Art of War: Red Tides is a fair multiplayer strategy game that will allow different teams to battle against each other on multiple platforms (e.g. smartphones, PC, etc.) in the near future. And all the players around the world can play the game on the same server.
Recent Reviews:
Mostly Positive (174) - 78% of the 174 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (5,274) - 83% of the 5,274 user reviews for this game are positive.
Release Date:
Dec 22, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Compared with the last Early Access, this time we have upgraded many features, including UI, unit balance, Commander Skills, etc. We still hope that community and players involve into game development to help us go further. We have had a specific plan for the release, and we are developing a game version for mobile devices. We won’t mark it as Full Version this time until players can battle against each on multiple platforms (e.g. PC, iOS, Android, etc.). Please notice that all your Open Beta progress this time will be saved.”

Approximately how long will this game be in Early Access?

“Since we aim to make Art of War: Red Tides a multiplayer strategy game that allows different teams to battle against each other on multiple platforms, and all the players around the world can play the game on the same server, we won’t change the state until then.”

How is the full version planned to differ from the Early Access version?

“Our dev team will continue to upgrade the game based on the plan. The biggest difference between the Early Access and the Full Version is that the latter covers more platforms, including PC, iOS, Android, etc. Also, the game balance of the Full Version can be compared to that of the eSports game.”

What is the current state of the Early Access version?

“The current Early Access has been tested twice by a limited number of players. Compared with the last Open Beta, the stability and balance of the game have been improved a lot, and we have also optimized unit mechanism, A.I. and other aspects. We are sure that this time, player experience will be much better. On the other hand, however, we still need advice and opinions from community and players to make the game better.”

Will the game be priced differently during and after Early Access?

“No. Art of War: Red Tides will adopt ‘free download + in-game purchase’ pattern. Even if the state is changed from Early Access to the Full Version, this pattern will not change, nor will the price of items in the store.
Besides, the in-game store will sell neither exclusive items that could influence the match, nor in-game currencies.”

How are you planning on involving the Community in your development process?

“The optimization of a game always needs players’ participation and feedback. This is especially true for a multiplayer strategy game. We involved communities and players in two ways:
  • In the past half a year, our dev team improved the data-analyzing system which will automatically analyze player behavior to guarantee their basic game experience.
  • We will communicate with players actively. We will post on social platforms such as Facebook and Twitter to ask for players’ opinions and advice. We also plan to post helpful feedback in community and forums to ask for help.
We believe that these plans can make our game better.”
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December 13

Update: Winterfest, New Units, Winter League, Improvements&Bug Fixes



Greeting Commanders,

There’s a winter season update coming to Red Tides tomorrow! We celebrate the Winterfest: there will be a new map – Snow town, upgradable Siege Tank skin and winter exclusive skins coming! We also introduce three new units to the battlefield, and a new season: 2017 Winter League.

The server maintenance will take about 5 hours and be held on:
00:50 December 15 PDT
08:50 December 15 GMT
14:50 December 15 GMT+8



1. Winter is coming! Be prepared for the Winterfest!
Event Period: December 15, 2017 – January 4, 2018

Snow Town
  • During the Winterfest, Players have a great chance to enter the special map ‘Snow Town’ in the Quick Play and Ranked modes.
  • Players may be rewarded with a Gift Chest after a battle on the special map.
  • Players will not be rewarded with the Gift Chest in Versus A.I. mode or when they pass the Rested period.

Gift Chest
  • Players have a great chance to get gingerbread men from the Gift Chest. Gingerbread men can be used to exchange items in the Winterfest Store.
  • Players may get a Winterfest exclusive skin, rune or avatar from the Gift Chest.
Winterfest Store
  • In the Winterfest Store, players can exchange Winterfest exclusive skins, avatars, runes and other items with gingerbread men.
  • Items in the Winterfest Store will be automatically refreshed at 05:00am (GMT+8) every day.
  • Players can also refresh them at the expense of some gingerbread men or gems.
  • The Winterfest Store will be closed 1 week after the Winterfest ends.
Siege Tank Skin Upgrade
  • Players can pay the Blacksmith gingerbread men to upgrade the Siege Tank’s skin.
  • The "Winterfest Series Skins" cannot be downgraded once levelled up.
  • Players will only own the Winterfest Tank Premium skin once they upgrade it to the highest level.
  • The Siege Tank Skin Upgrade will be closed 1 week after the Winterfest ends.
Winterfest Daily Quests
  • There will be 3 new daily quests everyday. Complete them to get gingerbread men.
  • Daily quests will be automatically refreshed at 05:00am (GMT+8) everyday.

2. Winterfest exclusive skins
Added 5 Winterfest exclusive skins in the store, and they can be exchanged in the Winterfest Store. ‘Snowtown Arsonist’ the Regular Flamethrower skin, ‘Snow Arhat’ the Frost Arhat skin, ‘Uncle Tom’ the Bowcat skin, ‘Nightwatch’ the Siege Tank skin, ‘Snow Clearer’ the Javelineer Deer skin. Exclusive skins are only available from December 15, 2017 to January 11, 2018

3. New Units – Hailstorm, Tempest Dragon and Venom Deer arrive at the battlefield!

Hailstorm
The Hailstorm is able to launch missile barrage to a target area at a super long distance. It is very effective along with False Rally

Tempest Dragon
The Atlac gets another late-game CHAMP! Not only Tempest Dragon’s normal attack can deal AoE damage, its active ability can cast a tornado that deals massive damage!

Javelineer Deer
As a support unit, Javelineer Deer wants to be the carry of the team. Javelineer Deer can turn its javelin to a spiral blade that deals long range AoE damage when using active ability.

4. 2017 Winter League
Winter is coming! The long-awaited Winter League will start on December 14!
  • Winter League will start after the weekly update on December 14 and end before the weekly update on January 11, 2018
  • Player records/history relating to ranks and tiers in S1 will be cleared. Commanders need to start from scratch on a new Leaderboard.
  • Commanders achieved at least Platinum will be awarded with special avatars representing the highest tier they achieved in the Winter League.
  • Commanders achieved at least Gold will be awarded with Grand Duchess Zern, the limited edition skin for the Regular Paviser.
  • Commanders will get one of the following rewards according to the highest tier they achieved in the Winter League:
    • 300 gems for Bronze
    • 500 gems for Silver
    • 1000 gems and the limited edition skin ‘Grand Duchess Zern’ for Gold

    • 1500 gems, the limited edition skin ‘Grand Duchess Zern’ and the honorable avatar Wolf for Platinum
    • 2000 gems, the limited edition skin ‘Grand Duchess Zern’ and the honorable avatar Alpha Wolf for Diamond
    • 3000 gems, the limited edition skin ‘Grand Duchess Zern’ and the honorable avatar Wolf King for Supreme Commander

5. Daily Quests redesigned!
We redesigned the daily quests system. The original daily quests system and Daily Sale Bundle have moved to Events system. Now there will be many rewards after finishing each daily quest, including coins, rune dust and gems.

6. Teammates position swap
After ban pick in each game, there will be 20-second preparation time for position swap. Commanders can swap with teammates for their most comfortable position.


The balance adjustment are based on tremendous match-up data. We’ve also analyzed the overall improvement according to players’ feedback. Balance adjustment is a long-term process, and sufficient amount of time is needed to make sure every adjustment is effective and reasonable. So please be patient and stay with us, our goal is to provide players with diverse strategies and better game experience.

Atlac

Units


Upgrade Adjustment:
Lv1. Fast Recharge time increased to 5s, recharge shield at 20/0.5s
Lv2. Invulnerable when recharging.
Lv3. Shield + 40%

Yaoguai

Units


Upgrade Adjustment:
Lv1. Units attacked by frost bolts will be slowed for 3 seconds. Cloaked units attacked by fire bolts will be visible
Lv2. Gains detect ability permanently
Lv3. When both fire and frost bolts hit the target, bolts will explode and deal AoE damage


  • Optimized the match overview. Match results in ‘Economy’ tab changed to curve chart
  • Continuously optimized the in-game Tips


  • Fixed the problem that command academy level4 was unplayable
  • Fixed the problem that caused the vision of enemy base appeared
  • Fixed the problem that units affected by Shrink lost attack animation
  • Fixed the problem that the Dreadclaw can be affected by stun
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About This Game

Game mechanics:
It is as simple as follows
  • Set troop: select a race, choose ten units under this race to set up your troop and then join the battle.
  • Send troop: you have 18 seconds to prepare during each wave, and you need to observe the battle, speculate enemy’s intention and then send appropriate types and number of units to the battlefield.
  • Destroy enemy turrets and base: continually overwhelm each enemy, unleash Commander Skills, cooperate with your teammates, pull down their three turrets one by one, and destroy their base.
Simple as the battle is, you will still experience various strategies and tactics in each battle.

Game features:
  • Emphasize teamwork in confronting the enemy
  • Support over 300 units that can fight smart in the fiery battle at the same time
  • Command concisely, play smart, and operate conveniently on different devices
  • With over 120 kinds of units in three races, the game emphasizes Strategic Thinking, the core element reflected in the classic strategy games. It is easy to learn but hard to master.

Monetization:
Art of War: Red Tides will adopt “free download + in-game purchase” pattern, and the in-game store will sell neither exclusive items that could influence the match, nor in-game currencies.

Our heartfelt gratitude goes to:
The developer of the map Desert Strike of StarCraft 2. Without the enlightenment of the Desert Strike, Art of War: Red Tides could never be possible.

The test this time will have no wipe of progress. We will continue to optimize the units balance and other features, so you may find a lot of adjustments in a period. But never ever hesitate to share your opinions and advice with us, as you can help us make the game better.

Look forward to your advice and opinions.
Let’s start our journey, commanders!

System Requirements

    Minimum:
    • OS: windowsXP SP3/win7/win8/win10
    • Processor: Duel Core 2.3 GHz or equivalent processor
    • Memory: 2 GB RAM
    • Graphics: GT220, 9500GT, HD4650 or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: windowsXP SP3/win7/win8/win10
    • Processor: Quad Core 2.3 GHz or equivalent processor
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 650 or greater
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
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