Drawn is full of beautiful artwork, which is a good job because that's the premise of the game: enter magical paintings to gather clues and find ways of advancing up the tower to rescue Iris. It's a mixture of hidden object finding, using the right objects from your inventory in the right places, and solving a number of moderately taxing puzzles. Well ok, the puzzles aren't that hard to complete, but a number of achievements rely on solving them quickly, or within a certain number of moves, or without making any mistakes. That's actually quite difficult for some of the puzzles on your first attempt where you're trying to figure out what to do, but a second playthrough would snag those. Still, it's not the kind of game to play through more than once, it's a linear story, it's not particularly difficult, and it's over in a little over four hours. As for the ending... what just happened? It was all very rushed, a bit confusing, and left all kinds of questions hanging! I guess it was meant to be a cliffhanger for the sequel, but it felt a bit anticlimactic. Thanks for that. Still, great little puzzle game, pretty easy, looks great, nice music, I liked it. Speaking of the sequel, it doesn't appear to be on Steam yet.