DESIGN! CONTROL! RIDE! Virtual Rides III is here! Set foot in an even bigger, more colorful, and more impressive fairground than ever before! Let your imagination be your guide! Design, control, and ride more than 10 unique attractions!
User reviews:
Overall:
Mostly Positive (80 reviews) - 73% of the 80 user reviews for this game are positive.
Release Date: Mar 16, 2017

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Recent updates View all (2)

March 25

Patch 1.0.3

Hi riders!

The next patch is finished.

Changelog:

  • Feature: Auto-Talkover for microphone (like for jingles)
  • Improved: Several performance optimizations
  • Adjusted: Ride spawn points closer to rides, so they can be directly activated
  • Adjusted: Several follower cameras
  • Adjusted: Crazy Spin physics to allow easier rollovers
  • Adjusted: Visitors now get pre pooled on initial load – thus increased initial loading time but better performance during runtime
  • Fixed: motion blur not taking depth into account
  • Fixed: Performance decrease when changing tile and adjusting time of day
  • Fixed: Quite long loading times when not starting on tile 0
  • Fixed: People vomiting when walking around
  • Fixed: Sometimes walking visitors would be affected by gondola movements, that they are not on anymore
  • Fixed: Chopper inner waiting queue did not work correctly (visitors just went away)
  • Fixed: Sometimes on ride camera was inside a visitor
  • Fixed: Stationary chip collectors (e.g. on Centrifuge) moved away over time
  • Fixed: Camera on Hurricane sometimes was in customization parts
  • Fixed: Non-stopping firework
  • Fixed: Fixed people walking through red car
  • Fixed: Glitch where people could unseat on the Casino Swing while engines running
  • Fixed: Several bugs in visitor spawning system
  • Fixed: Mouse not clamped in window when on fairground
  • Fixed: Missing translation on “Control ride” tooltip on the top bar

Further fixes and features are in the making 😊

As always: If you have any feedback or if you find bugs, then just write us an email (contact@zeichenkraftwerk.de) or contact us on Facebook.

- Your VR3-Team

8 comments Read more

March 18

Patch 1.0.2

Hey everyone!

Today we finished a first patch, which fixes many issues that you guys reported to us.We are happy about the hundreds of messages, comments and emails! Thank you for the all the great and constructive feedback, as well as all the praise and wishes (which of course we try to implement gradually). If there is one thing that we want to do better, then it is to develop the game continuously with you together! And that is exactly what we are going to do.

Of course, we have also read and heard your reviews regarding performance and bugs, and are already diligent in fixing these errors! But we still need your help, because we want to finally improve Virtual Rides 3 with you together! So keep writing to us, with bugs you've noticed and how you got them - best via Facebook or E-Mail.

Now here is the changelog for version 1.0.2:

  • Fixed the many many redundant cameras on some rides (especially the Flying Swing) [this could also lead to crashes on the respective tile, so also for the Hurricane ride]
  • Fixed strange physics on the Casino Swing ride
  • Fixed issues with music player, especially crashes when only selecting one song + random song selection
  • Fixed jingle UI breaking in certain situations (thus not showing second page)
  • Fixed bug where shopping cart would show zero as a sum constantly, even with new parts activated
  • Fixed pressing spacebar activating last UI element
  • Fixed that settings screen would not open in main menu on OSX + Linux
  • Fixed people don't stop vomiting in certain situations
  • Fixed error log spamming (decreasing performance on some PCs)
  • Adjusted follower cameras, to offer greater variety (+ less signs in the viewport)
  • Added keyboard controls for microphone (- and , Key currently [- is with echo])
  • Reduced the frequency of the bottle opening ambient sound

We know that this is just a part of all reported issues, but it should fix some major issues. We’ll now starts working on the next patch.

Important: Many of you complained about performance, we are aware of that. In order to improve this in all cases, we still need some time. But we know that there is one present bug: The loading screen disappears while still loading, so often it is loading without showing the loading screen. If you notice lag in these situations (e.g. teleporting to another ride or walking to another tile), then it is still loading and not a performance problem - please don’t mix these things up. Furthermore we’d appreciate when you would try to adjusting the graphic settings, until it works best on your machine. Probably we’ll add an auto-benchmarker, which automatically detects the best settings for your hardware.

- Your VR3 Dev Team

23 comments Read more

About This Game

THE MOST EXTENSIVE FUNFAIR RIDE SIMULATTION EVER!


Virtual Rides III is here! Set foot in an even bigger, more colorful, and more impressive fairground than ever before! Let your imagination be your guide! Design, control, and ride more than 10 unique attractions!



  • Virtual Rides III turns you into a showman! Whether you change the color of the components, the components themselves, or the decoration – it's all in your hands!

  • Use lighting, effect equipment, fog machines, and stroboscopes to perfectly stage your fairground attractions! Give your visitors a ride they'll never forget!

  • When night falls, the lighting system immerses the funfair in a very special light! From laser shows to color changes – everything is possible!



  • You are the carnival barker! Grab a microphone and fire up your guests with your own calls!

  • The atmospheric lighting doesn't really come into effect until sunset – but that's no problem! Simply change the time and even the weather!

  • Take your place in the control booth and use the 3D panel to control the ride just as you like!



  • There are more than 10 attractions available! Start them up and give your guests the ride of their lives!

  • Now it's your turn! Climb in, buckle up, hold on tight – and ride your fairground ride!

  • Need a bigger kick? Then grab you HTC Vive or Oculus Rift for an even more realistic nerve-tingling wild ride!


12 acres of fairground full of breathtaking attractions
and more than 100 stands whose offerings will make your mouth water. Enjoy your visit to the funfair and encounter huge crowds that react to their environment.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 (64-Bit), Windows 8.1 and Windows 10
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB (VR): nVidia GeForce® GTX 970
    • DirectX: Version 11
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS 10.8+
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: (AMD): AMD FX-6350 (Intel): Core i5 6600K
    • Memory: 8 GB RAM
    • Graphics: (AMD): AMD Radeon™ HD 7850 7850 2 GB (NVIDIA): nVidia GeForce® GTX 660 2 GB
    • Storage: 10 GB available space
Customer reviews Learn More
Overall:
Mostly Positive (80 reviews)
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