Guardian Arena is a made-for-VR arena shooter giving you a god-like perspective over the battle. Scale the entire arena down to the size of a table and maneuver your guardian to victory.
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Release Date: Early 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allow Guardian Arena to improve and grow with player feedback in mind. As multiple VR headsets will be supported, getting feedback from different players on how they play (eg: seated, standing, room-scale) will ensure that levels and game modes match player needs.”

Approximately how long will this game be in Early Access?

“At least six months to create enough maps, characters, weapons and game modes and to ensure that all major VR headsets are supported in full.”

How is the full version planned to differ from the Early Access version?

“The content available will grow gradually over time until the game offers a wide range of maps and game modes.
Potential support for non-VR players will be considered to ensure that players can always find and join a match.”

What is the current state of the Early Access version?

“Guardian Arena will initially have a small number of maps, characters and weapons. Future maps will be created based on feedback from players.
Deathmatch will be the first game mode available with other modes to be considered in the future.”

Will the game be priced differently during and after Early Access?

“The price of the game will be lower during Early Access as a thank you to early supporters.”

How are you planning on involving the Community in your development process?

“Players can send feedback of suggestions via our website. All feedback will be seriously considered.”
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Available: Early 2017

 
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About This Game

Guardian Arena is a VR game in development for HTC Vive, Oculus Rift and OSVR.

Inspired by classic online multiplayer shooters such as Quake III Arena and Unreal Tournament, Guardian Arena gives players a fresh new perspective to some classic game modes.

Multiplayer Shooter from a Fresh Perspective


While Guardian Arena is inspired by First Person Shooter games such as Quake and UT, it isn't played from a first person perspective. While VR is a perfect match for first person games, the goal with Guardian Arena is to give you a fresh experience different to other available VR games.

In Guardian Arena, you control your character from an up-from-above God-like perspective. Watch over your player as you maneuver him through the arena. Scale the entire arena down to a table sized miniature to view the entire battle or scale it up to get closer to the action.

This god-like perspective means you can enjoy a frantic Quake-like pace without worrying about locomotion or other first-person issues.

If you've played 'Longbow' in 'The Lab' by Valve, you might remember the miniature table right before you start. Imagine walking around that table while a game of Quake plays out with miniature characters. That's Guardian Arena.

Built for all VR on PC


The goal for Guardian Arena is to allow any person with a PC based VR headset to join in the action. You can choose to play seated, standing or room-scale with or without motion controllers (gamepad required).

Guardian Arena has been built from the ground up for HTC Vive, but support for Oculus Rift and OSVR is in development. Supporting all VR headsets is a big priority in development.

Built with UE4 with performance in mind


Guardian Arena takes advantage of Unreal Engine 4's new forward rendered with MSAA. This means better performance and improved clarity for all systems. Individual graphics options such as supersampling, anti-aliasing and shadow/effects quality are all available in-game to tune in the perfect experience for your system.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or newer 64bit
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 800 MB available space
    • Additional Notes: VR Headset required
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