DESIGN! CONTROL! RIDE! Virtual Rides III is here! Set foot in an even bigger, more colorful, and more impressive fairground than ever before! Let your imagination be your guide! Design, control, and ride more than 10 unique attractions!
User reviews:
Recent:
Very Positive (10 reviews) - 90% of the 10 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (98 reviews) - 74% of the 98 user reviews for this game are positive.
Release Date: Mar 16, 2017

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Recent updates View all (3)

April 28

Fly 'n‘ Ride Update

Hey riders!

Today we deliver the latest version 1.1 which comes with some improvements, and above all with additional content, which we created for you – the community. Thanks for all the feedback and suggestions!
We present to you the new ride "Big Spin" - two independently controllable arm motors and a free-swinging gondola should give you even more exciting fairground thrills. You can even experience it in Virtual Reality 😉



This ride can be found on a new fairground tile, which seamlessly extends the already existing map.



Furthermore, we added two highly requested features. We added a free cam to “fly” around a ride (you can control it with your mouse and the arrow keys on your keyboard) – this should give you even more ways to experience your rides. Many of you also requested that the control panel activation (Shift key) should be available from all ride-cameras, so we added this feature.
We hope you will enjoy this update as we do and are looking forward to hearing from you.

Here is the full changelog:

New content:

  • New ride: Big Spin
  • New fairground tile
  • VR Experience for Big Spin and Casino Swing

New Features:
  • Free Camera to fly around rides and finding the perfect camera angle

Improvements:
  • Control panel camera can now be activated from any other camera on the current ride (in previous versions just the operator camera)
  • Ride audio sources for jingles and music now have a reverb effect on them for more realistic sounds

Bug fixes:
  • Fixed visitors queuing up in ride-internal queues, but never going to their seats (thus blocking the whole queue)
  • Fixed visitors entering the "Titan" ride slowly
  • Fixed visitors that left the ride after slowly advancing ride with restraints open
  • Fixed sidebar tabs sometimes not closing properly (leaving a gap in the sidebar)

- Your VR3 Development Team

46 comments Read more

March 25

Patch 1.0.3

Hi riders!

The next patch is finished.

Changelog:

  • Feature: Auto-Talkover for microphone (like for jingles)
  • Improved: Several performance optimizations
  • Adjusted: Ride spawn points closer to rides, so they can be directly activated
  • Adjusted: Several follower cameras
  • Adjusted: Crazy Spin physics to allow easier rollovers
  • Adjusted: Visitors now get pre pooled on initial load – thus increased initial loading time but better performance during runtime
  • Fixed: motion blur not taking depth into account
  • Fixed: Performance decrease when changing tile and adjusting time of day
  • Fixed: Quite long loading times when not starting on tile 0
  • Fixed: People vomiting when walking around
  • Fixed: Sometimes walking visitors would be affected by gondola movements, that they are not on anymore
  • Fixed: Chopper inner waiting queue did not work correctly (visitors just went away)
  • Fixed: Sometimes on ride camera was inside a visitor
  • Fixed: Stationary chip collectors (e.g. on Centrifuge) moved away over time
  • Fixed: Camera on Hurricane sometimes was in customization parts
  • Fixed: Non-stopping firework
  • Fixed: Fixed people walking through red car
  • Fixed: Glitch where people could unseat on the Casino Swing while engines running
  • Fixed: Several bugs in visitor spawning system
  • Fixed: Mouse not clamped in window when on fairground
  • Fixed: Missing translation on “Control ride” tooltip on the top bar

Further fixes and features are in the making 😊

As always: If you have any feedback or if you find bugs, then just write us an email (contact@zeichenkraftwerk.de) or contact us on Facebook.

- Your VR3-Team

20 comments Read more

About This Game

THE MOST EXTENSIVE FUNFAIR RIDE SIMULATTION EVER!


Virtual Rides III is here! Set foot in an even bigger, more colorful, and more impressive fairground than ever before! Let your imagination be your guide! Design, control, and ride more than 10 unique attractions!



  • Virtual Rides III turns you into a showman! Whether you change the color of the components, the components themselves, or the decoration – it's all in your hands!

  • Use lighting, effect equipment, fog machines, and stroboscopes to perfectly stage your fairground attractions! Give your visitors a ride they'll never forget!

  • When night falls, the lighting system immerses the funfair in a very special light! From laser shows to color changes – everything is possible!



  • You are the carnival barker! Grab a microphone and fire up your guests with your own calls!

  • The atmospheric lighting doesn't really come into effect until sunset – but that's no problem! Simply change the time and even the weather!

  • Take your place in the control booth and use the 3D panel to control the ride just as you like!



  • There are more than 10 attractions available! Start them up and give your guests the ride of their lives!

  • Now it's your turn! Climb in, buckle up, hold on tight – and ride your fairground ride!

  • Need a bigger kick? Then grab you HTC Vive or Oculus Rift for an even more realistic nerve-tingling wild ride!


12 acres of fairground full of breathtaking attractions
and more than 100 stands whose offerings will make your mouth water. Enjoy your visit to the funfair and encounter huge crowds that react to their environment.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64-Bit), Windows 8.1 and Windows 10
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB (VR): nVidia GeForce® GTX 970
    • DirectX: Version 11
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS 10.8+
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB
    • Storage: 10 GB available space
Customer reviews Learn More
Recent:
Very Positive (10 reviews)
Overall:
Mostly Positive (98 reviews)
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