Team up with your friends in this skill-based arcade racer. Drift, boost, block, obstruct, roast and troll your way to success! Use smart tactics and unique abilities to beat your opponents in this dedicated team-racing game.
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Datum vydání:
11. srp. 2017
Vývojář:
Vydavatel:

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Hra s předběžným přístupem

Získejte okamžitý přístup a začněte hrát. Zapojte se do této hry již během jejího vývoje.

Poznámka: Tato hra dosud není dokončená a během vývoje se může výrazně změnit. Pokud Vás hra nyní nezaujala, zkuste počkat, až bude v další fázi vývoje. Více informací zde.

Zpráva od vývojářů:

Proč předběžný přístup?

“Early Access will help us create a better game. We experienced this firsthand with our previous game, Turmoil, which was in Early Access for one year before its official release. The Early Access community helped us improve the game tremendously and we’re hoping the same will happen with Team Racing League.

We believe Team Racing League can fill the gap of a team-based/MOBA-like game in the racing genre. While we have a lot of ideas to improve and expand on the game ourselves, we want to explore what else is possible for the game, together with the Steam community. Would you like to see more game modes, new tracks or maybe new vehicles? We want your input while we continue to develop and add more content. Let's create the perfect team racing game together!”

Přibližně jak dlouho bude tato hra v předběžném přístupu?

“We're not sure. Game development is unpredictable. It's done when it's done. It might take half a year, it might take a year. It might take longer. We'll do our best to improve the game, add relevant content and keep you updated on progress during Early Access.”

Jak se bude plná verze lišit od předběžného přístupu?

“Based upon player feedback, we will see where new mechanics and abilities are needed and most welcome. Cosmetically we like the direction of the game, but we're sure that improvements will be made over time to the environments, the vehicles and the UI.

There are also loads of ideas for other game modes, race tracks and features that we may add. This also depends on player feedback and input. The reason we don't support local multiplayer from start is that we wanted to focus all our development capacity on a solid online multiplayer. We have a small team and aren't that experienced in multiplayer development yet, but we believe we're doing a decent job here. If the player base allows it, we might add local multiplayer and co-op multiplayer features. So spread the word and challenge your friends :-)”

V jaké fázi vývoje se hra nachází?

“The core gameplay is solid. The drifting and racing physics are intuitive, skill-based and rewarding. The available player abilities are skill-based, while still very accessible to players with less time to play. By focusing on the team aspect, we believe the Early Access launch-version of the game is fun to play for both competitive players as well as more casual players.

In single player, people can polish their skills in Training mode and Time Trial. Training is meant to explain the game's mechanics and have players experience them for the first time. While in Time Trial you can work on your racing skills, competing against your own ghost.

The online multiplayer consists of one game mode right now: 3v3 team racing. We tested this as best we can but the real testing (technical and gameplay) will start when we enter Early Access. Please be gentle with us, but be straight and fair. We like to hear what you enjoy about the game, but also what you don't enjoy, so we can learn from our mistakes and improve and polish your experience. Help us deliver the best and most fun racing game you can imagine!”

Změní se cena hry po skončení předběžného přístupu?

“During Early Access, it will be very unlikely that we'll change the price of the game. Changes to this policy may however occur if there are unforeseen costs or gains, or if the product we have in mind changes dramatically. Whether the price will be different at full release will depend on the development of the game during Early Access.”

Jak plánujete zapojit komunitu do vývoje této hry?

“We have a clear direction for this game in mind, but we are eager to hear if the community thinks this is the right way to go. We’ll keep a very close eye on the forum and will try to respond as clearly as possible to all questions and suggestions from the players. Do you like the game and its mechanics? Do you agree with the balancing of the game? Would you like to see other game modes or changes to the current one?

We will be introducing new features and content along the way, and will listen to what players want and think of our ideas. We hope that our vision and your input will merge for a great end result. 1+1=3.

Besides adding new stuff, there’s of course also the technical side of maintaining and dealing with an online multiplayer game. The team is small and our experience in online multiplayer isn't very rich, so please keep that in mind when the game doesn't meet your expectations. Let us know what we can improve and we promise to at least respond to your request. We’re aiming for a smooth multiplayer experience and will try to keep improving the game without adding bugs.

"...without adding bugs." Who are we kidding ;) Thanks for reading up to this point and if you are interested, bugs will definitely be part of the Early Access experience.”
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Nedávné aktualizace Zobrazit vše (18)

27. října

Back on Track

Hi all! We're back on track with a new update. This update includes several major and minor changes as well as some bug fixes.



What's new?
Our main focus this update is to improve on the new player experience. When starting the game for the first time, you will be presented with an intro level. The purpose of this intro level is to get familiar with driving around. After completing a simple objective, you will be shown a video with some more advanced game mechanics. In case you want to revisit you can always do so by navigating to the local menu and selecting Intro. The entire intro can be skipped via the start/escape menu if desired.

Major changes
- Added an intro level and video.
- Modified forest tracks.
- Added Steam Achievements.
- Added Steam Trading Cards.
- Updated Team pages to include sorting.
- Personal ranking! You now have a leaderboard to compare yourself with others.
- Improved level select. Level select now offers a preview of the track.
- Trophy animations. Trophies have gotten an overhaul and now pop in with an animation when earned, instead of just appearing.
- Added button to visit our uptime monitor website. This page shows all services related to Team Racing League and their status.

Minor changes
- F1 to view all stats between matches.
- Explanation overlay for teams page. Gives you a rundown of the Team system and what it offers.
- Added synonyms for chat commands. Instead of just /a for all and /t for teams, you can now also use /team or /all.
- Added help and tips to chat commands. Type /help in chat to get a list of possible commands. Type /tip to receive a random tip about the game!
- Roasting duration for blocks set to 1 second instead of being almost instant.
- Fixes to stats not being tracked correctly.
- Fixes to trophies displaying incorrect numbers.
- Twitch Mode UI fixes.



What's next?
As we've teased before, we have a new area on the way. This time it will be a snow theme!
Stay tuned to find out more on the next updates.



Enjoy the new update and let us know what you think in the comments below or on the TRL community forums. Stay tuned for more updates!
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2. října

Into the woods!

We're very excited to announce the first update since our successful Gamescom visit. And it's a big one! New tracks, local multiplayer, controls remapping, improvements to reduce waiting time for online matches and more. New content up the wazoo!



What's new?
  • Rematch functionality: after a match has concluded, a rematch will automatically start. Less waiting, more racing! 
  • Not a full lobby yet? Start up a Time Trial race and keep your waiting queue active while racing!
  • We've added Time Trial weekly leaderboards on top of the existing all time leaderboards.
  • The Forest area comes with three new booming race tracks that are now playable both in Time Trial, online AND local multiplayer! (Note that we will polish the tracks both visually and functionally, so there might be some small collider issues at the moment. Let us know what you think of the new tracks!)
  • Local multiplayer? That's right! You can now play the Team Clash game mode locally with up to 6 players! You can combine various controllers and also use your keyboard.
  • You can now easily go out of anchor by simply hitting the accelerate button.
  • Anchor became more powerful: it's now invulnerable for solo boosts. Block away!
  • Roasting with your Afterburner or Flamethrower is now more effective. You can roast blocks and players much faster now, making roasting a powerful tool, even on-the-go.
  • Blocks no longer have a cooldown.
  • There is now an Abilities HUD in the top right corner showing the available player abilities. The solo abilities are replaced with either the Driver or Co-Driver abilities when you connect. We're going to experiment further and iterate on this HUD, so let us know if it helps you to better make use of all abilities!
  • We improved some fonts, visuals and colors. For example: your player name is now visible in the progress bar with your hovercraft identifier, the player names are visually improved and the leader trail (the trail behind the cars that are racing in front for each team) is slightly bigger and longer to make it stand out better.
  • You can now switch between All chat (/a) and Team chat (/t), so you can freely discuss strategies without your opponents reading along. The color of the chat indicates whether it's a team- or all-message. Red for red, blue for blue ;-)
  • We optimised the search when inviting new players to your Team.
  • We updated Twitch mode with several minor fixes and improvements.
  • Controls are now remappable! Visit the settings and customise your perfect controls-setup.
  • Minor UI fixes and improvements, like more understandable subtext for UI buttons, a blinking hexagon when winning a race during a Best of Three, longer time in Team Results to check out the stats after a race and more.
  • Confetti in the winning team color after completing a race, hooray!



What's next?

Wait, so there's more? Well, of course there is! With all above mentioned and implemented features, we believe the game is getting better and better every day. The core gameplay (mechanics, balancing) is pretty solid. So are the available functionalities with local and online multiplayer, team creation, time trial, leaderboards, tutorials, etc. We will continuously improve and polish these existing features, and are very excited to open the door to new content and features:
  • We're working on ideas that help improve the first introduction for new players. We believe that a lot of players who try out the game, don't all experience its full potential. A first-time-startup training area or faster way to introduce new players to the Training Grounds might be a great way to welcome more players to the TRL community.
  • While we're quite happy with the different racetracks and both the diversity and balance between them within each area, we are toying with the idea of adding more interacting level elements. Think in terms of bumping into a tree to make it block the road and burn it away to clear your path again. We have loads of ideas for this which we'll experiment with the coming weeks.
  • Our first priority is to polish the Forest tracks so they will race as smooth and fun as possible. While we're working on the polish in this area, the next area is also in production. Spoiler alert: ittt mmmmight bbbbe cccccoolddddd. ;)
  • Player Trophies are a fun way to experiment the different areas of the game, like racing, blocking, trolling or supporting teammates. Team Trophies is an idea we're working on that will do this on a Team based level. In other words: teaming up with your friends will become more and more appealing and fun!



Enjoy the new update and let us know what you think in the comments below or on the TRL community forum. Stay tuned for more updates!
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Recenze

“With its emphasis on teamplay and skill, it raises interesting opportunities for a truly competitive environment.”
Gaming Cypher

“This game is at its best when the teams work together covering both disciplines of play.”
BigBossBattle

“With the right improvements Team Racing League could become one of the greatest titles in its genre.”
Up2Play

Informace o hře

Team Racing League


Team Racing League is all about teamwork and racing skills. Race together with two team members against the other team. Only one player needs to race; the others can support the racer, or obstruct, troll, block and annoy the opponents. Lock your vehicle into the ground to obstruct opponents. Roast blocks or enemies using your afterburner. Boost into enemies to make them spin. Take things next level and literally team up with a teammate to connect both your vehicles to unlock unique abilities like the roadblock or flamethrower! You decide which role you fulfil. Work together and beat the opposing team!

Features:

  • Participate in competitive online team racing with up to 6 players.
  • Couch co-op with your buddies in a local multiplayer race for up to 6 players.
  • Race through 9 exciting tracks in Desert, Mountain and Forest. (more to come!)
  • Highly intuitive, skill-based drifting and racing physics.
  • Assume multiple roles: race, support or troll.
  • Use disruptive abilities like roasting, anchor mode and movable force fields.
  • Connect with a teammate and activate unique dual player mechanics.
  • Form a Team (guild/clan) with your friends and climb the leaderboards together.
  • Race against your own ghost in time trial to practice your track knowledge and skills.
  • Predict the winning team and vote for MVP in Twitch mode.
  • The game is regularly updated with even more features and content!

Team Racing League was inspired by top-down retro arcade racing games like Super Off Road and Championship Sprint. Instead of relying on power-ups, the game is all about teamwork and racing skills. It aims to be a pure racer, without artificial equalizing mechanics. During the race, the entire track and all racers are visible in a top-down view, giving both players and spectators an excellent overview. Team up with friends and beat your opponents together in exciting online multiplayer matches!

Systémové požadavky

    Minimální:
    • Operační systém: Windows 7
    • Procesor: 2.3 GHz Intel Dual Core
    • Paměť: 2 GB RAM
    • Grafická karta: VRAM: 1792 MB NVIDIA GTX 460, ATI Radeon 4850, or Intel® HD Graphics 4400
    • DirectX: Verze 11
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 1 GB volného místa
    Doporučené:
    • Operační systém: Windows 7
    • Procesor: Intel Core i5
    • Paměť: 4 GB RAM
    • Grafická karta: VRAM: 2 GB NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7950 or better
    • DirectX: Verze 11
    • Připojení: Širokopásmové připojení k internetu
    • Pevný disk: 1 GB volného místa
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