Orphan draws inspiration from the classic 2D games of gaming's golden era. Orphan focuses on immersive gameplay, visuals and atmosphere and channels classics like Another World, Blackthorne and Oddworld: Abe's Oddysey, with a touch of Journey to Silius. Oh yeah and let's not forget a little Limbo.
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Winter 2018
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Recent updates View all (42)

February 7

Patch Notes 0.5.3.9

  • Updated GM:Studio to 1.4.1773. Updated Spine to 3.4.0.2. Updated Visual Studio to 2012. These changes caused a lot of random stuff to break. Did my best to clean up, but be on the lookout for unexpected bugs.
  • Splash screen working / window appears on taskbar correctly thanks to GM:Studio update. Splash screen will change, just a placeholder.
  • Mouse Support is now enabled by default (However if you ran the last version your settings will be kept). The feature is automatically disabled when a gamepad is present, but the settings will be kept.
  • When using keyboard controls, player now runs by default and shift is used to walk. This can be reversed in Gameplay Options.
  • Toolbox can no longer be picked up when dropped near Dad.
  • Fixed hints for keyboard controls confusing assigned directional keys with arrow keys.
  • Throwing mechanic now correctly resets if being interrupted by menu.
  • Can now advance all textboxes with any of the face buttons or similarly assigned keyboard/mouse buttons.
  • Other various small fixes and tweaks. Thanks for all the feedback!
  • Updated localization from spreadsheet. Thanks guys for all the help!
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January 28

Patch Notes 0.5.3.8

  • Added mouse support. This can be enabled in the Mouse Settings menu. The mouse can be used to control aiming for those who don't have a gamepad. The three mouse buttons can be assigned to any of seven available actions.
  • Added optimization presets to Graphics Options
  • Fixed shield distortion that was broken
  • Fixed bug that causes softlock when binding keyboard controls
  • Fixed bug that could cause loss of controls when using Canteen
  • Fixed bug that could cause loss of controls when rapidly opening / closing textboxes
  • Fixed bug causing Texture Interpolation setting to not be set correctly
  • Adjusted water levels and pump speeds in Mine to help clarify objective
  • Randomized crusher movement slightly to prevent cheezing
  • Moved some pyres around, but ignore them for now... they are for a later update.
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About This Game

Orphan draws inspiration from the classic 2D games of gaming's golden era. Orphan focuses on immersive gameplay, visuals and atmosphere and channels classics like Another World, Blackthorne and Oddworld: Abe's Oddysey, with a touch of Journey to Silius. Oh yeah and let's not forget a little Limbo.

You will sneak across the countryside through open fields and dense forests, over dangerous mountains and through lush valleys, ducking behind rocks and trees all while being pursued by an army of machines designed to destroy all life. However the machines have their weaknesses and they carry powerful weapons that may be able to be used against them.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: 2.5 GHz
    • Memory: 2 GB RAM
    • Graphics: AMD 7760 or Equivalent
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows 10
    • Processor: 3.0 GHz
    • Memory: 4 GB RAM
    • Graphics: AMD 7760 or Better
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    • Additional Notes: 1920x1080 Display
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