Soulblight is a dark, top­down roguelike built around the literal meaning of RPG. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.
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Release Date: TBA

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June 23

Distance control in Soulblight combat

This week I would like to talk in more detail how we build Soulblight tactical combat around distance control :) So each character during the fight is surrounded by the circle which represent its position on the battlefield. By pressing the right button you can light up a frontal part of it and activate what we call the grip. When the grip touches another circle the characters become engaged to represent the clinch combat. This maneuver besides linking the characters together also forces them to use a secondary attack

Depending on the weapon this attack might be less or more powerful than the main one. The wielder of the more cumbersome weapon now will be forced to find a way to disengage. The easiest way to do it is by performing a special slam action. He need to be careful though this maneuver burns through a lot of stamina.

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June 17

Soulblight at it's beginnings

Today I have something special for you :D I was browsing through my hard drive and found some of the first screen I ever took from the Soulblight. Well actually back then it didn't even have a title yet. Heheehe :) thous were the days...

I referred to it as "The Hero Project" because defining the personality of the main character was something I was going for from the very start. And here's one of the new screens so you can see the difference :)

We've come a long way with our project since its beginning :) don't you think?

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Reviews

“It was one of the few times where I felt I was truly “role-playing” a character and not just doing things for the possible reward. It was freeing in a way”
MMORPG

“It is honestly AMAZING, worth checking out and I can’t wait to see how it will shape in the feature. If you want to support a game with a great potential well…this is the one!”
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About This Game

On the face of this wretched world there is a gaping wound. The Sanctuary, once glorious, now forsaken, hides secrets of forgotten machinery. Magical matter is born there when space­time ripples and loses its meaning... and at the heart of it all is an anomaly. A tree shrouded in a mystical liquid, luring those brave enough with its promises of greatness. Do you dare seek its power? Do you wish to drink from the Soulblight?

Gameplay

Soulblight is a dark, top­down roguelike built around the literal meaning of RPG. Instead of XP grinding, it introduces a unique Taint System. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.

Features

  • A unique Taint System designed to encourage role playing
  • Tons of weapons, armor, and utility items
  • Dynamic and tactical combat build around stamina management and distance control
  • Optional stealth approach that complements fighting
  • Randomly generated, visually breathtaking levels
  • High difficulty level emphasized by permadeath mechanics
  • Gameplay­-driven narrative

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Open GL 3.2+ Compliant
    • Storage: 2 GB available space
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