JCB Pioneer: Mars drops you onto the surface of The Red Planet. Your mission: To survive and prepare Mars for future human colonization.
All Reviews:
Mixed (44) - 52% of the 44 user reviews for this game are positive.
Release Date:
Sep 1, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to receive your feedback while the game is still in a relatively early stage, so that we can make meaningful changes based upon how you, the community, want to play the game.

JCB Pioneer: Mars is now at a stage where we think it is appropriate to open up to a wider audience to help us test, refine, and guide us in the development of new features.”

Approximately how long will this game be in Early Access?

“We expect the game to remain in early access for approximately 1 year from launch, in which time we hope to develop features and make improvements based upon community feedback.”

How is the full version planned to differ from the Early Access version?

“The current version of the game has a wealth of content available, but is in need of refinement, bug-fixes and further development. We intend to respond quickly to your feedback, ideas, bug reports, and data generated through your play sessions throughout Early Access.

Here are some specific feature's we're considering and want to work with you on:

- Multiplayer Co-op (This is our highest priority!)
- More vehicles
- More suits
- Different difficulty levels (e.g. Hardcore)
- Bridge Building
- Mining
- Underground exploration
- Frontier game play
- new buildings
...more?”

What is the current state of the Early Access version?

“We believe the game offers a good experience and more than enough content to sink your teeth into. The core game play is present: Survive, Explore, Colonize.

Currently, there are three vehicles available which allow you to construct a colony with over 13 different types of building.

Co-op play is not yet available, but this our highest priority feature post-launch.”

Will the game be priced differently during and after Early Access?

“Yes, potentially, the price may increase during the Early Access period as more features are added.”

How are you planning on involving the Community in your development process?

“We want to hear directly from the community about their experience in JCB Pioneer: Mars. Player feedback will become a large part of our decision making process going forwards through Early Access and beyond.

We'll be interacting with community through the forums, reviews, and regular polls on contentious features and direction. Further to this we will be monitoring data generated by players play-sessions to really learn how players are playing the game as interestingly this is often different from how both players and the game designers can perceive they are playing the game.”
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Recent updates View all (6)

November 10

Patch 17.11.10.1r

Happy Weekend Pioneers,

We have a patch that fixes the inventory transfer issue, the tech tree issues, vehicle repair issues, and many more things...

It also addresses the recent Hab/O2 Generator change; as promised, the O2 generator now feeds the Hab O2.

Tech Trees
  • Tech Trees should no longer stall.
  • Flickering/glitch issues should no longer occur.

HAB
  • As requested by the community, the O2 Generator now recharges the Hab's O2 supply once it is connected. So after connecting the O2 Generator, the player can receive an amount of O2 upon entering the HAB.

Vehicle Repairs
  • The Crawler and Pitspade are now be repairable with the Repair Rifle.

Map
  • Added a vehicle marker to the map.

Leaderboard
  • The Leaderboard has been extended and now shows more than 100 players.

Inventory Fixes
  • Fixed the bug that prevented a player from interacting with a vehicle inventory from another vehicle. NOTE - To open another building/vehicle/crate inventory use the Toggle Other Inventory key.
  • The Toggle Other Inventory (Default 'F' key) can be reassigned in the options menu. Note, this option now toggles the inventory both on and off.


Audio
  • Voice over audio overlapping has been fixed.
  • Added voice over to warn the player that their suit or vehicle is vulnerable to storm damage has been added.

Balance Fixes & Miscellaneous
  • Advanced Panelling mission [Solar Panel Lvl 2]. The mission requirement of "Create Pure Copper" to "Collect Pure Copper".
  • Other missions that involved Raw Gold are now fixed.
  • Mission Objectives and the 3D printer requirements have been made consistent; this has been done for the Solar Array level 2 and the Recycling Centre.
  • Moved the location of the O2 and repair ammo crates. Due to the O2 crate's collision with the Hab's 3D printers.
  • Fixed a collision on the rock bridge (which was causing vehicle damage) near the major Aluminium resource pool.
  • Consumables icons now fit into the consumables bar a little better.
  • A Dust Storm warning will only appear if the storm is heading towards the player.
  • Control Change - The flashlight is now mapped to 'G', by default. Note, the defaults won't affect saved games.

Known Issues
  • Pressing [F] (Toggle Other Inventory) on the Expedition End Screen breaks the game. The only option is to ALT-F4.
  • The Open Building Inventory prompt is always visible in the Hab.
  • The Hab's Building Info Popup shows O2 ready to charge before an O2 Generator is built. However, this is incorrect. The player won't receive any O2 until after the O2 Generator is built and connected to the Hab.

In Progress
  • Normal Mode – An easier mode that doesn’t reset building progression.
  • Improved Load/Save.
  • Vehicle handling for the Crawler and Pitspade.
  • Building decay rates – was hoping it would be part of this build but has been deferred until the next one due to test time.
8 comments Read more

October 27

New Patch 1.05r

Can you survive on Mars this Halloween?



This Halloween, attempt to survive on Mars and measure your progress against fellow Pioneers with the all-new leaderboard. To access it, select the Information Screen (Default: Escape) and choose the Rankings tab. In addtion, we've tweaked gameplay to prevent leaderboard exploits. So, let's see who tops the leaderboard this Halloween.

Also, we’ve finally added the much-needed warnings for Dust Storms. So, get to safety when you see this message.

Plus, there’s plenty more to enjoy in this new build. A rundown of the added features is presented below:

Rankings
We've added a "living" leaderboard? So, you can now see how long you have survived compared to other Pioneers. It’s updated each time you Save. To refresh the Leaderboard, go back to gameplay and re-enter the Information Screen.

Save Buttons (at last)
One of the most requested features has been added. You'll notice in the Information Screen->Map tab you can now save at any time; alternatively, you can 'Save & Quit'.

Inventory Transfer Issues
The transfer issues between multiple vehicles and certain useable buildings has been resolved.

Tech Trees and the Suit Tech Tree
The Suit Tech Tree is now functional, so upgrade the suit to become stronger! Despite the Tech Tree functioning we still have some work to do here, and we've decided based upon your feedback to design a new improved upgrade system. Expect more details to be released as part of the next few updates. However, feel free to continue leaving your suggestions in the Discussions area.

Tweaks to the Hab and Garage
The HAB and the Garage will no longer freeze O2 consumption, as this is an exploit/bug. Instead use found and craft-able O2 bottles.

The Garage now replenishes O2 & Power once a vehicle has left and its doors are closed. So to fully refuel and recharge a vehicle, enter the Garage when O2 and Power is shown as fully replenished in the building information box.

NOTE - Once an O2 bottle is used, it will remain in your Inventory as empty, and ready to be refilled. However, in the future we do not want O2 bottles to be re-used infinitely, and would prefer them to degrade over time or with each use. So enjoy infinitely refillable O2 bottles while they last!

NOTE 2 - Regarding the Hab's air supply, we'll add base upgrades to allow you to add an O2 supply to the Hab, but this will be part of a forthcoming update.

Dust Storm Warnings
Another one of the most requested features has been Dust Storm warnings, so we’ve added this signage. Tip: Head to the nearest Cave, Garage or Hab to avoid damage from the Dust Storm.

World
We found some issues with the landscape, especially one or two holes, so we've removed these.

Dynamic Weather Balancing
The Martian world is slightly more calm at the starting location.

Known Issues
During test, we noticed that you may receive an incorrect message when attempting to refill an O2 bottle at the O2 Generator, it'll say something along the lines of ‘no available canister’, even if you have an Empty O2 Canister in the suit inventory. This is an incorrect message because if you wait and let the O2 Generator replenish its O2 supply, and try again, it will refill. We are investigating this issue further. However, any reproduction steps will be beneficial.

We’ve noticed that there is an intermittent flickering glitch in some Tech Tree screens, if this happens when you’ve highlighted a Tech Tree entry, be patient as it seems to stop after a while. We are currently investigating this issue too.

The Garage recharge times are way too fast.

Rather than wait to fix the above 3 issues, we thought we'd release this patch to you as it fixes a few more major issues.

Happy Halloween,

Atomicom Team
17 comments Read more
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About This Game

WHAT IS JCB PIONEER: MARS?


JCB Pioneer: Mars drops you onto the surface of The Red Planet. Your mission: To survive and prepare Mars for future human colonization.

Experience incredible survival sandbox gameplay and explore Mars using a selection of futuristic, ultra-rugged JCB vehicles designed specifically for the challenge. Mine precious materials, construct large-scale buildings and research new technologies to ensure humanity's future lies beyond planet Earth.

Soon, you'll be able to team up online with other Pioneers to expand your base and earn special rewards. JCB Pioneer: Mars brings the harsh reality of the Red Planet to life with detailed high definition graphics, vehicle physics and weather effects from Unreal Engine 4.

Key Features

- A hardcore blend of survival and construction gameplay
- Mine new resources, construct buildings and research new technology to grow your colony
- The power of Unreal Engine 4 provides players an ultra-realistic, breath-taking planetary experience
- Traverse the planet using highly futuristic heavy-duty construction and mining vehicles designed by actual JCB engineers
- Overcome everything the hostile environment throws at you including meteor strikes, dust clouds and electrical storms

Coming to Steam Early Access

System Requirements

    Minimum:
    • OS: Windows 7 64-bit (or later)
    • Processor: Dual Core Processor
    • Memory: 4 GB RAM
    • Graphics: Modern Dedicated Graphics Card
    • Storage: 16 GB available space
    • Additional Notes: DirectX End-User Runtimes (June 2010)
    Recommended:
    • OS: Windows 7 64-bit (or later)
    • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: Modern Dedicated Graphics Card
    • DirectX: Version 11
    • Storage: TBD MB available space
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