Ozapell Basic is a hobbyist programming language simple enough for new programmers -- while powerful enough to develop playable retro 1980s games.
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Release Date:
Oct 23, 2017

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December 26, 2017

Second Keyboard Layout

Version 1.1A now offers a second keyboard layout. If you are using a non-US keyboard, you might try this second layout for better compatibility.

Type "KEY 2" when you start Ozapell Basic to switch over to the second keyboard layout. Type "KEY 1" to switch back to the default layout.

We hope this helps!
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December 3, 2017

Version 1.1

The latest version adds Graphics Mode 3 (beta). While Graphics Mode 1 has a resolution of 320x180, the new mode provides a resolution of 1280x720. All subroutines except SCREENSAVE and SCREENRESTORE support this new mode.

Pressing ALT + ENTER will now toggle between fullscreen and windowed mode. However, windowed mode is currently EXTREMELY slow. It will be unusable except on the fastest PCs.

Please report any bugs you discover to the Steam discussion forum and we'll address them as soon as possible.

Have fun!
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About This Software

Ozapell Basic is a hobbyist programming language simple enough for new programmers -- while powerful enough to develop playable retro 1980s games.

The graphics environment and interface are loosely based on early 1980s color home computers.

The programming language is heavily inspired by modern languages (especially C and javaScript) while using BASIC keywords for simplicity.

The supplied library provides enough functionality to create simple games and audio-visual demonstrations.

Ozapell Basic was designed to be as simple as possible while providing a variety of features. It could be fun for someone who wants to program or make retro 1980s style games but doesn't want to learn a complicated modern language.

Special features include:
Steady 60fps performance
Create executables for distribution
Support for modern (CD quality) wave audio sound
Alternate freely between line editor and fullscreen editor or use an external text editor
Built-in speed limiter -- programs will run at same speed on fast or Minimum Specification systems or turn off the speed limiter for full processing speed
Secured to prevent access to other folders and files
Fullscreen and Widescreen
24-bit color
Collision detection for sprites
Partial mouse support for receiving clicks from left, right and middle mouse buttons
Source code is (mostly) compiled to memory before starting instead of interpreting the source code during execution

System Requirements

    • OS: Windows 7/8/10
    • Processor: 2.6 GHz
    • Memory: 2 GB RAM
    • Graphics: Video Card and Display must support 1280x720 at 60Hz (fullscreen only)
    • DirectX: Version 9.0c
    • Storage: 16 MB available space
    • Sound Card: DirectSound compatible sound card
    • Additional Notes: Desktop, laptop or tablet with physical keyboard
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