Show your tactical genius, your military leadership and your strategic thinking in this demanding fight! Defend your headquarters against superior forces!
User reviews:
Overall:
Positive (3 reviews) - 100% of the 3 user reviews for this game are positive.
Release Date: Oct 16, 2016

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Recent updates View all (4)

November 5, 2016

No time to be lazy - Update for Hotkeys and Air Paths

The last update was not published long ago, but here are some more additions to the game which are now available with the latest update.

As you can see this update mainly focuses on giving you additional hotkey controls in menus. Also there are changing in how the air paths are displayed.

Full change list here:

  • Air paths can now be shown at will by toggling them with the corresponding button in the upper right corner in the game (or using the H key). Note: Blinking air paths will still be shown once airborne enemies have been spawned
  • Air path default visibility can be set in the options menu
  • Use the middle mouse key to scroll the camera
  • Right-mouse can now be used to go back in or close the main menu, build menu and upgrade menu
  • Hotkey added: Press T when a tower is selected to upgrade it
  • Hotkey added: Press X when a tower is selected to sell it
  • Hotkey added: Press 1 when a Nanite Tower is selected to toggle the nanite target
  • Hotkeys added: Use numeric keys 1-4 to navigate the build menu and buy towers
  • Showing loading overlay in main menu to clearly indicate that things are currently loading and you need to be patient for a second
  • Loading all scores of a level group at once now (in sequence) and showing level selection once the first level score is available. The rest is loaded asynchronousl
  • Adding and changing some ingame message hints
  • Fixed issue that if the user score was not among the top 50 of the level it was not displayed in the level selection at all
  • Achievements in connection with levels played will now only be unlocked if the level is actually played to the end (no matter if won or lost) rather than only started

1 comments Read more

November 1, 2016

Choo-choo! Update 2 arriving!

Finally it's about time for the next update, and this time it brings a lot of features, fixes and changes and also stuff you have been specifically asking for.

Let's not talk to much and praise the gods of game development or similar - just have a look at the changelog!

Hope you enjoy it!

New & Improved

  • Showing clear tower and enemy data in glossary instead of generic texts
  • Upgrades of towers are visible in glossary as well now
  • Showing tower data ingame when hovering over the build button with the mouse
  • Showing tower upgrade data ingame when hovering over the upgrade button
  • Also showing money you get when selling
  • Showing user play statistics in main menu (new "Statistics" button)
  • Showing global average play statistics in Statistics screen
  • Allow to use ESC key in main menu for backwards navigation

Changes
  • Early release bonus for waves now calculated differently: For each wave skipped the target wave will get a bonus factor of 0.1 to points with a maximum of 1.2. Money bonus is exactly half of that.
    However, with a delay of 10 seconds after the enemy was spawned the bonus will drop by 0.1 every second until no bonus is left.
  • Enemies killed while being influenced by Nanite Emitters or Decelerators will grant an additional bonus of 0.1 to money and points
  • All towers have been rebalanced with changes in costs, damage, fire rate and range. For details have a look at the glossary
  • Heavy Raider's resistance against both types of damage adjusted
  • Granting damage bonus if enemy is damage with matching weapon type
  • Flying enemies are now clearly indicated in the wave queue as well
  • Decreasing time to hold down on button to release all waves to 1 second (previously: 2 seconds)
  • Hitting M (shortcut for releasing all waves) in the prewarm screen will now not only start the game but indeed also start all waves
  • Tutorial button has been moved to level group selection screen

Fixes
  • Minor fix for pathfinding in "Uphill Rush"
  • Minor fix for possible build positions in "Marksman's Paradise"
  • Minor fix for possible build positions in "Earths Inner"
  • Minor fix for possible build positions in "Magma Trident"
  • Fixing issue in order of score submission vs score loading
  • Fixing despawning of enemies which already have despawned
  • Fixing effect of Nanite Tower level 3
  • Fixing Mortar Projectile not causing area damage when not directly hitting an enemy

1 comments Read more

About This Game

In Raging Titan you must defend your headquarters against waves of enemies rushing towards you. Build your towers, plan your efforts, watch out for changing paths and strike back against the alien invaders!
Show your tactical genius, your military leadership and your strategic thinking in this demanding fight! Defend your headquarters against superior forces!


War has come to Earth! Evil forces are attacking cities all around the world in an effort to extinguish mankind. The best military commanders are needed to fight the threat and save the life on the planet!

You are their archetype. A tactical genius, a fighter without fear. Equipped with a sense for the situation and experience of years of battle. You are sent as the spearhead to stop the enemies. It is in your hands whether we will survive or be forgotten!


BUILD YOUR DEFENSE

Plan your best strategy and prevent your enemies from reaching their goal by building towers, controlling the enemy paths and destroy them with a selection of your weapons!


CHOOSE YOUR TOWERS

Select the best from a selection of 10 hugely different towers. Find the best tower for the types of enemies you are expecting and upgrade them in 3 different stages!


WATCH YOUR ENEMIES

Shields, armor, airborne, walking, big and small - there are many enemies and each of them require a special tactic and counter measure to defeat them!


TRAVEL DIVERSE BATTLEFIELDS

Grasslands, Sand dunes, cities and much more - fight the battle in 25 levels and diverse landscapes!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 or higher
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 7 / AMD Radeon X16xx
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    Recommended:
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 400 / AMD Radeon HD 4000
    Minimum:
    • OS: OSX 10.8 (Mountain Lion)
    • Processor: Core 2 Duo
    • Memory: 2 GB RAM
    • Graphics: nVidia GeForce 7 / AMD Radeon X16xx
    • Storage: 2 GB available space
    Recommended:
    • Processor: Intel i5
    • Memory: 4 GB RAM
    • Graphics: nVidia GeForce 400 / AMD Radeon HD 4000
Customer reviews Learn More
Overall:
Positive (3 reviews)
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