Beat'em up action with 100+ different magic items and weapons with synergies. Find better loot or buy from shops to power up. Roguelike - every playthrough is unique. 4-player co-op local or online. Pet companions with special effects. Can you find the ancient goblin artifact at the end of the dungeon?
User reviews:
Overall:
Positive (19 reviews) - 84% of the 19 user reviews for this game are positive.
Release Date: Nov 9, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because I want to make a game you would love to play. The development is very active, stuff is added daily. If you find that something doesn't work properly or the way you imagined it should work, please, please, please post in the Steam discussions forum or contact me at info@bigosaur.com. I really want the game to be great and I want to fix any problems that may arise. Nothing is set in stone - let's shape the game together.”

Approximately how long will this game be in Early Access?

“About twelve months.”

How is the full version planned to differ from the Early Access version?

“The full version will have seven playable characters, 40 different enemies with various fighting mechanics, 20 bosses and 100+ items and weapons with different abilities including magic and status effects. You will be able to pick one of 30 pet animals to aid you on your journey. The story will be told across seven chapters, each with a different theme regarding the backgrounds, obstacles, hazards and enemies. The full version will have more Steam Achievements as well.”

What is the current state of the Early Access version?

“The game currently offers 5 playable characters:
  • Knight (melee combat and defensive armor)
  • Archer (archery, increased inventory)
  • Druid (speciality: poison)
  • Sorceress (speciality: healing)
  • Pyromancer (speciality: fire)

The first three chapters of the story are complete: The Forest, The Battlements and The Keep with Goblins and The King's Guard enemies. This includes item shops with the shopkeeper's bodyguard, and seven bosses: The Ogre Mama, The Earth Golem, The Red Dragon, The Ice Dragon, The Hornet Queen, The Executioner and the War Sheep.

Random potions and scrolls with about 30 different effects are already in the game and about 80 weapons and items you can find. Status effects like Poison, Frozen, Burning, Petrified, etc. are already implemented as well as magic spells like teleport, turning enemies into harmless objects or creatures, etc. Keys, bombs and treasure chest are already in as well as random loot drops from enemies. Also, 24 pets with different effects can accompany you on your adventure.

There's also a PvP arena for 2-4 players and a couple of quests and mini games you can complete.

For players who prefer straightforward side-scrolling action, there's an Easy Mode where you only have weapons and permanent buffs, and players heal by eating food. The levels are linear, with procedurally selected room layouts and random enemies.”

Will the game be priced differently during and after Early Access?

“The price will probably remain the same until some substantial amount of content is added.”

How are you planning on involving the Community in your development process?

“I hope that players will use the Steam discussion boards to create new topics about game features, mechanics and balancing. My initial plan was to have new builds available every 5-6 weeks, but it has become much more often with new builds coming out on a weekly basis. You can see the track record of development if you read the announcements section. Since I'm not a native English speaker, the community will also be able to help naming some of the items and pet animals in the game and give some cool or funny item descriptions.”
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Recent updates View all (41)

June 18

Version 2.0.9 is out



Version 2.0.9 brings a bunch of bugfixes and improvements:

- bugfix: the game should now work properly for players who have non-ascii system usernames on Windows
- bombs released next to the top-right door in the forest rooms now get stuck on a bush even if they are released to the right, thus allowing the players to blast that door open
- when changing the arrow shooting direction with a controller the animation doesn't reset anymore
- increased enemy hit boxes
- fixed description for the Hippo pet. It breaks only one rock. However, it may break more if it lands on multiple rocks upon landing (after jump).
- nerfed difficulty for the 4th level (less enemies, lower HP for some units)
- bugfix: prevent some units (namely Thief Mugger) going off-screen
- bugfix: Violent Knights would show up on screen and replay the death animation long after they died
- when a player has a bow with infinite arrows, he gets max rage at the end of each battle
- small hornets that hatch from Hornet Queen boss eggs are no longer affected by the Gilded Predator
- pressing ESC key on the character selection screen now removes the heroes one by one (so, you can remove players who drop out of network game, etc.)

0 comments Read more

June 13

New pets, improvements, bugfixes, ...



A new version is up with two new pets and a bunch of improvements and bugfixes:

- fixed bug when the player would get stuck if any button was pressed while transitioning from level 3 to level 4
- fixed bug where hunger was not removed if player was on a mount
- enabled archery upgrades and special bows in Casual Mode. All bows have unlimited arrows in Casual Mode
- enabled the Troll Bridge in Casual Mode
- added more details to Dungeon rooms
- fixed bug where some NPCs would show their base staff damage next to their name
- Deadwood Bow and Snailbite Arrows now have 100% of slow chance
- rebalanced bow damage for most of the bows
- nerfed the Turred Staff a little bit to make other staffs more viable
- nerfed HP for some of the bosses
- limited Avarice and Tracker Delusion effect to 10 battles
- auto-removal of network error messages
- show "immune" hint for poison, freezing, fire, petrify for players and enemies
- fixed problem with Hornet eggs sometimes moving around before hatching completes
- the room where Ogre Mama fights with guards in the castle is now properly loaded in Casual Mode

0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Reviews

“It’s a joy to play and after every death we were eager to jump straight back in.”
GameSpew

“Oh my Gosh, you're a Dragon?! Wow, how did we dodge that?”
NextGenYosen

About This Game

The Heroes




One to four players can select one of seven heroes with different starting weapons, as well as Melee, Magic and Archery skill levels. Local co-op, LAN and online multiplayer mode are available. In the current Early Access version, five characters are already available:

  • Knight (melee combat specialist, starts with armor that reduces damage)
  • Sorceress (ranged magic attack, can create food to heal players)
  • Druid (ranged magic attack, can add poison effect to any weapon)
  • Pyromancer (shoot fireballs, immune to fire)
  • Archer (master of bow and arrows, start with additional inventory slot)

You can unlock characters by completing various quests in the game. The final version will have two more playable characters.

Items, weapons and loot




Boost your strength, magic and other abilities with new weapons, potions, scrolls and items you can discover on your adventure. Grab enemy weapons when they drop them or discover hidden treasure stashes. Here are some weapons and items already available:



The game already has over 100 items and weapons with different effects. Many items have synergies. For example drinking a Gold Diet potion allows you to eat gold, but if you find an Appetite potion as well it will boost the effect and enable you to restore a lot of health. Voodoo Doll allows you to hurt enemies from a distance, but if you combine if with a high-damage item like a Meteor Staff or a Bomb it can be much more effective.

Characters with good archery skills can combine different bows and arrows, for example:



Hitting an enemy would freeze it for a while, but after that passes, there's a chance he will also be slow and much easier to fight against. Saving special arrows for bosses and difficult enemies is a good strategy.

Pets




Adopt one of 25 different pet companions. Each has a different effect. The Penguin freezes enemies. The Ram knocks them down. The Bat attacks in the air. The Chicken shows you the path with least enemies. The Dog fetches hard to reach items and weapons. The Turtle acts as an unbeatable decoy and the Bird's feathers improve your archery skill. If you find a Wolf to lead the pack and keep them in order, you can adopt multiple pets at the same time.

Always more to explore


The game has permadeath. Once you die, you start a new game. A different world is created on each playthrough. The layout of the levels is different, there are different numbers and types of enemies; and different treasures and items sold in shops. There are many spells the characters can use, and archers have a wide assortment of special types of bows and arrows at their disposal. Because of this, each new game poses a new challenge. You will get a subset of weapons, items and enemies and might need to use a different strategy. Any two subsequent plays could be quite different.

Various ways to complete levels


There's a big boss at the end of each level. You can beat him up with a melee weapon, petrify him with Medusa Arrows, or use a magic scroll to turn him into a sheep. There are shops that you can try to loot if you can beat the shopkeeper's armed friends. Enemies drop usable items and weapons often. For example, a Goblin Shaman has a voodoo doll which you can use to mark enemies and hurt them from a distance. You can even toss the doll into a campfire and set enemies on fire, or anything else you can think of.

Monsters and bosses




The final game will feature seven areas: forest, battlements, the keep, dungeon, catacombs, caves and the frozen mountain. Each area will have a couple of specific bosses that randomly show up on different play-throughs.

Each area also has a different set of enemies, separated into the following factions:
  • Goblins
  • King's Guards
  • Thieves
  • Undead (skeletons, zombies, vampires)
  • Animals (wild boars you can ride, bugs that drop weapon upgrades, bats, hornets, etc.)

Each faction has regular units and special ones that are bigger and harder to beat. Like this barbarian that the shop keepers like to hire for security:

The Story


You lived with your mother in a peaceful forest community. The mother was a witch who used her powers only for good. One day, the king's guards came and took her away. You decided to sneak into the castle and rescue her.

In the meantime, someone has stolen an ancient artifact from the goblins and escaped into the castle. As our heroes are trying to find their way in, the goblins are starting a siege.

Play the game to see how the story unfolds... Save the mother, discover the goblin artifact's power and the thief's agenda.

Contact e-mail


In case you want to contact me about the game: info@bigosaur.com

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP or newer
    • Processor: Core2Duo 1.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512MB Video RAM, OpenGL 1.1+
    • DirectX: Version 9.0
    • Storage: 600 MB available space
    Minimum:
    • OS: 10.9 Mavericks
    • Processor: Core2Duo 1.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512MB Video RAM, OpenGL 1.1+
    • Storage: 600 MB available space
    • Additional Notes: Runs smooth on Intel HD3000 and newer
    Minimum:
    • OS: Any 32bit or 64bit
    • Processor: Core2Duo 1.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: 512MB Video RAM, OpenGL 1.1+
    • Storage: 600 MB available space
Customer reviews Learn More
Overall:
Positive (19 reviews)
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