Conquer the west by becoming the best duelist ever. Unforgiven brings you the thrill and tension of a true western VR duel. Face another player in an experience where a split second can decide who lives and who dies. Thrive in the ruthless social world of Unforgiven and become a true legend.
User reviews:
Overall:
Mixed (27 reviews) - 66% of the 27 user reviews for this game are positive.
Release Date: Feb 23, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have a vision of what Unforgiven VR is. We want to go beyond a simple multiplayer game about dueling in the west, to give the game the western atmosphere, the thrilling tension of having a reward upon your head, the nicknames; Henry McCarty is no one for you, but if I say Billy “The Kid”, I’m sure we know who is he.

But this is a game, and it has to be funny. And it’s a multiplayer one, and it will need to be balanced. We want to go step by step, shaping and balancing the game with you, adding the features one by one, from the initial shoot-your-friends-in-a-duel game to a game where you will be able to create your western avatar and become a legend in the wild west.”

Approximately how long will this game be in Early Access?

“Ideally we will need approximately a quarter for every stage, but it’s probable that we will need more time as we analyze the gameplay stats and the balancing stage starts.”

How is the full version planned to differ from the Early Access version?

“We divided our development in different stages grouping features. To be playable some of the early stages will have temporary systems that will be replaced with the final ones when all the pieces are there. Next you can find an approximation of what will include every stage:

Stage 1: Any Gun Can Play

You will be able to select one of the 4 characters and challenge other online people or the AI to duel on 1 scenario and score for a leaderboard based on your win/loss ratio. Do you need to improve your aim? No problem, you can go to the training area to practise.

Stage 2: The Saloon opens its doors

Tired of shooting your friends? Take a break in the saloon, play poker with other people or join a knife throwing game while you wait for someone to duel you. The training area will be enhanced with challenges like “shoot three times in the air that can”. What you want more shooting? No problem, there will be new characters and scenarios to play with.

Stage 3: Become a legend of the wild west

Forget about the old leaderboard. Now you will have to create a character and start your journey to become a true legend. Duel someone for a fistfull of dollars, but be careful, now you can get hurt or even die, and it will mean to lose your character and creating a new one. Ah, and remember, now your ammo will deplete, go to the general store and buy some more. As usual, new characters, weapons and scenarios will come with a enhanced saloon with more places to interact with.

Stage 4: The Town becomes a city

Dress like a sir, die like the rest, more aesthetic and gameplay complements, you know, a good flask in the pocket could stop a bullet. But be cautious, being hurt in a duel will make easier to be killed in the next, take a break to restore your health or… visit the barber and it will fix you up in a minute… for a price. Not the only new pal in the city, new characters will come and a new NPC, the undertaker, that will immortalize you in the Valley of Crosses. Last but not least, sometimes we will be able to find special cards that will come with item drops.

Extra Stage: Magnificent 7

Group with your friends for the ultimate dueling experience. Will you try to rob the bank? Be careful, maybe there are other parties that will try to stop you.”

What is the current state of the Early Access version?

“We are in the first stage of the game. You’ll be able to pick a character, duel other people or the AI, enter a leaderboard based on your performance and practise with some single player challenges.”

Will the game be priced differently during and after Early Access?

“Yes, the game will increase its price with every stage of the game, starting on $4,99 and increasing to approximately $29,99.”

How are you planning on involving the Community in your development process?

“As a competitive multiplayer game we want the users to take part on the development process. Character, scenarios or weapon ideas will be welcome and through the gameplay we will have stats that will help us to achieve a balanced game.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

Buy Unforgiven VR

 

Recent updates View all (11)

June 22

July bugfixing week

As you may read, last week we published a version of the game running a newest version of Unity3D and the VRTK, the library we use to handle VR interaction. This week we are fixing some problems we encountered and some other changes that you will not notice but that bring us close to new features.

Amongst the fixes we want to highlight that the new VRTK version allowed us to fix something weird you commented since the first day. Now the hands get the guns correctly!
We also added new face parts for the poster of the new character, The Chinese.

Changelog:

  • New: New version of the avatar system, no visual change for now
  • Fix: The pistol position now is correctly aligned with the hand
  • Fix: Glitches in some scenarios due to the port to Unity3D 5.5
  • New: Face parts for The Chinese poster
  • Other minor adjustments too irrelevant to list

0 comments Read more

June 16

New character and internal changes, lots of



We’ve been away for a long time, but we’ve been far from stopping the development. The lack of updates was related to the nature of the works we have been doing updating the game to a new version of the Unity3D engine.

It all started when we wanted to launch the game on the Oculus platform. As you know the game works with the Touch controllers and it would be great to have choices for you the customers to buy it in the platform of your preference.

But then it all became a problem. We use VRTK, a library that lets us support various VR headsets with a common code base. But the version we used to develop the game was only compatible with Steam. When we went to download a newer version, it was only compatible with Unity3D 5.5 and we developed the game with a prior version.

Changing a major version of the engine is not an easy task, or to be more exact, it’s an unpredictable task. When you see the numbers of the engines it’s usual to have minor and major versions, when you see Unity 5, it’s the major version, the number next to the point, is the minor one (5.1, 5.2, 5.3, etc.). When the engine updates a minor step, it’s usual not to change things, only fixes and enhancements are added. But when a major version comes, the API is usually changed, some parameters from functions change, some disappear and some functions change its behaviours. It’s like a lottery, sometimes all works fine, sometimes theses changes break your game, and it was the case with Unforgiven.

For example, we literally had to reconfigure all the items you can interact with due to changes to VRTK, and the multiplayer layer also changed with Unity3D 5.5. That’s why we needed some time to be sure all is working fine, and be sure some parts are broken but we have not encountered the situations that will trigger the new errors.

A new character
All those changes are related to coding. The artists continued working and we have some new content that will be added to the game, but they need some code behind the scenes to work, and you will need to wait a little bit more, sorry.

On the other hand, we wanted to add something more to the game, and that’s why we are adding a new character to the rooster. Lets welcome The Chinese, another iconic figure from the western setting.

Changelog
  • Updated the game to Unity3D 5.5
  • Updated to VRTK 3.1
  • Updated to SteamVR 1.2.1
  • Reconfigured all the interactable objects of the game:
    • Oil lamps
    • Pistols
    • Bullet boxes
    • Posters
    • Adjust height post
    • Traveling zones
    • Blocking volumes
  • Reconfigured character controllers
  • Adapted network functions to the new Unity3D 5.5 API specification
  • Reconfigured avatar’s Inverse Kinematics systems to adapt to the new Unity3D 5.5 API specification
  • Fix: Animation loop problem with Unity3D 5.5
  • New: Character, The Chinese

0 comments Read more
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About This Game





Unforgiven is a VR game for HTC Vive that let you become a western duelist and face other player in a real shooting duel where a split second can make the difference. The game lets you search for fast duels with anyone or duel a specific player. Each duel has several rounds and let the players rematch if they want so. There are several characters available, different weapons to use and even additional modes that let you practice your aim through different types of challenges (such as shooting cans in your ranch).






Select one of the available characters and start your journey in the wild west.



-- A new character is coming to the town every few weeks --



Dueling is hard and dangerous, not everyone is gifted with the ability to shoot a weapon, but practise makes perfection and in the training field you will be able to shoot some objects to tune your aim before challenging someone.





We divided our development in different stages grouping features. To be playable some of the early stages will have temporary systems that will be replaced with the final ones when all the pieces are there. Next you can find an approximation of what will include every stage:

Stage 1: Any Gun Can Play

You will be able to select one of the 4 characters and challenge other online people or the AI to duel on 1 scenario and score for a leaderboard based on your win/loss ratio. Do you need to improve your aim? No problem, you can go to the training area to practise.

Stage 2: The Saloon opens its doors

Tired of shooting your friends? Take a break in the saloon, play poker with other people or join a knife throwing game while you wait for someone to duel you. The training area will be enhanced with challenges like “shoot three times in the air that can”. What you want more shooting? No problem, there will be new characters and scenarios to play with.

Stage 3: Become a legend of the wild west

Forget about the old leaderboard. Now you will have to create a character and start your journey to become a true legend. Duel someone for a fistfull of dollars, but be careful, now you can get hurt or even die, and it will mean to lose your character and creating a new one. Ah, and remember, now your ammo will deplete, go to the general store and buy some more. As usual, new characters, weapons and scenarios will come with a enhanced saloon with more places to interact with.

Stage 4: The Town becomes a city

Dress like a sir, die like the rest, more aesthetic and gameplay complements, you know, a good flask in the pocket could stop a bullet. But be cautious, being hurt in a duel will make easier to be killed in the next, take a break to restore your health or… visit the barber and it will fix you up in a minute… for a price. Not the only new pal in the city, new characters will come and a new NPC, the undertaker, that will immortalize you in the Valley of Crosses. Last but not least, sometimes we will be able to find special cards that will come with item drops.

Extra Stage: Magnificent 7

Group with your friends for the ultimate dueling experience. Will you try to rob the bank? Be careful, maybe there are other parties that will try to stop you.

System Requirements

    Minimum:
    • OS: Windows 7 64Bits
    • Processor: Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 950
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: HTC VIVE required
    Recommended:
    • OS: Windows 7 64Bits
    • Processor: Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
    • Additional Notes: HTC VIVE required
Customer reviews Learn More
Overall:
Mixed (27 reviews)
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