articy:draft is a visual environment for the creation and organization of game and story content - such as branching dialogues or item databases. It unites specialized editors for many areas of content design in one coherent tool. Export into various formats and integrate content easily into Unity.
User reviews:
Positive (2 reviews) - 100% of the 2 user reviews for this software are positive.
Release Date: Feb 16, 2017

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Recent updates View all (2)

February 22

articy:draft 3.0.3 - Released: 2017-02-21

In case you noticed a little update of articy:draft today and want to know what has changed - visit our recent changes page:

0 comments Read more

February 16

[FIXED] Issues with Upgrade Discount Coupons

It seems that users who already own articy:draft on Steam cannot use their 35% discount coupon to upgrade. This is, of course, not intended. You should be able to combine the 15% release discount with the 35% upgrade discount to have an overall discount of ~45%. We’re currently doing our best to solve this issue together with Steam. We will publish another announcement as soon as the problem is solved. We are very sorry for any trouble this causes!

Please let us know in the comments if the discount coupon works for you.

EDIT: Steam has fixed the problem and the correct upgrade discount should now be applied. Thanks a lot for your patience!

NOTE: If you don't see the correct discount coupon, please restart your steam client completely. This should solve the issue.

72 comments Read more


“A tremendous help in creating our highly complex game flow.”
Daniel Marx, Osmotic Studios

“Saved us a lot of time and energy.”
Myron Mortakis, HELM Systems

“Export from articy and just hit play in Unity.”
Michelle Martin, MetalPop Games


Find a list of all new features in articy:draft 3 here:

And for a more detailed list of all recent changes please follow this link:

About This Software

articy:draft is a visual environment for the creation and organization of game and story content - such as non-linear storylines, branching dialogues, level layouts or character and item databases. All content can be exported into various formats - including JSON, XML and Microsoft Office. With version 3 and higher. you can also integrate your content easily into Unity with the comprehensive articy:draft to Unity plugin.

  • Plan non-linear stories
  • Write branching conversations
  • Control game logic with variables and conditions
  • Simulate your story content to find problems early on
  • Manage large amounts of game objects (characters, items, ...)
  • Sketch locations and communicate level ideas
  • Document your game in detail
  • Export to Word
  • Export & Import to Excel for localization
  • Export to JSON or XML to integrate your content
  • Integrate your content in Unity easily
  • and more…

Story, Mission & Quest Design
articy:draft makes the creation of interactive, branching content easy. It’s perfect for your narrative structure design. Each node in your story or mission flowchart can contain an inner flowchart. For example, you can start with a top-level chapter-like structure and break it down into further and further until reaching single lines of dialogue. This nested approach ensures clean and organized flowcharts.

Finally, use the simulation mode to test your flow logic before you export it. By using variables, conditions and instructions you can control the flow your game. For instance, if you want a line of dialogue only to show up when certain conditions are fulfilled.

Unity Integration
Boost your iteration process. Our comprehensive Unity plugin gets your content ready to use to Unity with just a few clicks.

Game Object Database
articy:draft includes a powerful game object database with a flexible template system. Build everything, from characters, items, spells to weapons and skills. Create your objects as templates and use them wherever you need them.

Use And Create Plugins
Automate tasks and customize workflows by using custom plugins. The Macro Devkit enables you to develop your own plugins fast and easily.

Location Planning
With its build-in location editor, a vector-based 2D drawing tool, you can easily plan your game world and single levels. This editor is an iteration-friendly sketching tool for maps and scenarios. You can place story events, spawn points and trigger zones on the map for planning purposes. For some game genres, the location editor can even produce the actual game output. For example 2D layer-based backgrounds for point’n’click adventures or hidden object games.

System Requirements

    • OS: Windows Vista or higher
    • Processor: Intel i5 or comparable
    • Memory: 4 GB RAM
    • Graphics: recent nVidia or AMD graphics card
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Sound Card: not required
    • OS: Windows 7+ (64-Bit) or higher
    • Processor: Intel i5 or comparable
    • Memory: 8 GB RAM
    • Graphics: recent nVidia or AMD graphics card
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
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Positive (2 reviews)
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