Halloween Crate Edition! One FREE!)

GREETINGS COMMANDERS! It has been quite awhile since our last update and for that we apologize! We're hoping this patch makes up for it, releasing October 18th/19th (depending on your time zone)! We're very excited to give you a big sweep of balance changes, gameplay additions to objective points, a new Overtime rule, and of course... our very first Vanity crate feature everyone's favorite upcoming holiday, HALLOWEEN! Check all the details below and post in the comments if you have any questions!

Gameplay Notes
  • Objective Escalation
    • All three objectives now have a second tier available to complete after the first tier is taken.
    • There is a 60 second timer after the Tier 1 objective is completed, allowing you and/or your team members time to strategize on how you want to complete the next objective
    • Once an objective is taken, any current progress on that objective is wiped clean
    • Tier 1 and 2 adjustment/changes:
      • Total Vision:
        • Points earned – 1/2
      • Alpha Strike:
        • Points earned – 2/4
        • Kills required – 3/5
      • Boss Slayer:
        • Points earned – 2/4
        • Kills required – 1/3
      • Max Eradicate:
        • Points earned – 2/4
        • Kills required – 125/175
  • Overtime Hive Surge
    • After 60 seconds of Overtime, all completely destroyed Hives will respawn at level 1 to increase the chance of core uplinking
Pilot Changes
  • Pilot: General Vex
    • Using abilities now also grants her a short ability damage buff
      • +7.5% ability damage for 3s
  • Pilot: Widget
    • Rapid Repairs
      • Will no longer heal Widget herself unless there are no allied rigs nearby to heal
Gear Changes
  • Quantum Mire
    • The damage dealt by Mire is now governed by a spell on the affected units rather than by splash damage.
    • This means it now operates similar to Repair Bubble and follows normal spell stacking rules, so it won’t stack with itself when cast from multiple sources.
    • As a consequence of the new setup, % based ability damage bonuses will now work with Quantum Mire
  • Plasma Drone
    • HP from 160 to 150
    • Explosion damage from 100 to 50
    • Explosion slow strength from 33 to 25%
  • Replicating Rifle
    • Summon’s ability DPS from 40/50/60/65/70 to 40/45/50/55/60
    • Summon’s HP from 160 to 150
  • Cloning Laser
    • Auto-attack range increased to 24
  • Lapse Generator
    • Auto-attack range increased to 24
  • Gravity Gun
    • Auto-attack range increased to 24
  • Shredder Field
    • Damage per second rescaled from 70/90/100 to 60/80/100
  • Thresher Flail
    • Ability damage lowered from 135 DPS to 120 DPS (from 45 damage per tick to 40)
    • Cooldown reduced from 28/24/20/16/12 to 24/21/18/15/12
  • Black Hole Shell
    • Cooldown from 45 to 30s
    • The Tank now gains a buff when BHS concludes
    • The buff gains strength depending on how much damage the Tank took during BHS
    • For every 4% of max HP lost, the Tank gains 1 buff stack (maxing out at 10 stacks)
    • The buff lasts 4s
    • Each stack grants +0.5 m/s and 5% auto-attack damage
  • Sludge Tanks
    • Cooldown from 36 to 28s
  • Frequency Adaptation
    • Base speed from 3.4 m/s to 3.55
    • Armor buff duration from 4.0s to 2.0s
    • Armor buff max stacks from 4/6/8 to 6/8/10
  • Grav Engine
    • Base speed from 3.0 to 3.2
    • Cooldown from 26s to 24s
  • Evoker’s Web
    • Search Range lowered from 30m to 20m
    • Will now also display a ranging decal on mouseover
  • Skylance
    • Damage from 850 to 500
    • Cooldown from 100 to 40
    • Damage is now divided evenly across all targets hit by the ability
    • The splash decal on the ground announcing the missile now grants a small amount of vision, to better sell the suspense and payoff of the missile landing
Miscellaneous Notes
  • Halloween has come to Europa! (err… Europaween??)
    • To help celebrate the event we have added our very first vanity crate to the crate Shop and every single player that logs in for the month of October will get ONE FREE Halloween vanity crate! Just visit the shop and claim it!
    • We've filled it with a variety of unique and spoopy items like:
      • Zombie Vanguard gear skins
        • Scatter Laser
        • Thrusters
        • Zealot Drive
        • Angel of Mercy (Automatically given when you collect and equip the Weapon, Body, and Utility)
      • Halloween Uplink Animation and Sounds
      • Halloween Avatars
      • Halloween Vision Towers
    • Important note: It is impossible to get duplicates with Vanity crates! So the good news is once you purchase the crate and receive your item, the next time you purchase the crate you’re guaranteed to get a different item from the crate!
  • Custom Uplink Animations
    • There is now an Uplink section in the Collections menu. Simply select which uplink you want to use (if you have one of the new custom ones), and that uplink will play in-game for everyone playing, not just you! (only if you are the one uploading of course)
  • Rename Tokens are finally here!
    • Purchasing a token is as easy as navigating to the Account Settings section of your Player Profile and clicking purchase
    • Once you have a token, simply enter the new name you want and click Save Name
  • The Crate counter in the upper right of the Home Scene will now say “Buy Crates” instead of “0 Crates”. Clicking this button in this state will take you directly to the Crate Shop
  • Kill banners have been added for single rig kills
  • Dropship avatar packages have been sent to all our Dropship retweeters!
Bug Fixes
  • Fixed an issue where Velocity Ramp disengaged when your rig was around a friendly totem like plasma drone or turret
  • Fixed an issue where any non-rig unit that had less than 1HP of health was displaying as having 0HP. They will now show 1HP instead
  • Fixed an issue where Gravity Gun’s ability damage was not being applied to enemy’s that were not affected by the pull: Hives and Bosses
Known Issues
  • Locking Observer slots in Custom Matches only works when both slots are empty
  • The Private Match setting only works when the game is already created, so someone can join in-between
  • Hive Link does not have a cast ring around hives to show where the ability can be cast
  • Global Chat does not reflect your changed name until you have restarted the game
  • Crazed Banshee is not triggering General Vex’s damage buff passive. A fix is being worked on

Whew! What a mouthful! Please let us know if you find any bugs with the new Vanity crate, and of course give us your feedback on the new balance changes and objective gameplay additions. Also, keep an eye out for a special surprise next week. We love Halloween and we're not done being spoopy! ;)

Thanks everyone!









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Reviews

“The gameplay feels incredibly solid.”
IGN

“Dropzone is a competitive RTS for the modern era.”
PC Gamer

Pilot Pack: Threshing Trio

Get started in Dropzone with 3 additional Pilots - save time and money with this high value bundle!


The Pilot Pack: Threshing Trio includes:

  • Knockout the Tank
  • Fury the Gunner
  • Cortex the Mechanic
  • 7,500 Jovians for additional Pilots or Gear

Please note: If you buy this bundle but have already unlocked one or more of these 3 Pilots in the game, there will be no refund or compensation for the affected Pilots

About This Game

It is the 22nd century…

Compete to win in the Dropzone - part renegade captain and part privateer, you strive against other mercenaries and elite military companies for Cores, reputation and glory!

Explosive 15 Minute Matches

You will command a squad of up to 3 highly-specialized battle Rigs in intense 15-minute matches. Fight against your opponents and the alien Kavash over Cores to score points. Experience the rush of beating the buzzer and score the winning point in the last second.

1vs1, 2vs2, 3vs3, CO-OP, PvE and more

Control 1, 2 or 3 units across a wide variety of modes including competitive 1v1, 2v2 and Team 3v3 battles, PvP and PvE, custom maps, single player gameplay against AI and a cooperative wave-based Infestation mode

Unique Pilot Abilities

Recruit Pilots from across the solar system, each with his own default Gear and unique abilities. Then build your squad of three Rigs from four classes: the hulking Tank, powerful Gunner, resourceful Mechanic, and unpredictable Summoner.

Deep Rig Customization

Choose from hundreds of Gear options granting active and passive abilities to outfit your Rigs. Match your squad to your play style and use it to execute effective combos that will send your enemy reeling.

Dynamic Replay Controls

Use the game’s replay system and observer modes to watch live Dropzone matches, relive your greatest moments and study the moves of the top players to improve your skills.

Coming Soon

In-game tournaments, ranked leaderboard, new maps and the mysterious 5th Rig class, with all new abilities and Gear to bring even more options on the battlefield.

System Requirements

    Minimum:
    • OS: Windows 7 (SP1), Windows 8.x, Windows 10
    • Processor: 2.8 GHz Dual Core
    • Memory: 4 GB RAM
    • Graphics: GTX 460 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 6 GB available space
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