The Unwelcomed is an escape the room (EtR) type game created for VR and was inspired by such classics as Crimson Room. The Unwelcomed starts by inviting you to come to your late uncle's mansion to claim it as your own. Once you arrive, however, it's going to be hard to leave...
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發行日期: 2016 年 10 月 11 日

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搶先體驗遊戲

立即搶先體驗並開始遊玩;並且一同協助參與開發。

註:這款搶先體驗遊戲尚未開發完成,且內容可能會有所改變;若目前的遊戲開發進度未使您對該遊戲產生興趣,建議您等待本遊戲開發至下一階段再決定是否購買。了解更多

開發人員的訊息:

為何要使用搶先體驗這種模式?

“We want to ensure that we get community feedback about our game in regards to content, interaction, in-game feedback, and overall immersion. Because of that, we decided to release it under Early Access initially. This allows us to get proper feedback about the gameplay and interactions that really can't be successfully gained without letting the users play the game.”

這個遊戲的搶先體驗時間大概會持續多久?

“We hope to fully release the game in 2017, with new content coming out as we complete it during Early Access.”

完整版與搶先體驗版在計畫上有何不同?

“This release of the game is to get the community involved in what we are doing and to share our ideas thus far. We hope to continually expand on our existing world of puzzle rooms, integrating the community's feedback where possible and applicable. Check on our announcements board for our upcoming roadmap for more information about what we hope to achieve and what we've already created in our Early Access game.”

目前的搶先體驗版本發展情況如何?

“Currently, the game allows for users to access our first build, learn about interactions in the initial apartment, and then have the opportunity to complete puzzle rooms inside the mansion. As we move forward, we hope to release new puzzle rooms at defined intervals along with fixes and additional game mechanics.”

遊戲售價在搶先體驗期間前後會有所變動嗎?

“Yes. As we define additional content for the game, we will increase the price nominally to cover costs of the new content. Thus, anyone purchasing early on will be able to get our full content for less than our final release price.”

在開發遊戲時,您打算如何與社群互動?

“As we have stated, we are continually looking for community feedback about the game. Please post to our forum or to our Steam discussion board with any feedback, comments, or other info.”
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07 月 18 日

The Unwelcomed - Release BETA

Greetings Gamers!

As we start to close in on an actual release of the game, we have setup a BETA branch in order to allow more players to test out what we are finishing up and to help us find any issues early on. If you'd like to participate, simply right click on our game, go to properties, then click on the 'Betas' tab. Select 'Beta' from the pulldown and your game should start to update.

Once you have selected the Beta branch, to play the beta edition, simply right click on the game and select either VR or non-VR BETA play options. The default play options will launch the normal game from our last release (v1.25 as of this writing).

Sometimes the beta will work better than the previous release; sometimes it won't. Be prepared as the beta is not QA tested nearly as much as our actual releases (and we sill miss things in those) but sometimes we get lucky.

If you have any issues with the beta, please feel free to post on our Release BETA Feedback board and we'll get back with you as we can.

-The Unwelcomed Team

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07 月 6 日

The Unwelcomed v1.25 Release Notes

Greetings Gamers!

We've been working on updating some of the older KB/M interfacing to ensure a better experience for our non-VR players. This update contains a few minor fixes in game mechanics in general, but primarily contains fixes and updates for KB/M players.

KB/M Fixes and Updates:
- Fixed inability to walk with an object pulled too close to the player.
- Added new 'key inventory' to keep track of keys and to make opening objects simpler.
- Reduced size of collider on player to ensure ability to get close enough to objects to inspect them.
- Keypad 3 in Room 3 was bugged, it should now be working as expected.

We hope that this helps with the non-VR experience! As always, please let us know if there are any additional tweaks we can provide to make our game experience better.

Known Issues:
- We've had a few players detail some issues with the game crashing apon entering Room 1. We are currently researching the issue and hope to have a fix soon.
- Additionally, in Room 1, after sending down a random item to the basement, a letter arrives detailing an item was sent up, but it never actually appears. This item is optional to the room, but we will get it fixed up in the next patch.
- In Room 3, placing and replacing fuses in random slots can cause the keypads to not light up. Workaround is to only place them once.

Thank you to everyone who has provided us feedback. It helps us to make a better game for all of you!

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You've spent the day lounging about your apartment, contemplating what else to watch on TV. As you gaze around the room, you remember that there was an official looking letter that came in the mail - perhaps you should open it and see what it is...

The Unwelcomed is an escape the room (EtR) type game created for VR and was inspired by such classics as Crimson Room. The Unwelcomed starts by inviting you to come to your late uncle's mansion to claim it as your own. Once you arrive, however, it's going to be hard to leave...

What you need to know about this release:

For Keyboard and Mouse users, the key mapping options do not currently work. Keyboard binds are as follows:

E – Use/Interact: Any object that can open, such as doors, drawers, or lids are openable by targeting them with the crosshairs and pressing this button. Additionally, some objects require another object to work, such as grabbing the keys from the hanger and 'using' them while in contact with the door handle in the apartment.

Right Click – Pick Up Object: Any object that can be picked up, target with the crosshairs and hold the right click button to grab it.

Mouse Wheel +/- While holding an object, scroll the mouse wheel to move it closer or further away from the player.

Alt – Rotate object with mouse: While holding an object, hold ALT and move the mouse to rotate the object in space in front of you in order to inspect it

F – Flashlight Toggle: Once you have picked up a flashlight in a room, it will be available to you. You can turn it on/off by pressing this key.

L.Shift - Crouch Toggle: You can crouch to reach lower spaces by pressing and holding Left Shift.

系統需求

Windows
Mac OS X
    最低配備:
    • 作業系統: Windows 7 SP1, Windows 8.1 or Windows 10
    • 處理器: Intel® i5-4590, AMD FX 8350 equivalent or better
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better, Video Output: HDMI 1.4, DisplayPort 1.2 or newer
    • 儲存空間: 3 GB 可用空間
    • 備註: HTC Vive or Keyboard and Mouse
    建議配備:
    • 作業系統: Windows 7 SP1, Windows 8.1 or Windows 10
    • 處理器: Intel® i7 4th Generation equivalent or better
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better, Video Output: HDMI 1.4, DisplayPort 1.2 or newer
    • 儲存空間: 3 GB 可用空間
    • 備註: HTC Vive or Keyboard and Mouse
    最低配備:
    • 作業系統: 10.11.2
    • 處理器: 2.4 GHz Intel
    • 記憶體: 4 GB 記憶體
    • 顯示卡: NVIDIA 650ti (1GB) or AMD 5770 (1GB) or Intel Iris Pro or better
    • 儲存空間: 3 GB 可用空間
    • 備註: Keyboard and Mouse Only
    建議配備:
    • 作業系統: 10.11.2
    • 處理器: 2.7 GHz i5
    • 記憶體: 8 GB 記憶體
    • 顯示卡: NVIDIA 700 series (2GB) or AMD R9 series (2GB)
    • 儲存空間: 3 GB 可用空間
    • 備註: Keyboard and Mouse Only
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