A magical open world adventure Role Playing Game in fully immersive Virtual Reality. Search the land to learn the runes of power, casting spells to solve puzzles that aid you on your quest. Can you find the scrolls of knowledge, discover the lost crystals and protect the world from the gathering storm?
User reviews:
Overall:
Positive (11 reviews) - 90% of the 11 user reviews for this game are positive.
Release Date: Oct 25, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The core game mechanics are fully working, and launching as Early Access allows you, the passionate VR community, to shape how they're used in your virtual world. What types of puzzles and traps would you like to see? Over the next few months, we will gather feedback from the community and work with you to continuously improve and extend RuneSage to become the definitive VR adventure RPG.”

Approximately how long will this game be in Early Access?

“Around 9-12 months, with an aim of a full release in Autumn/Fall 2017.”

How is the full version planned to differ from the Early Access version?

“Future updates will focus on extending the length, adding more runes, spells, puzzles and larger / more varied areas to explore.

Further work will also be done to tune performance and support a wider variety of lower-end graphics cards, together with tidying up and customising artwork and other assets.”

What is the current state of the Early Access version?

“Fully playable with around 10-12 hours of core content.”

Will the game be priced differently during and after Early Access?

“Yes. RuneSage is starting at a lower price which will gradually rise to match the increasing value as more content and features are added.

Purchasing now not only gets you the game at this current low price, but also allows you to shape and influence its future direction so the finished version is truly your game. This rewards the early players and the help they provide to make the game the best it can be.”

How are you planning on involving the Community in your development process?

“Feedback is an essential part of the future success of RuneSage. Let us know your thoughts on the Steam discussion forums - we'll be checking every day and engaging with you to work through new ideas and content.

Some initial questions to get the ball rolling.
  • What were your favourite / least favourite moments?
  • What made you feel amazing?
  • Was there anything you wanted to do, but the game wouldn't let you?
  • If you had your own magic powers, and could change any aspect of the experience, what would it be?

The VR community matters to us, so we'll be listening to you and acting on the feedback you give.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (31)

June 18

V0.15.0 is now live

Hidden deep in the ruined castle, it's incredibly exciting to announce that the fire rune has been found in the latest update to RuneSage. If you can find it, the power to cast fireballs, flame-throwers and the brightest of lights to aid your adventuring in the deep will surely be yours. With more puzzles to solve, more quests to complete and more areas to explore, RuneSage now offers 10-12 hours of immersive adventuring in one of VR's longest games.

The full list of changes since V0.14.0 is as follows:

  • Added the fire rune.
  • Added six new fire spells.
  • Added new area for the fire rune.
  • Added the seven shards of the fire crystal to a new area.
  • Added four new achievements for fire rune / map / shards / crystal.
  • Added more in-game help from NPCs.
  • Added more back-story in the NPC interactions.
  • Added fast travel shortcuts to the quest menu.
  • Improved performance throughout.
  • Improved naming of runes to give consistency.
  • Improved layout of the Abandoned Mine.
  • Improved layout of the Hillside Cave.
  • Improved layout of the Dense Forest.
  • Improved layout of the Dungeon Cellars.
  • Improved graphics for the crystal shield.
  • Improved graphics for earth spells.
  • Improved graphics of the sun crystal pathway.
  • Improved graphics as the storm gradually gets stronger.
  • Improved graphics when levitating while using dash teleport.
  • Improved scroll texts.
  • Improved the rune audio.
  • Improved ambient music.
  • Improved memory usage.
  • Improved disk usage.
  • Fixed bug with percentage completion calculation.
  • Fixed bug with it raining in the cellars.
  • Fixed bug with crystal shield graphics after completing a crystal.
  • Fixed bug which could cause touchpad locomotion to jitter when going downhill.
  • Fixed rare crash after a scroll vanishes in a puff of smoke.
  • Fixed rare crash when using Vulkan graphics.
  • Fixed bug with mashing the trigger button when dash teleporting.
  • Fixed bug when using the menu when standing in a boat.
  • Various minor fixes from updating to latest versions of 3rd party libraries.

As ever, please do keep your feedback coming. Every comment is hugely appreciated and helps keep on improving the game every release. Please let me know your thoughts at: feedback@runesage.com

0 comments Read more

June 11

RuneSage Update

The fire rune is smouldering...

New spells to cast, new puzzles to solve, new areas to explore and new crystal shards to find have all been added over the last couple of weeks in a series of minor updates centred around the new fire rune. All this new content is now fully unlocked in the latest minor release (V0.14.5), and it would be great to hear your feedback to help shape the gameplay further ready for the next major release.

Please keep sending any comments and suggestions you have to feedback@runesage.com to help keep on improving the game.

0 comments Read more
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About This Game



After the great storm, the crystals used by the mages to protect the world shattered and were lost. The Sacred Grove now lies empty. You answer their call for help - your quest; to find and restore the crystals before the next storm arrives. It soon becomes clear however, that all is not quite as simple as it first seems.

RuneSage is an immersive open world Virtual Reality RPG Adventure game for the HTC Vive or Oculus Rift & Touch. As a sage from humble beginnings, you'll search the land for nature's runes of power, then use them to cast spells to solve puzzles that aid you on your quest. Explore mazes in a forest teaming with wildlife, sail across lakes to reach distant shores, delve into dark and ancient caves, and search the ruined castle and its dungeons while menacing vultures circle overhead. Can you find the scrolls of knowledge, recover the lost crystals and protect the world from the gathering storm?



  • Experience 10-12 hours of immersive adventuring in one of VR's longest games.
  • Interact with NPCs in an engaging story with over 40 quests to find the missing crystals.
  • Cast over 20 unique spells to help solve a wide variety of puzzles to complete the shield.
  • Explore 25 stunning biomes with over 50 items to find and collect.
  • Become the wisest of the magic users and save the world.



At the heart of RuneSage are runes and spells.

  • Runes echo the forces of nature; wind, water, fire etc and you'll discover their forms as you explore the world.
  • Spells channel the power of the runes into physical form - for example, draw the shape of a wind rune, then cast it to create a blast of air.
  • The power of runes can also be combined - for example, draw a wind rune followed by a water rune, then cast it to blow water in a powerful jet.

Use your knowledge and wisdom of the natural world to investigate your surroundings, discovering new combinations of runes to solve puzzles to aid you on your quest to find the missing crystals and save the world.



RuneSage is designed from the ground up for Virtual Reality with full support for both the HTC Vive and Oculus Rift & Oculus Touch.

  • Movement. RuneSage supports a wide range of locomotion styles. For small distances, explore your surroundings in room-scale VR. Over larger distances simply select which style you prefer from the main menu, configure it how you like it, and off you go!
    • Teleport (2 variants - left or right handed). Press down the trackpad/thumbstick on the controller to activate a magical beam, point it in the direction you want to go, and release to move there in a blink.
    • Dash Teleport (2 variants - left or right handed). Press down the trackpad/thumbstick on the controller to activate a magical beam, point it in the direction you want to go, and release to move there in a straight line. Fully configurable speed / time for the journey.
    • Trackpad/Thumbstick (12 variants).
      • Activate by pressing down the trackpad / thumbstick, or by just touching it.
      • Activate set by the left hand or right hand.
      • Direction of travel set by Headset, left hand or right hand.
      In each variant, touching / pressing / moving the trackpad / thumbstick forwards moves you in the configured direction. Touching / pressing / moving left/right strafes, and the bottom/backwards moves you backwards. The distance from the centre the trackpad is touched / thumbstick is moved determines the speed. Fully configurable maximum speed. To climb up / over objects, press down the trackpad/thumbstick controller to teleport.
    • Armswing (12 variants).
      • Activate by pressing down the trackpad / thumbstick, or by just touching it.
      • Activate set by the left hand or right hand.
      • Direction of travel set by Headset, hands or both.
      In each variant, swinging your arms up and down (simulating jogging on the spot) moves you in the configured direction. The faster you swing your arms, the faster you travel. Fully configurable maximum speed. To climb up / over objects, press down the trackpad/thumbstick controller to teleport.

  • Rotation. For those playing in a smaller space, or even seated-play, RuneSage supports a number of methods of rotation so you can explore in all directions.
    • Free rotate. Press the grip button on either controller to artificially rotate the view in the game world by rotating the controllers. When finished, just release the grip button to continue.
    • Walkabout. Press the grip button on either controller to "freeze" the gameworld in place - you can then turn around in the real world and continue walking in the same direction in the game world. When finished, just release the grip button to continue.
    • Roomscale. Disables rotation when pressing the grip button on either controller - turn around in the game world by turning around in the real world!

  • Rune Shapes. Draw runes with your hands; press the rear trigger button to start drawing, trace the outline of the rune's shape, then release the trigger to finish.
  • Spell Casting. Cast spells with your hands; after drawing one or more runes, press the rear trigger button to start casting, move the controller away from your body, then release the trigger to finish. For projectile spells, the way you "throw" the spell when casting, determines its speed and direction.
  • Options Menu. Press the menu button on either controller to toggle the options menu.

System Requirements

    Minimum:
    • OS: Windows 7 SP1 or greater
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • DirectX: Version 11
    • Storage: 2 GB available space
Customer reviews Learn More
Overall:
Positive (11 reviews)
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