For The King is a strategic RPG that blends tabletop and roguelike elements in a challenging adventure that spans the realms. Set off on a single player experience or play cooperatively both online and locally. Every play through offers new challenges, opportunities, and rewards.
Recent Reviews:
Very Positive (181) - 91% of the 181 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,866) - 86% of the 1,866 user reviews for this game are positive.
Release Date:
Feb 28, 2017
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“For the King has been in development for over 2 years during which time we’ve had a successful Kickstarter campaign along with an extended closed beta for our backers. This has produced a fun game with a high degree of variety, polish, and stability. We now feel that the game is ready to be played by the public, especially those willing to help shape the game through their feedback and suggestions. If you’re willing to put up with the occasional bug or balancing issue in trade for being a part of the development process, then Early Access is for you. If you would prefer a perfectly balanced bug free experience then we suggest waiting until the final version.”

Approximately how long will this game be in Early Access?

“The goal is to be in Early Access for roughly 6 months (give or take a few months). The length of time will largely depend on community feedback and requested features.”

How is the full version planned to differ from the Early Access version?

“The full version will add support for a balanced 2 player adventure (currently only the single player and 3 player coop adventures have been balanced). New loot and equipment, including the majority of Kickstarter Backer items will be slowly introduced throughout Early Access. The final version will also contain the Frost Realm and Jungle Realm, along with new enemies and encounters. We’ll also be unlocking several Points of Interest like the Warrior’s Arena, The Mage Dungeon, The Water Temple, and more.
In addition, we'll also be adding support for Steam Trading Cards, Steam Achievements, Cloud Saves and language support for French, Spanish, German, Italian, and possibly Russian.”

What is the current state of the Early Access version?

“The core adventure is complete from beginning to end and the first couple Acts have received significant polish and balancing. Currently only the single player and 3 player coop adventures have been tuned. All cooperative modes can be played both locally and online. There are still some rough edges which we’ll be polishing based on your feedback and we’ll be adding new content up to and beyond our full release. The Lore Store (which contains persistent unlockables) is functioning but will grow significantly in size prior to full release.”

Will the game be priced differently during and after Early Access?

“The game will be full price after Early Access so gather your party and take advantage of our EARLY ACCESS DISCOUNT!

How are you planning on involving the Community in your development process?

“IronOak Games has been working with it’s community since we Kickstarted For The King over a year and a half ago. We value feedback and suggestions more than anything else and will be in constant communication with players on our forums, on the discussion boards and various other outlets. We’ve already implemented many great ideas from our backers and can’t wait to hear more from our extended family. You might even have an adventure or two together with us online!”
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Recent updates View all (34)

December 1

New XBRANCH Available - 2 Character mode

"One player, two player, red player, blue player!"

Yes, that's right JoePlayer!. You called for it, and now is your chance to try it out on the Experimental XBRANCH: two character mode is playable! Both in single player, and co-op.

Experimental means Experimental

Making this change to a game that's been designed around three characters since it's inception has been a major challenge for balancing, and bugs. You may notice balance problems, and some functional issues. Continue to report the bugs from the in game bug reporting tool. For balance issues: take to the discussion forums to summarize.

"Ok, enough disclaimer... How has the game changed?"

You might think that simply letting only two characters into the game was the only change we had to make... This cannot be farther from the truth.

You have to consider that each round is now 2 turns instead 3. This means time passes faster, and you have to traverse the same distances in fewer rounds. Chaos encroaches sooner as a result. We've also had to address issues around combat - especially in dungeons - where we limit the battles to two enemies instead of three.

All in all, we've worked hard to make sure it's working, so we look forward to seeing your feedback in the Discussion Forums on your attempts at playing. Be sure to share with us all about your successes and failures.

"Ok got it... Sharing is caring... what else?"

Of course there's more

We’ve added DISCORD GAME INVITE support. You can now use Discord’s Game Invite Party Up system!
After you’ve created your game, open discord and use the invite to game option. You can even do this right in the Looking for Party channel on discord to invite the public!




In additional to enabling two character mode: we have a large number of bug fixes, and other features. I won't go in to total detail on everything until we push the XBRANCH to main, but I'll list some key points.

Key changes/fixes

General game changes
  • 20 new overworld encounters
  • More time between chaos on Journeyman in story mode. This should help get more people in to Journeyman!
  • Side quest limit of 3 has been LIFTED. You can now take as many as you can handle
  • Side quests are no longer purged in story mode after you complete a realm dungeon. Instead: each side quest simply expires after a generous 20 rounds
  • New low level enemies
  • Re-balance of higher level enemies
  • Total refactoring of loot distribution
  • Acid attacks: Destroys equipped items over time instead of instantly
  • Entangle: Halts player on timeline, cannot be block with stun immunity
  • Dispel: Removes all buffs on target
  • Protect: Completely absorbs next attack

Dungeon Crawl
  • Lore! You can now get Lore in Dungeon Crawl mode!
  • Difficulties are selectable
  • There are now 5 dungeons spread over the 7 realms. Still only a maximum of one main dungeon per realm
  • Town quests, and markets now refresh as the players level up, rather than each night.
  • Chaos reduction quests now exist in half the towns on the map
  • Similar to Story Mode: 1 sidequest per town can be taken


Get the XBRANCH
To get the XBRANCH: use the Betas tab in the Game Properties window

Happy Weekend!
19 comments Read more

November 10

Hotfix 1.1.32

Hello everyone!

We have two small fixes to announce.

Fixes
  • Fixed Party Heal game hang when playing online
  • Fixed Taunting turn skip when playing online

Again, thanks to everyone for submitting bug reports!
8 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

Early Access is Now Live

Adventure Awaits! For The King is now available for Early Access. Check back often for updates, new content, and other related news. Please visit the Official Forums for more details on build notes, feedback, tips and tactics. Happy Adventuring!

About This Game

The King is dead, murdered by an unknown assailant. Now the once peaceful kingdom of Fahrul is in chaos.

With nowhere left to turn and stretched beyond her means, the queen has put out a desperate plea to the citizens of the land to rise up and help stem the tide of impending doom. Set off with your make-shift party, either single player, local, or online co-op. Choose to split your party up and cover more ground, or stick together for protection. A sound strategy can mean the difference between life and death.

For The King is a challenging blend of Strategy, JRPG Combat, and Roguelike elements. Each play through is made unique with procedural maps, quests, and events. Brave the relentless elements, fight the wicked creatures, sail the seas and delve into the dark underworld. None before you have returned from their journey. Will you be the one to put an end to the Chaos?

Fight and die as a party in fast paced and brutal turn-based combat using a unique slot system for attacks and special abilities. Find and gather herbs for your trusty pipe to heal your wounds and cure your maladies. Set up safe camps or brave the horrors that nightfall brings.

Just remember adventurer, you do this not for the riches or fame but for your village, for your realm, For The King!

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: 1.4 GHZ dual core CPU
    • Memory: 4 GB RAM
    • Graphics: 256 MB GeForce 8800, Radeon 3850, or Intel HD 3000
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7, 8, or 10
    • Processor: 2 GHZ quad core CPU
    • Memory: 8 GB RAM
    • Graphics: 1 GB
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OS X
    • Processor: 1.4 GHZ dual core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB Discrete GPU
    • Storage: 2 GB available space
    Recommended:
    • OS: Mac OS X
    • Processor: 2 GHZ quad core CPU
    • Memory: 8 GB RAM
    • Graphics: 1 GB Discrete GPU
    • Storage: 2 GB available space
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