Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!
Recent Reviews:
Mostly Positive (24) - 70% of the 24 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (608) - 84% of the 608 user reviews for this game are positive.
Release Date:
Nov 3, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Another Brick in the Mall is meant to be a complex simulation and as such, could go in a number of (possibly conflicting) directions.
The community feedback will help make important design decisions such as going for automation versus micromanagement, and organize priorities such as polishing current features versus adding new ones.”

Approximately how long will this game be in Early Access?

“A rough estimate is 12 months, although it is not written in stone.”

How is the full version planned to differ from the Early Access version?

“Here are some ideas that are considered or currently in development:

  • Shoplifting and security
  • Buses
  • More business types
  • Seasonal and random events
  • Custom starting conditions and difficulty
  • Music and improved sound design
  • Improved UI and quality of life
  • Achievements

While some of these are already being worked on, you should only buy the game if you want to play it as it exists now, not based on what it might some day become. Read the 'About this game' section below for a list of current features.”

What is the current state of the Early Access version?

“The game is fully playable and technically stable.

You should however be aware of the following:
The tutorial is minimal and it helps to be familiar with games with a similar building and zoning mechanism (Prison Architect, RimWorld).
There is no music and sound effects are minimal.
Although everything will be done to avoid this, updates could make old saved games obsolete.

Read the 'About this game' section below for a list of current features.”

Will the game be priced differently during and after Early Access?

“The price will most likely increase as new content and features are added. The lower early access price is intended to thank early adopters for their support.”

How are you planning on involving the Community in your development process?

“Feedback and suggestions from early adopters will be gathered from the Steam discussion boards and the game's subreddit ( and will help determine when and how new features and content are implemented.”
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Buy Another Brick in the Mall


Recent updates View all (15)

August 4

Update released

Patches Notes

  • New business: Fine Dining Restaurant. Research the second Restaurant project to open your very own Michelin-star-worthy gourmet restaurant. Hire skilled cooks and enough waiters to ensure it runs smoothly. A cashier will act as a Maître d'hôtel to welcome guests and assign tables to them.
  • New job: Waiter.
  • New objects: Fine dining cooking range, Kitchen pass, Bench.
  • Added: You can now transfer staff from one business/job to another (in MANAGE mode, select an employee and click on the transfer button).
  • Added: You can now order builders to move objects (in SELECT mode, select an object and click on the move button).
  • Added: You can now order builders to remove objects in SELECT mode.
  • Changed: the build menu now uses buttons instead of a drop-down menu.
  • Changed: the max fast forward speed now goes up to x16.
  • Fixed: customers no longer try to access vending machines that are behind staff doors and get stuck.
  • Fixed: peeps that were stuck due to various earlier bugs.
  • Fixed: minor bugs and glitches.
  • Fixed: fine dining restaurant patrons no longer stand on their table.
  • Fixed: opening a fine dining restaurant properly completes the 'open a business' objective.
  • Fixed: fine dining restaurant cooks now keep a better track of pending orders.
  • Fixed: moving objects no longer costs the building price.
  • Fixed: filtering office workers and waiters on the manage staff menu now works properly.
  • Fixed: some missing and faulty strings in the localization xml.
  • Added: font support for Thai and Hebrew translations.
  • Changed: the maximum pathfinding threads has been raised to 32. However, in most cases, you shouldn't set it higher than the maximum threads supported by your processor minus 1 (the text will turn to red as a warning if you do this).
  • Added: a color legend for the Needs menu.
  • Changed: fine dining restaurant cannot be open longer than 23 hours a day.
  • Added: a new Bold default font (NotoSansUI-Bold.ttf) and a Latin/Hebrew font (SecularOne-Regular.ttf).

Translators can check the strings.xml changelog in this post:
15 comments Read more

June 22

Update 0.4.0 released

The game is now ready for localization and community translations via the Steam Workshop.

German, French and Russian translations are already available, with hopefully much more to come. You can browse for translations on the Workshop:

If you want to help translate the game to your language, please follow the instructions in this thread:

Not much new for English speakers this time, but now that that's done we can focus on the fun stuff :)

Patches Notes

  • Added: Language menu and Workshop translations.
  • Changed: removed the requirement to build 4x4 foundations at minimum.
  • Changed: pressing ESC from Manage mode now goes to Select mode instead of opening the game menu.
48 comments Read more
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Report bugs and leave feedback for this game on the discussion boards


About This Game

Design, build and manage a giant shopping center. Open shops, supermarkets, restaurants, movie theaters, bowling alleys and more. Hire and manage the best staff for the job and milk your customers for all they're worth!

  • Design and build your center from the ground up. You are responsible for every road, parking, wall, floor tile, door, shelf, plant, you name it. Arrange them optimally, or to your liking, and create a unique shopping empire.
  • Thousands of characters and vehicles are simulated on screen, for that ant colony feel.
  • Hire your staff from a panel of applicants, making sure their skills match the job.
  • Deploy your workforce efficiently to keep the queues short, the shelves stocked and the floors clean.
  • Keep your customers happy and satisfied. Unsatisfied customers will not come back tomorrow and furious ones will make a stink and tarnish your reputation.
  • Adjust your profit margin on staple goods to attract more customers and prey on their cravings and addictions to trigger impulse purchases.
  • Starting your venture with limited funds, responsible accounting is paramount to your success. Open your first business, turn a profit, take out loans and expand progressively.
  • Or play in sandbox mode and carelessly spend your infinite money: “This is your world.”

System Requirements

    • OS: Windows 7 SP1/8.1/10
    • Processor: 4 threads capable CPU (Core i3 or equivalent) @ 2.2GHz
    • Memory: 2 GB RAM
    • Graphics: GeForce GT 640, GT 750M or equivalent with 2GB memory
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: 1280x720 display.
    • OS: Windows 7 SP1/8.1/10
    • Processor: 4 cores CPU (Core i5 or equivalent) @ 2.7GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 750 or equivalent with 2GB memory
    • DirectX: Version 9.0c
    • Storage: 300 MB available space
    • Additional Notes: 1920x1080 display
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