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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
-Added some shirts for you to collect.
-Added a delicious new hidden prop.
-Added mute player functionality, you can access it from ingame menu.
-Added option to disable chat in game settings. This is mainly for parents who want protect their children from offensive ingame chat.
-Added simple automated idle kick.
-Added a filter function to the server browser, you can filter by official and custom server.
-Added an experimental 32Bit Windows version support (does not work with AMD GPUs)
-Added a kill message when you get killed as a witch.
-Changed Morgenstund map: The visuals of the hole in the Start zone of Morgenstund are now fitting to the collision mesh. Additionally, we added rocks to the map to improve gameplay as well as visuals.
-Changed: Removed vote kick on dedicated servers. This is now intended to be replaced by other mechanics like mute player & automated idle kick. More improvements/additions are already planned (e.g. better experience calculation). On custom servers, the host can still start a kick vote.
-Changed: In the hide phase, damage is now disabled. Additional, skills will not affect the other team in negative way in hide phase (Chicken will not reveal witch, magic blocker will not block magic, mushroom cloud will not confuse hunter).
-Fixed “Visual C++ Redist not found” issue, by including the dll's directly into the game.
-Fixed Camera view when you possess into a hanging lantern.
-Fixed certain sound volumes like “Body Slam” and “Hook”. They were not affected by volume change.
-Fixed: Experience sound should not loop all over the time anymore.
-Fixed: Chicken should not block possess skill and decoy skill anymore.
-Fixed: Random timer should not restart anymore when a player joins.
-Fixed Errors like “lost connection” or “idle kick” should show up correctly instead of one frame.
-Fixed Account XP sound looping after the match has already ended
-Fixed visibility settings on some broken materials.
-Added a simple sort function to the server list. You can now sort by server name, map, game mode, ping and player count by clicking on the appropriate head column.
-Changed the range of “Body Slam” from 3 to 4 on small impact, 4 to 6 on medium impact and 6 to 8 on large impact. Additionally the damage got increased from 10 to 12 on medium impact and 14 to 18 on large impact.
-Fixed 0 HP display bug.
-Fixed: It’s not possible anymore to heal to full HP when using “Possess” skill as a witch.
-Fixed: “Body Slam” will now use a fixed offset.
-Fixed max level progression by hiding the progress bar and showing a label instead. Also, it should not be possible anymore to temporary exceed max level for the game session.
-Fixed: It’s not possible anymore, that multiple people can possess the same prop.
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