You're stuck in a time loop – and you have five minutes to stop it.
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October 2

The New Escape the Loop

Hey everybody,

it's been pretty quiet around here, and there's a good reason for that. We've been hard at work on the design of ETL, and today, I'd like to introduce you to some of the changes.

Escape the Loop is now Episodic
We've completely revamped how ETL is going to be built up. We're not going to do an Early Access release of the game. We feel Early Access is great for some types of games, but story-driven titles are not among them. Instead, we're going to release Escape the Loop in three episodes. Let me explain why that's good for both us, the developers – and you, the players:

What you've been expecting from ETL – A story-driven adventure about a time loop, set in an open world American suburb – is not going to change. In fact, everything we had originally planned for the game, will be there in Episode 1.
However, we felt that our original plan didn't offer enough time to tell the story we really wanted to tell. So, by adding two more episodes, we found that we could tell the whole story. All three episodes will be open-world, set in the same town – but they will be vastly different. They will explore different takes on the time loop theme, giving you all the time in the world (relatively speaking) to explore.

New Art Style
We thought long and hard about all the changes we made, and the art style was among the toughest decisions. I want to be completely transparent here, moving to stylized artwork was influenced by our aim to create a game that is beautiful, but also runs smoothly on many machines. Creating realistic graphics is nice and doable, but making them perform well costs a lot of time, and a lot of money – none of which we have a lot of.

So we thought long and hard, working through many different types of artwork. In the end, we're confident that we found a style that looks fantastic, and will suit the game's theme. We'll be posting some preview images of this soon.

Any questions?
If you have any questions at all, don't hesitate to ask! Ask us here, in the comments, or send us emails. We're looking forward to answer any questions you might have.

Take care,
Steve
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About This Game



What if I told you, we've done this before? You've read this text, you've looked at these screenshots, and you've watched this trailer. Not once, but a hundred times. Maybe even more. And in five minutes, you won't remember any of it – and do it all over again.

Escape the Loop is an episodic open-world adventure game about time and recollection. You're stuck in a time loop – after five minutes, the world goes back to its initial state. Everything resets. You keep nothing. Except your memory of past loops. Every loop will be exactly the same, unless you change it through your actions. Use your knowledge of previous loops to find out what causes the time disruptions and break free once and for all.

An Open-world Episodic Game

You don't really hear the terms open-world and episodic together that often. It may seem somewhat counter intuitive to combine both in a single game, but Escape the Loop does just that. This unique approach will allow you to spend as much time with one episode, as you want. Try figuring out how to beat it, or waste your days exploring town, annoying neighbors, learning to play an instrument, or do whatever else you can think of.
Each episode will not only be another chapter in Amelia's story, but also add a unique twist to the time loop mechanic, changing the town and its residents in new ways. This will make every episode as explorable as the previous one, with new things to do and more time to spend.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista
    • Processor: 2.0 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 460 or AMD Radeon HD 5550 w/ 1024 MB
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 8.1
    • Processor: 2.4 GHz Intel i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 Ti or AMD Radeon HD 7870 w/ 1024 MB
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X 10.8
    • Processor: 2.0 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GT 460 or AMD Radeon HD 5550 w/ 1024 MB
    • Storage: 2 GB available space
    Recommended:
    • OS: OS X 10.11
    • Processor: 2.4 GHz Intel i5
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GTX 660 Ti, or AMD Radeon HD 7870 w/ 1024 MB
    • Storage: 2 GB available space
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