A dungeon crawling RPG to learn Japanese vocabulary.
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Release Date: Sep 20, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The reason why we are applying for Early Access is to have the community participate in the game's development. We believe the final product will be superior with constant feedback during development as opposed to future players being presented with a final product they didn't have a word to say on. As financial supporters, individuals should have the right to provide feedback in order to better tailor to their needs.”

Approximately how long will this game be in Early Access?

“It's hard to say. For as short a time as possible. Game development is very difficult to set in stone as far as schedules go, which is why games often end up being delayed. The more feedback we get, the faster the game will be developed. It's all about establishing a constructive collaboration between the development team and the community.”

How is the full version planned to differ from the Early Access version?

“The full version will include character progression, currency, crafting and shopping. We also plan to add more enemies, dungeon settings (and sizes), abilities and Kanji vocabulary cards.

We are also going to release versions for OS X and Linux once we can get the game running reliably on those operating systems.”

What is the current state of the Early Access version?

“The current build has a training mode, as well as a randomly generated dungeon to explore.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“By carefully reviewing feedback provided by the community. Our objective is to establish a dialogue with the community in order to make the game the best it can be. The objective is to setup a feedback system to make the whole process work as efficiently as possible.”
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Buy Super Toaster X: Learn Japanese RPG

 

Recent updates View all (13)

May 31

Super Toaster X version 0.60 on latest branch

This update reworks how the Japanese characters are displayed ingame. This change allows us a lot more flexibility in how we display the characters, opens up the door for adding in new fonts quickly and easily, and will reduce the size of future updates which introduce a lot of new cards.

0.60 also adds in an options menu; with the option to select whether to include the Furigana with the Kanji when displaying them on a card.

We had intended to also rework how we display text, at least on the cards, to allow the readings to be displayed as Hiragana and Katakana instead of Romanji, but we lost about a week's worth of work due to hardware issues, so that will have to wait until 0.61.
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May 6

Super Toaster 0.059 on testing branch

We've just uploaded a new build to our testing branch. This build adds in the new skill tree, which allows Pan to use the points obtained from mastering cards to become stronger.

New players (or players using the revert saves option) will start with at least 2 mastery points so they can obtain the Kung Punch move. Training with Sensei will allow you to obtain mastery points using the Hiragana character set.

Upcoming features include:
  • Display settings for vocabulary during combat. Swtich between Romanji (english) and Hiragana/Katakana readings, and enable or disable furigana (the characters above the Kanji which tell you how it is read).
  • Katakana, Kanji and unmastered card training modes with Sensei.
  • Story mode
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About This Game

A Toasterific Adventure:

Finally fulfill your lifelong dream of taking the role of Pan, a sentient japanophile slice of bread and full time bounty hunter. Chase down the most dangerous cybercriminals in a destructive toaster power armor and become the richest (and only) living bread that ever existed.

The Game Features:

Super Toaster X is a roleplaying game which objective is to learn Japanese vocabulary while having fun. The goal is to have dynamic, interactive combat inspired by the Super Mario RPG by Nintendo mixed in with the exploration of the Darkest Dungeon by Red Hook Studios.

It features:
*Randomly generated dungeons

*A unique character progression system based on mastering Japanese vocabulary

*Strategic battles where your survival depends on correctly guessing vocabulary cards.

*Dozens of offensive and defensive abilities each with their own, unique features and effects

*Dozens of various foes with their own strategies and abilities

*A vocabulary card collecting aspect (gotta catch them all!)

A Playable Build

There are currently a few prototypes floating around the web but we're currently working on polishing our newest build for Greenlight. Keep your eyes peeled!

System Requirements

    Minimum:
    • OS: Windows
    • Processor: 500 MHz CPU
    • Memory: 200 MB RAM
    • Graphics: DirectX 9 compatible graphics card
    • Storage: 500 MB available space
    Recommended:
    • OS: Windows
    • Processor: 750 MHz CPU
    • Memory: 500 MB RAM
    • Graphics: DirectX 9 compatible graphics card
    • Storage: 500 MB available space
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