Polygod is a rogue-like, randomly generated FPS with a brutal difficulty curve and epic boss fights featuring arena-shooter style online multiplayer with randomly generated maps.
User reviews:
Positive (24 reviews) - 95% of the 24 user reviews for this game are positive.
Release Date: Oct 13, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is currently playable and we are looking for community feedback to help us balance the game and design new power up and enemy interactions. Polygod is a randomly generated FPS rogue-like, meaning game balance is quintessential to the core experience being enjoyable and thus we believe the game benefits greatly from Early Access and the exposure to the community that provides.”

Approximately how long will this game be in Early Access?

“We feel the game will be in early access for approximately 4-6 months.”

How is the full version planned to differ from the Early Access version?

“The full version of the game is planned to have:
  • 7 Complete dungeon levels
  • 7 Epic Boss fights
  • 100 Blessings (power ups) for the player to combine and stack
  • The Daily Dungeon, a seeded game dungeon that is the same world wide for 24 hours for speed running
  • Multiple multiplayer modes including Team Death-match and Free for All.
  • 35 Unique enemies with unique behaviours

What is the current state of the Early Access version?

“The Early Access version of the game currently has:
  • 4/7 Complete dungeon levels
  • 4/7 Epic Boss fights
  • 56/100 Blessings (power ups) for the player to combine and stack
  • One multiplayer mode which is Free for All up to 16 players.
  • 20 Unique enemies with unique behaviours

Will the game be priced differently during and after Early Access?

“We no longer plan to increase the price when transitioning out of early access.”

How are you planning on involving the Community in your development process?

“We plan to work very closely with the community in terms of balancing the single player experience in terms of difficulty, balancing the blessings in relation to one another and balancing the blessings in relation to their strength in multiplayer.”
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Recent updates View all (26)

June 6

Massive Multiplayer Update!

Today I'm very excited to bring you our largest and longest in development update yet! This update is all about Jolly Co-operation as we've finally completed the much requested Co-Op multiplayer option while also improving and polishing our multiplayer versus mode and other multiplayer features.

Co-operative Multiplayer

Players must work together to gather souls and acquire blessings in order to defeat the Holy Champions. The gods will offer the same blessings to players at a particular altar however if another player takes a particular blessing it will not be removed from the blessings on offer from the god. This is because the Gods can bestow infinite blessings and are not limited by mortals choices. Up to 4 players can play together in Co-Operative mode.

The following blessings have been left out of Co-Op for complexity reasons and will be added in a future update: Whirlwind Shot, Stun Shot, Power Lease.

Multiplayer Versus

Multiplayer Versus has finally been reactivated with all the relevant single player blessings included. None of the boss blessings are available in versus mode as none of the players defeat any Holy Champions in this mode and the boss blessings can be quite unbalanced if used against other players. All playable characters are unlocked for all players while we test our multiplayer modes so that the Early Access community can help us balance all these characters. In the final release players will only be able to access characters they have unlocked in single player for multiplayer. Some single player blessings such as Select Next or Divine Intervention which only work with Altars have are not present in Versus mode. Private game functionality has been added to versus mode.

Patch Notes
Bug Fixes
  • Fixed a bug regarding floating jump pads in Level 5.
  • Fixed a bug where Kanox rediscovered levitation in Level 4.

Added Content
  • Online Cooperative Multiplayer.
  • Ark has been given a conclusion to his narrative.
  • Added fountains to the Garden of Gaia.

Balance Changes
  • Wrathful Endeavour's explosions now instantly kill enemies.
  • Torpedo Shot's torpedoes now instantly kill enemies.
  • Hand of Mazu's travel distance before the bullet clones appear has been decreased.
    Pulsating Core's frequency of pulse bursts has been increased.

4 comments Read more

May 8

Small Bug Fixes!

This update includes a couple of small bug fixes pertaining to the most recent patch.

Patch Notes
Bug Fixes
  • Fixed a bug where the new Faceless characters were not showing up on the Leaderboard.
  • Fixed a bug where the statue in Level 6 would not activate correctly.
  • Fixed a bug where the Mosquitos in Raika's Rainforest would track player height regardless of how far away the player was.
  • Fixed a bug where the player would automatically exit a Boss Fight after choosing a Boss Blessing.
  • Fixed a bug where some Level 6 jump pads were not working correctly.

Added Content
  • Added an altar drone to all Boss Altars.
  • Added unlock-able Faceless one statues to the Red Portal Boss Fights.

Balance Changes
  • The cost of Unstable Concoction has been increased from 10 souls to 20 souls.
  • The cost of Blood Tithe has been decreased from 15 souls to 10 souls.
  • The cost of Hand of Mazu has been decreased to from 15 to 10 souls.

0 comments Read more
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About This Game

Polygod is a rogue-like, randomly generated FPS where you are an assassin known only as "Faceless the Blessed". You must battle the minions of malignant Gods and their Holy Champions in an epic event known as the Trial of the Gods. Each level is randomly generated and features successive Altars of Worship where you exchange your Souls for Blessings (which are like power ups). Blessings combine and stack to create unique effects which will help you survive the brutal challenges in your quest to attain Godhood. In the PolyGod universe, death is necessarily permanent but with each new game comes a unique first-time experience. The art style is inspired by the meta-physical surrealist artist Giorgio de Chirico who is famously revered for his eerie mood and strange artificiality of cityscapes.

Polygod also features Arena Shooter multi-player with randomly generated maps and a variety of planned game modes. Currently in Early Access, players can play free for all matches on randomly generated maps where the first person to a set number of kills is the victor. Future planned game modes include team death-match and a variation of capture the flag, involving altars and blessings.

  • Randomly generated levels
  • 5 Unique enemies per level with unique designs and behaviours
  • Rogue-like permanent death
  • 75 Unique blessings that combine and stack to create thousands of unique effects
  • Randomly generated multiplayer maps for versus combat
  • 5 Epic boss fights!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7/8/10
    • Processor: 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0c
    • Storage: 1 GB available space
    • OS: Windows 7/8/10
    • Processor: 2.8 Ghz Dual core
    • Memory: 4 GB RAM
    • Graphics: 2 GB
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: 10.5+
    • Processor: 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: 1 GB
    • Storage: 2 GB available space
    • OS: 10.10
    • Processor: 2.8 Ghz Dual core
    • Memory: 4 GB RAM
    • Graphics: 2 GB
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: Steam OS
    • Processor: 2.4 Ghz
    • Memory: 2 GB RAM
    • Graphics: 1 GB
    • Storage: 2 GB available space
    • OS: Steam OS
    • Processor: 2.8 Ghz Dual core
    • Memory: 4 GB RAM
    • Graphics: 2 GB
    • Storage: 2 GB available space
Customer reviews Learn More
Positive (24 reviews)
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