From the people who brought you Sins of a Solar Empire comes a new massive-scale real time strategy game. The human race is under assault by a race of machines who seek nothing short of total annihilation.
Recent Reviews:
Mixed (33) - 57% of the 33 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (866) - 78% of the 866 user reviews for this game are positive.
Release Date:
Nov 10, 2016

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Buy Ashes of the Singularity: Escalation

Packages that include this game

Buy Stardock Pack 2018

Includes 9 items: Ashes of the Singularity: Escalation, Ashes of the Singularity: Escalation - Co-Op Map Pack, Ashes of the Singularity: Escalation - Juggernaut DLC, Galactic Civilizations III, Galactic Civilizations III - Builders Kit DLC, Galactic Civilizations III - Map Pack DLC, Offworld Trading Company, Offworld Trading Company - Almanac DLC, Sins of a Solar Empire®: Rebellion

 

Recent updates View all (20)

December 18, 2017

Ashes of the Singularity: Escalation - v2.65 Update is here

This Update Improves Maps, Adjusts Campaigns, and Provides Highly Requested Multiplayer Fix

Update also adds new splash screens for campaigns, scenarios, and benchmark

For a detailed list of updates, view the changelog at the bottom of this post.



v2.65 Highlights:

Quality of Life Changes
Fans of multiplayer are going to love this one! Regions owned by players who disconnect during a multiplayer match can now be claimed by others. Additionally, damage status updates for Dreadnoughts, Juggernauts, and the Nexus will always play immediately so that you can respond to an attack right away.

Campaign Improvements
Changes in recent updates have caused us to re-evaluate some of our campaigns and how they flow. To ensure a more balanced and intuitive campaign experience, we've made several adjustments, including adding some advanced defenses to certain missions, updating grammar to fit with the voiced dialogue, granting access to certain units, pacing changes, and more.

Map Updates
The call for more strategic diversity in our maps was loud and clear! We have made adjustments on certain playing fields that fix the proportion of Radioactives, which was previously too low. We also fixed some of those pesky spawn points and areas that were unbuildable on some maps.

The v2.65 update is ready and waiting for you in your Steam client!
http://www.ashesgame.com

v2.65 Changelog:

New Scenario Splash Art

We have updated the thumbnails for most of the Scenarios so that each one now has their own unique image, instead of having a few shared among them.

New Benchmark Screen

We have improved the layout and appearance of the pre-benchmark screen.

Quality of Life
  • Regions can now be claimed from players who have disconnected from a multiplayer match
  • Damage status updates for Dreadnoughts, Juggernauts and the Nexus will always play immediately

Balance

In 2.5, we reduced the health of the Assembly to make it weaker than the PHC Counterparts to compensate for its versatility. Since it can no longer produce air units, we are restoring some of that health. 
  • Increased Health of Assembly from 1200 to 1600 
  • Orbital Nullifiers (Structures) will no longer block capturing of regions

 Campaign Changes
  • Avatar and Sapper advanced defences now available in most missions
  • Juggernauts and Nexus Health upgrade now available on King of the Hill scenario

Imminent Crisis
  • Fixed some inconsistent grammar between the audio and text in Deneb
  • Medic is now available in Deneb
  • Falcon is now available from the beginning of Calethaon
  • Removed Dialog about Smarties in Calethaon as it felt abrupt and out of context. (Due to lacking another now obsolete line to preface it)
  • Delayed the arrival of the Overmind on Artorius when playing on lower difficulties, to varying degrees
  • Barrager is now available on Roceda & Silgul
  • Increased starting Quanta on Decanus to compensate for increased cost of Incursion 

Escalation

The changes to Substrate air production in 2.6 created some issues in the Escalation campaign which we are now addressing. We are also removing some outdated dialog that now provides incorrect information.
  • Aviary is now buildable in Betelgeuse and Rosette with Pan, Dominator and Punisher unlocked
  • Removed obsolete dialog about Harvesters in Betelguese
  • Removed obsolete dialog about Saboteur in Rosette
  • Removed obsolete dialog from Lagoan revealing the Brute Mk2 and Hera 
  • Removed confusing and misleading mention of Harvesters from Leo

Map Changes

We're fixing some map issues and changing a few maps that had too low a proportion of Radioactives, which limited strategic diversity.
  • Fixed unbuildable Radioactives Deposit on Lyra
  • Fixed unbuildable Metal Deposit on Aenghus
  • Added additional Radioactives Deposits on Shredded
  • Added additional Radioactives Deposits on Manannan
  • Added additional Radioactives Deposits on Anishanaa
  • Balanced all 6 spawns on Anishanaa
  • Fixed a disconnect between two regions in "Crack the Shell"
  • Adjusted Turinium requirements on several team game maps to reduce outliers that were set too high or too low

Bug Fixes
  • Fixed several tooltip errors
  • Fixed a bug where "Turtle Wars" Scenario had invulnerable turrets. 
  • Fixed a bug where Medics were still running towards buildings, despite no longer being able to repair them
  • Fixed a bug where multiple Engineers were losing their build speed bonuses after the first structure
  • Fixed a bug where hotkeys weren't showing up on Quantum Upgrade icons
  • Fixed a bug where pending Logistics warnings were not showing up for peers in a multiplayer game.
  • Fixed a bug where the Pan didn't have an icon on the Empire Tree
  • Fixed an issue where holding down the mouse click when using attack move would instead box select 
  • Fixed a bug where Juggernauts would do low damage after obtaining huge amounts of levels and upgrades
  • Improved the visual weapon alignment of the Sentinel, Carving, Falcon, Serpentine, Starburst and SkyEnder turrets. 
  • Fixed a bug where Nano Mesh Barrier could be cast on dead units which would then lock out the ability

Legacy Changes
  • The following was implemented in 2.6 but was not documented in the changelog
  • Disruptor Tower can no longer target air units.
11 comments Read more

November 2, 2017

v2.6 for Ashes of the Singularity: Escalation is Now Available

Ashes of the Singularity: Escalation v2.6 Includes Updated Tutorials, Quality of Life Changes, UI Improvements, and More!

https://youtu.be/HJk2D-WhJe0

What's new in v2.6:
  • Updated Tutorial
    We're retiring our old tutorial and replacing it! Concise and fun, it will pack in more important information for new players and provide a better overall learning experience.
  • UI Improvements
    The unit panel for the UI will be condensed to display information more efficiently and will provide bigger icons for changing panels. Changes to the Observer Mode UI will let spectators easily compare the resource income between players, among other things.
  • New Quantum Upgrade
    In order to offer more opportunities to protect your Nexus, we've added an optional upgrade that will increase the building's health, making it more difficult to destroy.
  • Quality of Life
    Several changes aimed at improving the user experience and game readability will make the game more accessible to new players.





  • Production Scaling
    Multiple engineers can now boost the production of units and structures without any diminishing returns. The Sapper and Avatar units can now build advanced defenses without having to manually upgrade basic defenses first.
  • Repair Rework
    Engineers will now repair at a much faster rate, but are no longer able to repair units - only buildings. The same goes for Medics - they will be able to heal units, but can no longer restore health to structures. This gives each unit a much more distinguished role.
  • Air Production Rework
    The production of all Substrate air units is moving from the Assembly building to the Aviary. This makes air strategies more of a deliberate investment that enemy players will need to scout and adjust to accordingly.




    Get Ashes of the Singularity: Escalation today!

    View the full changelog here.

    http://store.steampowered.com/app/507490

14 comments Read more

Reviews

“Ashes of the Singularity: Escalation is a fresh coat of paint for an already-revolutionary RTS.”
90/100 – GamingTrend

“...Ashes of the Singularity: Escalation is still one of the coolest, most smooth, and vast real-time strategies out there.”
8.5/10 – GameWatcher

“Ashes of the Singularity: Escalation turns a good RTS into a great one with more units, a better campaign and big zoom.”
8.1/10 – IGN

About This Game


The human race has expanded into the galaxy thanks to the wonders of the technological singularity. You have become so powerful that you can manage vast armies across an entire world that provide you with an ever greater galactic empire.

Now, humanity is under assault by a new enemy. Calling themselves the Substrate, they seek to annihilate the human race from existence. You, as an up and coming member of the Post-Human Coalition, must deal with both this new menace as well as renegade humans trying to lay claim to their own worlds.

Play as the Post Human Coalition or their eternal foes the Substrate and battle for control of the galaxy. Experience maps of unprecedented size and detail with the unparalleled power of the world’s first native 64-bit RTS engine, Nitrous.

Enjoy the game online with friends in ranked or unranked multiplayer mode or play it by yourself against a powerful non-cheating AI in skirmish or campaign mode. No matter what mode you play, strategy is the key: deciding what technologies to research, where to send your armies, how to manage your economy, and what units to construct are crucial to victory.

Experience a massive-scale real time strategy game where you wage war across worlds with thousands of units. The conflict has escalated, and it’s time to choose a side.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10 / 8.1 / 7
    • Processor: Quad-core Intel / AMD Processor
    • Memory: 6 GB RAM
    • Graphics: 2 GB GDDR5 NVidia GeForce 660 / AMD R7 360 or better (GeForce 900+ / Radeon 290+ for Vulkan)
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 27 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: 1920x1080 Display Resolution or Higher
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 10
    • Processor: Intel Core i5 or Equivalent
    • Memory: 16 GB RAM
    • Graphics: 4 GB GDDR5 NVidia GTX 970 / AMD R9 390 or better
    • DirectX: Version 12
    • Network: Broadband Internet connection
    • Storage: 30 GB available space
    • Sound Card: DirectX Compatible Sound Card
    • Additional Notes: 1920x1080 Display Resolution or Higher

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