See a world from a new perspective in this animal-ear themed constructive action RPG!
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Release Date: Jun 9, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Involving feedback from fans early in development even before this title was Greenlit has proven Early Access will greatly improve this game.”

Approximately how long will this game be in Early Access?

“This game will be in Early Access until the main storyline and mod support for exploration mode have been completed. This may take approximately 1 to 2 years after this game is initially released on Early Access.”

How is the full version planned to differ from the Early Access version?

“The main measure of completeness for this game's development will be the main storyline. Therefore, the final release will have a completed storyline. Important to single and multi player exploration mode is the mod support. The final version will also have more options for customizing your character, more locations, more side quests, etc.”

What is the current state of the Early Access version?

“This game will release in Early Access with the storyline completed up to the first dungeon. Many of the anticipated features such as multiplayer and crafting options have already been implemented, but are in need of valuable feedback.”

Will the game be priced differently during and after Early Access?

“Pricing will remain consistent in both Early Access and the final release.”

How are you planning on involving the Community in your development process?

“Beyond the typical influence from user testing and feedback on features, there are many opportunities to include content inspired by fan demand (character customization options, equipment, clothes, side characters, etc.).”
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Recent updates View all (2)

June 23

First Early Access Update (Includes improved controller support!)

The first Early Access update (Rev. 40) is here! Quite a few fixes and adjustments are included. Along with them is improved support for controllers. There's the beginnings of stats and achievements and various things to grow. For the world generator, more was added and you'll now earn EXP for clearing out points of interest. Lastly, a handful of adjustments were made to make the interface easier to read in terms of actions you can take with props and when crafting something results in a bundle of items instead of just one.

- [NEW] You will now gain some EXP every time you clear an area like an altar or a cave - [NEW] Added more to the world generator, especially for the volcano map - [NEW] Grass blocks will now grow onto adjacent dirt blocks over time - [NEW] Added the Ascor Fruit that you can also grow, but heals your EP instead of your HP - [NEW] Added the Toma Fruit you can find, trade for seeds with NPCs, plant and grow (requires water to be next to the plant) - [NEW] Can now collect saplings from trees and plant them for more trees (they won't grow if you're too close to them, however) - [NEW] Added an achievement for defeating the thermophile in single player mode - [NEW] Started steam stats by adding a few miscellaneous stats - [NEW] Added a new music track that plays during the daytime on a map 20 units in size or larger - [NEW] Added the Bronze Axe as an upgraded axe - [NEW] Added the Spark orb giving you lightning attacks with spears, bows, and hammers - [NEW] Redid the control config menu and controller support to work a lot better (properly functioning d-pads, etc.) - [ART] Edited dog's dialog (Changed parts I didn't feel were quite in character and made the whole scene easier to follow) - [ART] Edited Kati's dialog (Needed to show creature attacks are so frequent they're a chore to Kati) - [QOL] You're now shown more info and it's more obvious when a particular recipe will give you multiple of an item at once (bundles) - [QOL] Item stats are now simply displayed instead of projecting what changes, for this particular game it was getting dizzying - [QOL] Made the crafting menu easier to see if opened outside the menu (K key or at a station) - [QOL] Improved the readability of the interaction prompt (it no longer only says "check" for all props) - [QOL] Made the prompt to check (showing you what key you currently have set to examine) more noticeable - [QOL] Can now switch weapons and tools using the mouse wheel - [QOL] You can now craft things that require only your hands at any station without having to close the menu and reopen - [FIX] Fullscreen under Windows was changed to be full window mode, should be more stable now - [FIX] Fixed the ability for enemies to see you, they were seeing you through walls in some situations - [FIX] Characters and enemies should stop jumping so much in water now, was getting annoying - [FIX] Fixed prompt text being drawn over prompt text in the knowledge menu when you don't have any tablets/etc. - [FIX] Improved the code around where the inventory is opened during multiplayer to prevent crashing - [FIX] Fixed an occasional bug that was causing you to spend double EP in single player - [FIX] Re-adjusted how the various forms of special attacks (from orbs) calculate their damage - [FIX] The value for current ether damage (shown above your regular damage) was fixed to be more accurate - [FIX] Fixed the world generator as it was placing the ending exit to the volcano too high to reach - [FIX] Can now interact with props (doors, etc.) while standing on a ramp - [FIX] Fixed the bug in multiplayer where players weren't actually spending EP or ammo serverside - [FIX] Fixed a bug where doing more damage to a block than HP it has left wrap-around and gave it 200+ HP - [FIX] Various small fixes

3 comments Read more

June 9

LandTraveller has been released into Early Access

After many years, LandTraveller has finally made it into Early Access!

This began as an idea back in the summer of 2012 and has been through three prototypes over the years before arriving at this final version. A lot of you had followed along the way, supporting the game with feedback and showing your friends.

Being an Early Access title, this is still just the beginning. Bring your friends along and let's see where the game will take us!

You can view the store page here:
http://store.steampowered.com/app/522130/LandTraveller/

3 comments Read more
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About This Game

Become a kemonomimi and thrive in this action RPG! See a constructive world from a new perspective. Customize, battle, and grow with deep action RPG elements. Play through a story or explore with friends. Search for lost knowledge and rare material to craft powerful equipment. Challenge the powerful enemies waiting for you deep inside the dungeons. Invite NPC citizens to join your cave or village. Discover your inner beast and realize your full potential!

LandTraveller is a hybrid between a traditional action RPG and a modern indie sandbox combining interesting randomized environments with hand crafted world building. With different modes of play and online multiplayer, there's lots to explore.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 8.1 (64-bit), Windows 10 (64-bit)
    • Processor: Dual Core / 64-bit / 2.5Ghz or better
    • Memory: 2 GB RAM
    • Graphics: 128MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    • Additional Notes: May not work with some Intel HD graphics cards
    Recommended:
    • OS: Windows 7 (64-bit), Windows 8 (64-bit), Windows 8.1 (64-bit), Windows 10 (64-bit)
    • Processor: Quad Core / 64-bit / 3.2Ghz or better
    • Memory: 4 GB RAM
    • Graphics: 256MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: May not work with some Intel HD graphics cards
    Minimum:
    • OS: Mac OS X 10.7 Lion, OS X 10.8 Mountain Lion, OS X 10.9 Mavericks, OS X 10.10 Yosemite, OS X 10.11 El Capitan, macOS 10.12 Sierra
    • Processor: Intel Core 2 Duo P7450 or better
    • Memory: 2 GB RAM
    • Graphics: 128MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    Recommended:
    • OS: Mac OS X 10.7 Lion, OS X 10.8 Mountain Lion, OS X 10.9 Mavericks, OS X 10.10 Yosemite, OS X 10.11 El Capitan, macOS 10.12 Sierra
    • Processor: Intel Core i7-7500U or better
    • Memory: 4 GB RAM
    • Graphics: 256MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    Minimum:
    • OS: SteamOS, Debian 8 Jessie (64-bit)
    • Processor: Dual Core / 64-bit / 2.5Ghz or better
    • Memory: 2 GB RAM
    • Graphics: 128MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    Recommended:
    • OS: SteamOS, Debian 8 Jessie (64-bit)
    • Processor: Quad Core / 64-bit / 3.2Ghz or better
    • Memory: 4 GB RAM
    • Graphics: 256MB Video Memory
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
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