FaceRig Studio is a professional software which enables anyone to digitally embody CGI characters using different motion tracking sensors. The output can be streamed in real time, saved as a movie or exported as .fbx animation.
User reviews:
Overall:
No user reviews
Release Date: May 17, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy FaceRig Studio - Personal

SUMMER SALE! Offer ends July 5

-10%
$299.99
$269.99
 

Recent updates View all (2)

June 21

FaceRig Studio Face and Body Mocap

Awesome people,

We’ve had a lot of fun using the latest tweaks in FaceRig Studio running on an average machine, with body tracking provided by the Perception Neuron mo-cap suit from Noitom and face expression capture via the ULSee face tracker :)
Here are the results:
https://www.youtube.com/watch?v=JhLgEYZyu0o

If you want to know how you can set it up on your system, please check the manual here:
https://facerig.com/docs/facerig-studio-docs/facerig-studio-specific/trakers-perception-neuron/

0 comments Read more

May 17

FaceRig Studio - Personal license now available on Steam!

Hi awesome folks,

We're very happy to announce the release of the FaceRig Studio - Personal license on Steam!
It is a tool designed for creative professionals and it comes with quite a few amazing features:

  • Real time head and expression motion capture in an input video stream, (also with audio analysis).
  • Combining tracked data with additional optional sensors (Perception Neuron, Leap Motion, Intel Realsense) and virtual puppeteering input for hand motion.
  • Timeline Editor to assemble and tweak performances
  • On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
  • Rendering and lighting the animated model in real time, in a user selected background.
  • Encoding the rendered video and sending it further as output from a virtual webcam
  • .fbx and .dae animation export
  • Provide the interface for tuning the parameters of all operations above.
  • 50+ original avatars that you may use commercially. For a complete list of avatars available please check on the official site
  • Open creation platform: you can make your own models or backgrounds (outside of FaceRig Studio), import and use them as your avatars.
  • The models need to be created according to a set of published specs.

Be sure to check the manual for more info about each feature:
http://cdn.edgecast.steamstatic.com/steam/apps/571690/manuals/Studio_Guidelines.pdf?t=1495010821


You can find all the necessary documentation for creating a custom character for FaceRig Studio by clicking here:
http://steamcommunity.com/app/571690/discussions/0/135513901707906985/

And some sample data to test out the .fbx export can be found here:
http://steamcommunity.com/app/571690/discussions/0/135513901707433306/

Have a lovely day,
The FaceRig Team

6 comments Read more

About This Software

FaceRig Studio is a professional software which enables anyone to digitally embody CGI characters using different motion tracking sensors. The output can be streamed in real time, saved as a movie or exported as .fbx animation. It is meant to be an open creation platform so everybody can make their own characters, backgrounds or props and import them into FaceRig Studio.

This FaceRig Studio-Personal licence represents a one time perpetual seat for commercial use by professional individuals and small and medium enterprises (SME).
We define a SME as a company that has made less than the equivalent of 500 000 USD as revenue in the previous fiscal year and that will not use the FaceRig Studio - Personal software in sub-contracted work for companies that do not fit the SME criteria (for full legal information please read the EULA).

This license does not allow the program to be operated by the public at large, for that use case you need the Studio-booth license.

English, FR, IT, GE, SP, JP, RU, CH are fully supported as languages.

Key features:
  • Real time head and expression motion capture in an input video stream, (also with audio analysis).
  • Combining tracked data with additional optional sensors (Perception Neuron, Leap Motion, Intel Realsense) and virtual puppeteering input for hand motion.
  • Timeline Editor to assemble and tweak performances
  • On-the-fly animation re-targeting for the tracked data and applying the animation on a user selected 3d model, with audio processing (voice alteration)
  • Rendering and lighting the animated model in real time, in a user selected background.
  • Encoding the rendered video and sending it further as output from a virtual webcam
  • .fbx and .dae animation export
  • Provide the interface for tuning the parameters of all operations above.
  • 50+ original avatars that you may use commercially. For a complete list of avatars available please check on the official site
  • Open creation platform: you can make your own models or backgrounds (outside of FaceRig Studio), import and use them as your avatars.
  • The models need to be created according to a set of published specs.

To get the FaceRig Studio best practices and sample date for mo-cap, please check the forum.

FaceRig Studio-Personal - One seat, perpetual, for professional individuals, small and medium enterprises, registered charities, cultural or educational institutions.

System Requirements

    Minimum:
    • OS: Windows® 7 or later
    • Processor: Intel(R) Core(TM) i5-4570 3.20GHz or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX560 or equivalent
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX 9.0c compatible sound card
    • Additional Notes: For image based tracking you need a webcam. For sound base tracking you need a microphone. The requirements are based on desktop systems, not mobile (netbooks, ultrabooks, laptops, tablet pc). The mobile versions of processors and graphics adapters are not equivalent to the desktop ones. If you have a mobile PC please make sure the charger is plugged, you are running on the best graphic adapter and in high performance mode. We do not recommend low end integrated graphics adapters.
There are no reviews for this product

You can write your own review for this product to share your experience with the community. Use the area above the purchase buttons on this page to write your review.