Hardware Engineering is a simplified digital circuit design (currently online) game presenting an opportunity to dive into digital engineering with ease. Learn with tutorials and enjoy yourself with challenging designs, sandbox or competitive.
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褒貶不一 (197) - 197 篇使用者評論中有 45% 給予此遊戲好評。
發行日期:
2016 年 9 月 28 日
開發人員:
發行商:
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備註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「A large set of levels accompanied by many detailed tutorials has been written. We would now like to hear your feedback, fix bugs that might arise and prepare ground for modders.」

這款遊戲的搶先體驗時間大約會持續多久?

「The game is finished. We are now doing the final polishing and expect it to be released in just a few months.」

正式版預計會與搶先體驗版有何不同?

「The full version will feature an intuitive and configurable user interface along with modder tools to create new levels and define new components.

New programming levels will be added as well.」

搶先體驗版目前的開發進度如何?

「The game is finished. We now need to collect user data and make it run smoothly on every machine.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「No, we do not expect any significant price changes.」

在開發過程中,您打算如何與社群互動?

「The community will see our every step. There has already been some fantastic feedback in Community Discussions.」
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Hardware Enginnering is a simplified digital circuit design game presenting an opportunity to dive into digital engineering with ease. The game goes from the basic logic components to those of a great complexity, so that the expertise of player who has gone through the whole game is comparable with first college levels, and yet the game requires no previous knowledge of electronic design or programming.

Every new theoretical idea is first presented to you in a tutorial and subsequently practised in the near workspace. The outputs of your design efforts are tested through a list of tasks, so that there are practically infinitely-many ways to reach the next level, although some are more optimized than others. However, the more ingenuous designs begin to be an absolute necessity when you move further in the game.

There are four game modes featured.
Slow-paced Tutorial and Design modes allow you to design each component they further use from the basic logic. A set of 25 (+hidden) achievements then makes your progress visible to others.

Sandbox mode gives you all components available in game with infinite workspace to create, test, debug and save whatever you want for further use or publication, and even when you run out of challenges there, there is the option of competing with other players (currently in Alpha test phase).

All game's components, levels and tasks are stored in a readable format to be easy to edit or create. Scripting of new components, writing new levels and tutorials as well as tests is possible using respective editors included in the game.

Please note that the game is in Alpha and ONLINE ONLY.
The original though was that the game would be available on all kind of devices (in various versions), and not all of them (e. g. tablets or smartphones) could bear the complexity of simulation or some other aspects of gameplay (e. g. compilation). It was a design choice made early in the development process and is currently not revertable. We are, however, planning to rewrite the code for the release from the Alpha stage.

系統需求

    最低配備:
    • 作業系統 *: Windows 7 (SP1) with .NET 4.0 and Windows Media Player
    • 處理器: Intel Core 2 Duo E4500 or Equivalent
    • 記憶體: 1 GB 記憶體
    • 顯示卡: Intel HD Graphics or Better
    • DirectX: 版本:11
    • 儲存空間: 250 MB 可用空間
    • 音效卡: Optional
    • 備註: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played
    建議配備:
    • 作業系統: Window 10 with .NET 4.5 and Windows Media Player
    • 處理器: Intel Core i3+
    • 記憶體: 2 GB 記憶體
    • 顯示卡: Dedicated
    • DirectX: 版本:11
    • 儲存空間: 250 MB 可用空間
    • 音效卡: Optional
    • 備註: The game is ONLINE ONLY, and therefore requires a stable internet connection and WMP in order to be played
* 自 2024 年 1 月 1 日(PT)起,Steam 用戶端僅支援 Windows 10 及更新版本。

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