Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!
User reviews:
Recent:
Mostly Positive (59 reviews) - 79% of the 59 user reviews in the last 30 days are positive.
Overall:
Very Positive (547 reviews) - 84% of the 547 user reviews for this game are positive.
Release Date: Nov 3, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Another Brick in the Mall is meant to be a complex simulation and as such, could go in a number of (possibly conflicting) directions.
The community feedback will help make important design decisions such as going for automation versus micromanagement, and organize priorities such as polishing current features versus adding new ones.”

Approximately how long will this game be in Early Access?

“A rough estimate is 12 months, although it is not written in stone.”

How is the full version planned to differ from the Early Access version?

“Here are some ideas that are considered or currently in development:

  • Shoplifting and security
  • Buses
  • More business types
  • Seasonal and random events
  • Custom starting conditions and difficulty
  • Music and improved sound design
  • Improved UI and quality of life
  • Achievements

While some of these are already being worked on, you should only buy the game if you want to play it as it exists now, not based on what it might some day become. Read the 'About this game' section below for a list of current features.”

What is the current state of the Early Access version?

“The game is fully playable and technically stable.

You should however be aware of the following:
The tutorial is minimal and it helps to be familiar with games with a similar building and zoning mechanism (Prison Architect, RimWorld).
There is no music and sound effects are minimal.
Although everything will be done to avoid this, updates could make old saved games obsolete.

Read the 'About this game' section below for a list of current features.”

Will the game be priced differently during and after Early Access?

“The price will most likely increase as new content and features are added. The lower early access price is intended to thank early adopters for their support.”

How are you planning on involving the Community in your development process?

“Feedback and suggestions from early adopters will be gathered from the Steam discussion boards and the game's subreddit (http://www.reddit.com/r/anotherbrickinthemall) and will help determine when and how new features and content are implemented.”
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Buy Another Brick in the Mall

 

Recent updates View all (14)

June 22

Update 0.4.0 released



The game is now ready for localization and community translations via the Steam Workshop.

German, French and Russian translations are already available, with hopefully much more to come. You can browse for translations on the Workshop:
http://steamcommunity.com/workshop/browse/?appid=521150

If you want to help translate the game to your language, please follow the instructions in this thread:

http://steamcommunity.com/workshop/discussions/18446744073709551615/1354868867731582930/?appid=521150

Not much new for English speakers this time, but now that that's done we can focus on the fun stuff :)

Patches Notes

0.4.0

  • Added: Language menu and Workshop translations.
  • Changed: removed the requirement to build 4x4 foundations at minimum.
  • Changed: pressing ESC from Manage mode now goes to Select mode instead of opening the game menu.

33 comments Read more

June 2

Update 0.3.2.1 released

Patches Notes

0.3.2

  • Added: Arcade Games (Arcade cabinets and pinball tables) are now functional and included in the customers' demands. They are independent from their location (do not contribute to a business's profit). You can see how much money they make by selecting them individually.
  • Added: Vending machines are now functional. Hungry customers will look for a nearby vending machine to have a quick snack. They will compete with restaurants for hungry customers, so you might want add some to alleviate the pressure on overcrowded restaurants. Just like arcade games, you can see how much money they make by selecting them individually.
  • Added: ATMs are now functional. Customers will randomly look for a nearby ATM to withdraw cash and shop some more (they are not needed until you have multiple businesses).
  • Changed: you can now rotate the following objects: fast food cooking range, arcade cabinet, pinball table, vending machine, ATM, trash can.
  • Changed: Bus transport is now split into 4 research projects, each allowing the construction of 10 bus stops.
  • Changed: improved parking selection logic.
  • Changed: delivery guys are now much less likely to deliver stock far away from their loading zone.
  • Changed: the research time for many early projects has been reduced.
  • Changed: garbage trucks will now pick up a limited number of bags per stop, to avoid blocking traffic. It is still recommended to build your garbage pickup zones in dead ends to avoid this problem.
  • Changed: tooltips for the build objects and assign zone lists no longer hide the rest of the list.
  • Fixed: cars that were stuck after removing their parking place.
  • Fixed: peeps that were stuck due to earlier bugs.
  • Fixed: work stations that were wrongly flagged as occupied.
  • Fixed: a rare freeze possibility.

0.3.2.1
  • Fixed: research projects not completing properly.
  • Fixed: speed hotkeys not reflected on buttons.

0.3.1
  • Fixed: traffic freeze when the max number of actors is reached.
  • Changed: raised the max number of actors from 4096 to 8192.
  • Fixed: ability to build walls over objects.
  • Fixed: staff stuck in traffic when their work area doesn't include an empty tile.
  • Fixed: office desks access (fixes office workers going home immediately).
  • Fixed: cooks not showing up for work in a variety of situations.
  • Fixed: the wrong main product category displayed on stores' manage menu.
  • Fixed: minor glitches and typos.

0.3.1.1
  • Changed: by default pathfinding requests are now flushed as much as possible to avoid peeps freezing while waiting for their path. This results in a more stable simulation and a less stable framerate, especially on fast forward. You can switch back to the old system in the game options, which is recommended if you are recording or streaming the game.
  • Changed: staff now has priority over customers in the pathfinding queue.
  • Fixed: impulse purchases are now properly triggered regardless of the direction the customer is going.
  • Fixed: a rare crash possibility.
  • Fixed: pressing space on the rename menu pausing/unpausing the game..

15 comments Read more
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About This Game

Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!



  • Design and build your center from the ground up. You are responsible for every road, parking, wall, floor tile, door, shelf, plant, you name it. Arrange them optimally, or to your liking, and create a unique shopping empire.
  • Thousands of characters and vehicles are simulated on screen, for that ant colony feel.
  • Hire your staff from a panel of applicants, making sure their skills match the job.
  • Deploy your workforce efficiently to keep the queues short, the shelves stocked and the floors clean.
  • Keep your customers happy and satisfied. Unsatisfied customers will not come back tomorrow and furious ones will make a stink and tarnish your reputation.
  • Adjust your profit margin on staple goods to attract more customers and prey on their cravings and addictions to trigger impulse purchases.
  • Starting your venture with limited funds, responsible accounting is paramount to your success. Open your first business, turn a profit, take out loans and expand progressively.
  • Or play in sandbox mode and carelessly spend your infinite money: “This is your world.”

System Requirements

    Minimum:
    • OS: Windows 7 SP1/8.1/10
    • Processor: 4 threads capable CPU (Core i3 or equivalent) @ 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 640, GT 750M or equivalent with 2GB memory
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: 1280x720 display.
    Recommended:
    • OS: Windows 7 SP1/8.1/10
    • Processor: 4 cores CPU (Core i5 or equivalent) @ 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 or equivalent with 2GB memory
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: 1920x1080 display
Customer reviews Learn More
Recent:
Mostly Positive (59 reviews)
Overall:
Very Positive (547 reviews)
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