Team Racing League is the first team-based racing game where you win and lose together as a team.
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Releasedatum: Coming Soon

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Vroegtijdige toegang

Ontvang onmiddellijke toegang en begin met spelen; raak betrokken bij dit spel terwijl het zich ontwikkelt.

Opmerking: Deze game in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze game in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

“Because Early Access makes games better. We experienced this with our other game, Turmoil, which was in Early Access for one year before its official release. We’re very certain that the Early Access community helped improve the game tremendously, and we’re hoping the same will happen with Team Racing League.

Together with the community we would like to explore what else is possible for Team Racing League: new game modes, new tracks or maybe new vehicles? We want your input while we continue to develop and add more content.”

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

“We don't know yet. It's done when it's done. But we suspect it may take up to a year, hopefully less. We will try and garner lots of attention and players during the Early Access phase so that there are always other players to play with/against.”

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

“The gameplay core is ready: racing, supporting, boosting, blocking etc. But we do want to add more features: other game modes, more tracks, leaderboards, new mechanics... Cosmetically we like the direction of the game, but we're sure that improvements will be made over time to the environments, the vehicles and the UI.”

Wat is de huidige staat van de versie met vroegtijdige toegang?

“Team Racing League is, at its core, in a good state. The physics work and we made sure racing is fun. Multiplayer is set up, but will require tweaking. Right now we have a 3v3 racing mode (Team Clash) that we like and a single player mode for practicing purposes. The core gameplay works well enough to start getting players involved and receiving feedback.”

Zal de game anders geprijsd worden tijdens en na vroegtijdige toegang?

“The price will probably not change during or after Early Access. Changes to this policy might occur if there are unforeseen costs or gains or if the product we have in mind changes dramatically. But we don't think so.”

Hoe zijn jullie van plan de community te betrekken in het ontwikkelproces?

“We have a clear direction for this game in mind, but we are eager to hear if the community thinks this is the right way to go. We’ll keep a very close eye on the forum and will try to respond as clearly as possible to all questions and suggestions from the players. We think that the game modes and mechanics are fun, but do you agree? If not, what should/could change? Do you like the new game modes that we're introducing? What are you missing?

These will be the most important topics that we would like to hear about from the players. Besides that, there’s of course also the technical side of maintaining and dealing with an online multiplayer game. We’re aiming for a smooth multiplayer experience and will try to keep improving the game without adding bugs.



"...without adding bugs." Who are we kidding ;) Thanks for reading up to this point and if you are interested, bugs will definitely be part of the Early Access experience.”
Meer informatie

Beschikbaar: Coming Soon

 

Recente updates Alles weergeven (4)

27 maart

TRL on Discord https://discord.gg/6RjnzmH

Hi all,
Gamious now has a Discord server: https://discord.gg/6RjnzmH

Join the server to find other players and communicate via Voice over IP during matches.

The next Alpha Event will be held this Saturday. So get on Discord and meet up beforehand, and maybe find a match or two.

1 opmerkingen Meer informatie

6 maart

Second Closed Alpha Test - Tuesday March 7th

Hi all,

Tomorrow, Tuesday March 7th, we're online again for our second Alpha test. If you received a code, or signed up at teamracingleague.net you should be able to download the game and play the game right now.



The second test event wil start at 4pm EST/ 10 pm CET. Hopefully this way we will be able to accomadate more US players and include them in the test.

We're very happy with the current status of the game, so we would love to know what you think as well! Join us tomorrow!

2 opmerkingen Meer informatie
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Verlanglijst

Do you like what you're seeing? Stay tuned here for updates and wishlist the game to make sure you can be part of Team Racing League from day 1!

Over dit spel

Team Racing League

Team Racing League is the first team-based racing game where you win and lose together as a team. Compete in an online 3v3 race where skill and collaboration are key to victory. Team up, strategize and use tactics to disrupt and beat the opposing team in a MOBA-like clash!

In Team Racing League, there are lots of skill-based mechanics. You can race, crash, boost, drift, block, jump and brake your way to success. Choose to fight for position, play a support role or turn around to troll your opponents. Not everyone on the team needs to race, the others can support the racer by blocking opponents or by connecting your hovercraft with someone from your team. Once connected, you can create speed boosts or extend into a roadblock, making life harder for the opposing team.

Team Racing League was inspired by retro arcade racing games like Super Off Road, Micro Machines and Championship Sprint. Instead of relying on power-ups, Team Racing League is all about teamwork and racing skills. It aims to be a pure racer, without artificial equalizing mechanics. During the game the complete track and all racers are visible in a top-down view. The mid-poly atmosphere is enhanced by an 80's style synthesizer soundtrack and palpable sound effects.

Features:

  • Team-based 3v3 racing
  • Win together, lose together
  • Support your teammates and block your opponents
  • Unique connecting mechanics
  • Skill-based racing
  • No power-ups or weapons
  • Practice against your own ghost

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 7
    • Processor: 2.3 GHz Intel Dual Core
    • Geheugen: 2 GB RAM
    • Grafische kaart: VRAM: 1792 MB NVIDIA GTX 460, ATI Radeon 4850, or Intel® HD Graphics 4400
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 7
    • Processor: Intel Core i5
    • Geheugen: 4 GB RAM
    • Grafische kaart: VRAM: 2 GB NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7950 or better
    • DirectX: Versie 11
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 1 GB beschikbare ruimte
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