Kill your enemies, possess their bodies, and take their abilities as your own in this turn-based procedurally generated death labyrinth.
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Release Date: May 25, 2017

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Available: May 25

This game will unlock in approximately 3 hours

Downloadable Content For This Game

 

Recent updates View all (12)

May 22

Version 1.0.12 out, now with less crates!

Changes in v1.0.12:
(savegame compatible with previous version)
[2017-05-23]
  • Bug Fixes
    • Fixed a bug causing the Animated and Noatun's Inventory buffs to not have a status effect icon until the game is reloaded.
    • Fixed a bug which was preventing most potion related status effects from showing the appropriate icon.
    • Magic arrow was mistakenly labeled "Magic Missile", which is in fact the name of a later, different ability. This has now been fixed.
    • When using an item with an innate mastery as well as the relevant mastery ability the game was only giving the player one roll against that mastery instead of two. This has been fixed.
  • Environment
    • Certain gods now appreciate certain potions.
    • Copper chests on the 1st tutorial floor are now scaled and will give poorer loot.
    • Cratefish per crate increased.
    • Number of crates decreased.
  • GUI
    • Empty drop down combo boxes in the forms and equipment menu now instruct the player to click them to select forms or abilities.
    • Medium and large damage fonts now have a high contrast version.
    • Message telling the player cutscenes can be skipped with the escape key now lasts twice as long.
  • Items
    • Bone Armor now clarifies you must have the Reanimate ability equipped to benefit from its bonus.
    • Multipurpose jewelry now counts as 'Misc accessory' for the purposes of statistics.
    • Skin boots, swamp boots and gore boots now count as their respective boot types for mastery purposes.
    • Sorceror's Codex now says 'magic missiles and arrows' to clarify it applies to both the Magic Missile and Magic Arrow abilities.
  • Miscellaneous
    • Added -novsync command line option to force disable vsync from the command line before the game starts.
  • Tutorials
    • Added 'Reset all tutorials' option.
    • All tutorials and conversations now have a short pause on the first bit of dialogue that prevents the user from accidentally skipping important information.

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May 20

Version 1.0.11 out now

Changes in v1.0.11:
(savegame compatible with previous version)
[2017-05-20]
  • Bug Fixes
    • Fixed a bug where the player wasn't prevented from buying items with a full inventory, causing the items to vanish.
    • Removed a one frame delay between the start of the player's turn and the start of the player's movement if the player kept moving.
    • The way filenames are generated for death cards is now more robust and won't crash due to invalid characters.
    • Zap no longer has an insane range (reduced from 10 to 1).
  • Entities
    • Acid, magic and lightning bat are no longer aggressive.
    • Aggressive variety monsters (cultist and flaming sword) will no longer spawn in the first room on floor 2 or the rooms directly adjacent to it.
    • Larva and flying shield are no longer aggressive.
    • Lowered cultist and magic bat cast chance.
    • Magic bat and cultist will now keep their distance at 2 tiles away from the player instead of 3.
  • Miscellaneous
    • The tutorial message when going down the stairs on the 2nd floor now warns the player that there may be aggressive monsters.

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Reviews

“As a personal experience that allows you to hold the keys to your own entertainment, this game should have a wide appeal to both traditionalist and newcomers to the genre.”
8/10 – Old Man Mordaith

“A unique combat possession mechanic and a plethora of ways to combine and utilize monster abilities make MidBoss an exceptionally entertaining dungeon crawler.”
8/10 – Scholarly Gamers

“PROS: Unique Death Card feature, Nostalgic design. CONS: Low quality menu graphics”
7/10 – BagoGames

About This Game

Kill your enemies, possess their bodies, and take their abilities as your own in this turn-based procedurally generated death labyrinth. You play as the imp, the weakest monster in the dungeon. Tired of being bullied by the other monsters, you set off with your sidekick Mid to descend to the deepest levels of the dungeon, defeat the final boss, and take his place.

MidBoss is easy to pick up and play if you're new to the genre of traditional roguelikes (turn-based strategic RPGs with permadeath), but still has the depth and complexity that veterans expect and enjoy.

Features


  • Possess your enemy and gain their strengths and skills with over 60 unique abilities to discover and learn.
  • Permanent death, if you die your save is gone!
  • Randomized potions every game. Who knows what's in these mystery bottles! (optional)
  • Traps as well as unidentified and cursed items.
  • Dynamic music system that ups the musical excitement when enemies are about.
  • Quick Play mode for shorter, more condensed play sessions.
  • Custom Games so you can play the game exactly the way you want to.
  • Shareable death cards document your run and how it ended. Load these in the game for stats or to play using the same seed and settings. Customize your cards with unlockable themes!
  • Spend death cards to start your next run with items you had when you died.
  • Beat the game and get a special card which unlocks a new game+ mode. Start over with your items, abilities, or both!
  • Lots of crates, chests, and other containers to pillage. Find the royal chest that spawns on every floor for extra sweet loot!
  • Playable with mouse and/or keyboard. Pick whatever control scheme you like!
  • Color-blind modes, optional high contrast font, and adjustable brightness.
  • Multiple monitor support and borderless windowed fullscreen.
  • 12 retro mode filters to find and unlock.
  • Cratefish.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP (Service Pack 3)
    • Processor: Dual Core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 300 MB available space
    Minimum:
    • OS: Lion 10.7.5, latest macOS release strongly recommended
    • Processor: Dual Core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 300 MB available space
    Minimum:
    • OS: glibc 2.17+, 32/64-bit. S3TC support is NOT required.
    • Processor: Dual Core 2.0 GHz
    • Memory: 1 GB RAM
    • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
    • Storage: 300 MB available space
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