Might & Magic® SHOWDOWN is a tactical PvP arena combat experience where you command a team of customisable miniature heroes and creatures to overcome your opponent by mixing strategic planning and real-time action in quick, bite-sized sessions.
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Data de lançamento: 19 Jan, 2017

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Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os desenvolvedores têm a dizer:

Porquê Acesso Antecipado?

“Our goal is to work with our community to develop the best game possible. Might & Magic® Showdown gameplay is an innovative mix of figurine painting, strategic planning and real-time action. With this early access, we want to give players the opportunity to get involved in the development process through feedbacks and suggestions. Basically, we want to polish and enrich the experience with you.”

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

“The Might & Magic® Showdown development team is a strong and flexible group open to any suggestion, but ultimately considering the game as ‘finished’ is a decision we would like to take with you, the players.
That said, we plan to have at least 2 months of early access to ensure enough time to balance and polish the experience. But in the case a fantastic suggestion arises which requires more time, we would consider supporting it and thus having a longer early access period.

Finally, stay tuned to the Steam forums as we will announce our plans there on a weekly basis.”

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

“The early access version of Might & Magic® Showdown is already a well-rounded package including figurine painting, a solo campaign, and a rich PvP mode. We will concentrate on balancing and polishing this experience first, but we are also fully open to add fresh content in the mix owing to your suggestions (New modes? More figurines? More solo missions? Etc.), but this is a decision we want to make with you once the Early Access started.”

Qual é o estado atual da versão de Acesso Antecipado?

“The game is already offering a lot of varied content. In terms of gameplay experience we offer the possibility to fully paint figurines through different modes, learn the game mechanics through a solo campaign consisting of 30 missions, collect up to 20 figurines and create different teams, and finally take on the other players in a solid PvP experience.

We know that those experiences are not fully polished and balanced yet, so we will seek your feedback to make them evolve.”

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

“Right now we have no plans to change the Might & Magic® Showdown price point during or after Early Access.”

Como estão a planear incluir a comunidade durante o desenvolvimento?

“We will be in constant dialogue with the community through the Might & Magic® Showdown Steam forums Every 2 weeks we plan on posting our current development plans in the forum based on your feedback, and every other week we will release a patch with notes associated.

So basically the community will be both able to suggest priorities, and challenge our answers on a weekly basis, so don’t hesitate!”
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Atualizações recentes Ver todas (29)

4 de Maio

Version Update Notes: 04/05/2017

Hey folks,

Here are the patch notes for today's latest update:

CRAG HACK THE BARBARIAN

  • Crag Hack’s campaign is now playable! The campaign consists of the following 5 challenging battles, where you are accompanied by creatures with their own behaviour.
  • DON’T MESS WITH THE ORCS!
  • Crag Hack (Playable Hero)
  • Assassin (Killer)
  • Inquisitor (Defender)
  • Titan (Destroyer)
  • Shantiri Golem (Killer)

  • THE ANCIENT MONOLITH
  • Crag Hack (Playable Hero)
  • Assassin (Killer)
  • Shantiri Golem (Killer)
  • Titan (Destroyer)
  • Sentinel (Defender)

  • CRYSTAL HUNTERS
  • Crag Hack (Playable Hero)
  • Assassin (Killer)
  • Shantiri Golem (Killer)
  • Titan (Destroyer)
  • Inquisitor (Defender)

  • SURVIVAL
  • Crag Hack (Playable Hero)
  • Crusher (Killer)
  • Shantiri Golem (Killer)
  • Brimstone (Destroyer)
  • Inquisitor (Defender)

  • SANDRO
  • Crag Hack (Playable Hero)
  • Shantiri Golem (Killer)
  • Storm Invoker (Killer)
  • Titan (Destroyer)
  • Shaman (Defender)






DARKNESS RISES
  • Sandro added as a playable hero. To purchase him, you must complete Crag Hack’s Campaign first.
  • Faceless and Vampire are also available in the shop upon completion of the Campaign.
  • The Darkness diorama will be unlocked when Sandro is purchased.

SANDRO – Unit Killer
Ability Details
Darkness Bolt Auto Attack - Cast: 0.5 sec – Cooldown: 2 sec - Range: 30
Inflicts [60] DARKNESS damage
Evasion Cast: Instant– Cooldown: 20 sec– Range: Self
Remove all NEGATIVE effects and Back dash, then vanishes in shadow during [8] seconds
Army of the Ghouls Cast: 2 sec – Cooldown: 20 sec – Range: 30
Curse the ground during [10] seconds (AOE Target). All enemies in the cursed zone receives [20] DARKNESS damage per second. Each [2] seconds, [2] Ghouls raise from the ground. Ghouls have [300] HP and live for [12] seconds. Ghouls inflicts REND (bleed)
Sacrifice Cast: 0.5 sec – Cooldown: 15 sec – Range: 30
Sacrifice all summons within the zone (AOE Target) . The total health remained of the summons are transform into a powerful Heal for all allies
Summon Cyclops Cast: 1 sec – Cooldown: 20 sec – Range: 30
Summons a Zombie Cyclops with [700] HP and lives for [12] seconds.
Insanity Cast: Instant – Cooldown: 30 sec – Range: 30
Fears the target during [6] seconds and inflicts CURSE at the target. The target receives [40] DARKNESS damage per second.
Dark Bound Cast: Instant – Cooldown: 30 sec – Range: Self
Inflicts [300] DARKNESS damage and silences the target for [6] seconds. If the target is bleeding, the DOT on the target is transferred into heal for the caster
Death's Breath Cast: 1 sec – Cooldown: 20 sec – Range: 30
Deals [100] DARKNESS damage on all allies within the zone (AOE Target). The total damage inflicted is transformed into Direct Damage for all enemies tabletop.

FACELESS – Unit Killer
Ability Details
Darkness Bolt Auto Attack - Cast: 0,5 sec – Cooldown: 2 sec. - Range: 30
Inflicts [40] DARKNESS damage
Shadow Strike Cast: 1 sec – Cooldown: [18] sec – Range: 30
Inflicts [300] DARKNESS damage, All heals that the target receives are blocked for [6] seconds
Mind Leash Cast: Instant – Cooldown: [22] sec – Range: 30
Inflicts [300] DARKNESS Mind Control the target who is forced to attack his allies for [12] seconds.
Dark Purge Cast: 1 sec – Cooldown: 18 sec – Range: 30
Inflicts [250] DARKNESS damage. And removes all positive buff from the target,
Summon Cyclops Cast: 1 sec – Cooldown: 20 sec – Range: 30
Summons a Zombie Cyclops with [700] HP and lives for [12] seconds.
Terror Cast: 0,5 sec – Cooldown: 25 sec– Range: 30
Fear the target for second [6] seconds.

VAMPIRE – Defender
Ability Details
Vampiric Grasp Auto Attack - Cast: 1 sec – Cooldown: 2 sec. - Range: 2.5
Inflicts [40] DARKNESS damage and [40] Drain Life
Absorbtion Cast: 1 sec – Cooldown: [22] sec – Range: 30
For [12] seconds all damage and heal deal by the target are transferred to the caster,
Slice & Cuts Cast: 1 sec – Cooldown: 12 sec – Range: 2,5
Inflicts [40] DARKNESS damage and Bleed [40] for [6] seconds
Master of Puppets Cast: 1 sec – Cooldown: 18 sec – Range: 2,5
Inflicts [400] DARKNESS damage, if the target is killed by this ability the target will fight for the caster for [12] seconds.

Out of Time Cast: Instant sec – Cooldown: [25] sec – Range: Tabletop
Bleed all enemies [70] for [12] seconds and [70] Drain Life for [12] seconds

BALANCING CHANGES
Crag Hack Payback Ability now deals 200 base damage, even if health is above 50%.
Crag Hack Slash Auto attack increased from 45 -] 70dmg
Murazel Lesser Heal Auto heal decreased from 60 -] 40 heal
Titan Lightning Stomp Damage increased from 100 –] 250dmg

OTHER FIXES
  • Added damage and healing done to citadel.
  • Changes made to Skirmish AI to add player styles to the way the AI plays
  • Bug fixes and improvements across the game.


    Also, bear in mind that this is our last update before we come out of early access. Don't let that stop you giving us your feedback though, we really appreciate it, and are working hard to make sure the game is in great shape for you guys once we release!

    All the best,

    Your Might & Magic SHOWDOWN Team.

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27 de Abril

Final Early Access Update Information

Heya Heroes!

Darkness is looming over the world of SHOWDOWN… and with it come two brand new creatures, and one malevolent hero!

Hailing from the shadowy corners of the Darkness faction, Faceless, Vampire and Sandro, the shadow of death himself, have come to wreak havoc and harvest souls.




Along with our vicious newcomers, we’ll be adding in the first of our solo campaigns, following the adventures of everyone’s favourite rampaging Barbarian, Crag Hack! More details about the campaign and the abilities and playstyle of our new hero/creatures will follow soon!

This patch will also be our last patch before we come out of Early Access, meaning that there won’t be any updates for an extended period after this one. Don’t be alarmed though! This will allow us to bring you all a greater experience in the long term. As one of Ubisoft’s first real forays into the Early Access environment, we’ve learned a lot, but in our desire to deliver on new modes and features rapidly, we’ve realized there are some elements that require more time and attention than speedy iteration allows. This time between now and the full launch of the game will give us a chance to fully commit to finalizing these plans, and put your feedback to work for the final game. That being said, please do keep giving us your incredible feedback! It’s extremely valuable, and we’re excited to see what the future holds!

Best regards,

Your Might & Magic SHOWDOWN team.

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Paint workshop



Customize and bring your miniatures to life with the powerful Might & Magic® SHOWDOWN character painting tool. Quickly create detailed masterpieces with base coats and surface details or use the free-form precision of the digital brush.

Acerca deste jogo

Set in the rich RPG fantasy universe of Might & Magic with its diverse bestiary, Might & Magic® SHOWDOWN is a tactical PvP combat experience where you command a team of customizable miniature heroes and creatures to overcome your opponent by mixing strategic planning and real-time action in quick, bite-sized sessions. Build your team and bring the miniatures to life through a combination of visual personalization and programmable actions that will define your playstyle and ultimately bring them to the battleground for the Showdown!

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processador: Intel Core 2 Quad Q9550 | AMD Phenom II X4 955 or equivalent
    • Memória: 4 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 460 or AMD Radeon HD 5770
    • Espaço no disco: Requer 4 GB de espaço livre
    Recomendados:
    • Sistema Operativo: Windows 7, Windows 8.1, Windows 10 (64-bit versions only)
    • Processador: Intel Core i5-2500K | AMD FX-6100 or equivalent
    • Memória: 8 GB de RAM
    • Placa gráfica: NVIDIA GeForce GTX 780 or AMD Radeon R9 290X
    • Espaço no disco: Requer 4 GB de espaço livre

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