Ozapell Basic is a hobbyist programming language simple enough for new programmers -- while powerful enough to develop playable retro 1980s games.
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Release Date:
Oct 23, 2017
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Recent updates View all (30)

February 10

Shortcut for ARRAYINDEX

Version 1.1C adds a new shortcut for ARRAYINDEX.

Previously, random accessing the first entry in MYARRAY would require these lines of code:

ARRAY=MYARRAY
INDEX=0
ARRAYINDEX
MYARRAY="FIRST ENTRY"

With the shortcut, only these lines of code are required:

MYARRAY[0]
MYARRAY="FIRST ENTRY"

Have fun!
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February 1

Number Pad Support

Version 1.1B adds support for the number pad. Numbers can be entered anywhere while NUMLOCK is on. The arrow keys, PGUP/PGDN, DEL, HOME and END will only be useful in the fullscreen editor (type "EDIT" to use) or in user created programs.
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About This Software

Ozapell Basic is a hobbyist programming language simple enough for new programmers -- while powerful enough to develop playable retro 1980s games.

The graphics environment and interface are loosely based on early 1980s color home computers.

The programming language is heavily inspired by modern languages (especially C and javaScript) while using BASIC keywords for simplicity.

The supplied library provides enough functionality to create simple games and audio-visual demonstrations.

Ozapell Basic was designed to be as simple as possible while providing a variety of features. It could be fun for someone who wants to program or make retro 1980s style games but doesn't want to learn a complicated modern language.

Special features include:
Steady 60fps performance
Create executables for distribution
Support for modern (CD quality) wave audio sound
Alternate freely between line editor and fullscreen editor or use an external text editor
Built-in speed limiter -- programs will run at same speed on fast or Minimum Specification systems or turn off the speed limiter for full processing speed
Secured to prevent access to other folders and files
Fullscreen and Widescreen
24-bit color
Collision detection for sprites
Partial mouse support for receiving clicks from left, right and middle mouse buttons
Source code is (mostly) compiled to memory before starting instead of interpreting the source code during execution

System Requirements

    Minimum:
    • OS: Windows 7/8/10
    • Processor: 2.6 GHz
    • Memory: 2 GB RAM
    • Graphics: Video Card and Display must support 1280x720 at 60Hz (fullscreen only)
    • DirectX: Version 9.0c
    • Storage: 16 MB available space
    • Sound Card: DirectSound compatible sound card
    • Additional Notes: Desktop, laptop or tablet with physical keyboard

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