Team Racing League is the first team-based racing game where you win and lose together as a team.
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Release Date: Coming Soon

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Because Early Access makes games better. We experienced this with our other game, Turmoil, which was in Early Access for one year before its official release. We’re very certain that the Early Access community helped improve the game tremendously, and we’re hoping the same will happen with Team Racing League.

Together with the community we would like to explore what else is possible for Team Racing League: new game modes, new tracks or maybe new vehicles? We want your input while we continue to develop and add more content.”

Approximately how long will this game be in Early Access?

“We don't know yet. It's done when it's done. But we suspect it may take up to a year, hopefully less. We will try and garner lots of attention and players during the Early Access phase so that there are always other players to play with/against.”

How is the full version planned to differ from the Early Access version?

“The gameplay core is ready: racing, supporting, boosting, blocking etc. But we do want to add more features: other game modes, more tracks, leaderboards, new mechanics... Cosmetically we like the direction of the game, but we're sure that improvements will be made over time to the environments, the vehicles and the UI.”

What is the current state of the Early Access version?

“Team Racing League is, at its core, in a good state. The physics work and we made sure racing is fun. Multiplayer is set up, but will require tweaking. Right now we have a 3v3 racing mode (Team Clash) that we like and a single player mode for practicing purposes. The core gameplay works well enough to start getting players involved and receiving feedback.”

Will the game be priced differently during and after Early Access?

“The price will probably not change during or after Early Access. Changes to this policy might occur if there are unforeseen costs or gains or if the product we have in mind changes dramatically. But we don't think so.”

How are you planning on involving the Community in your development process?

“We have a clear direction for this game in mind, but we are eager to hear if the community thinks this is the right way to go. We’ll keep a very close eye on the forum and will try to respond as clearly as possible to all questions and suggestions from the players. We think that the game modes and mechanics are fun, but do you agree? If not, what should/could change? Do you like the new game modes that we're introducing? What are you missing?

These will be the most important topics that we would like to hear about from the players. Besides that, there’s of course also the technical side of maintaining and dealing with an online multiplayer game. We’re aiming for a smooth multiplayer experience and will try to keep improving the game without adding bugs.



"...without adding bugs." Who are we kidding ;) Thanks for reading up to this point and if you are interested, bugs will definitely be part of the Early Access experience.”
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Available: Coming Soon

 

Recent updates View all (4)

March 27

TRL on Discord https://discord.gg/6RjnzmH

Hi all,
Gamious now has a Discord server: https://discord.gg/6RjnzmH

Join the server to find other players and communicate via Voice over IP during matches.

The next Alpha Event will be held this Saturday. So get on Discord and meet up beforehand, and maybe find a match or two.

1 comments Read more

March 6

Second Closed Alpha Test - Tuesday March 7th

Hi all,

Tomorrow, Tuesday March 7th, we're online again for our second Alpha test. If you received a code, or signed up at teamracingleague.net you should be able to download the game and play the game right now.



The second test event wil start at 4pm EST/ 10 pm CET. Hopefully this way we will be able to accomadate more US players and include them in the test.

We're very happy with the current status of the game, so we would love to know what you think as well! Join us tomorrow!

2 comments Read more
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About This Game

Team Racing League

Team Racing League is the first team-based racing game where you win and lose together as a team. Compete in an online 3v3 race where skill and collaboration are key to victory. Team up, strategize and use tactics to disrupt and beat the opposing team in a MOBA-like clash!

In Team Racing League, there are lots of skill-based mechanics. You can race, crash, boost, drift, block, jump and brake your way to success. Choose to fight for position, play a support role or turn around to troll your opponents. Not everyone on the team needs to race, the others can support the racer by blocking opponents or by connecting your hovercraft with someone from your team. Once connected, you can create speed boosts or extend into a roadblock, making life harder for the opposing team.

Team Racing League was inspired by retro arcade racing games like Super Off Road, Micro Machines and Championship Sprint. Instead of relying on power-ups, Team Racing League is all about teamwork and racing skills. It aims to be a pure racer, without artificial equalizing mechanics. During the game the complete track and all racers are visible in a top-down view. The mid-poly atmosphere is enhanced by an 80's style synthesizer soundtrack and palpable sound effects.

Features:

  • Team-based 3v3 racing
  • Win together, lose together
  • Support your teammates and block your opponents
  • Unique connecting mechanics
  • Skill-based racing
  • No power-ups or weapons
  • Practice against your own ghost

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: 2.3 GHz Intel Dual Core
    • Memory: 2 GB RAM
    • Graphics: VRAM: 1792 MB NVIDIA GTX 460, ATI Radeon 4850, or Intel® HD Graphics 4400
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: VRAM: 2 GB NVIDIA® GeForce® GTX 660 or AMD Radeon™ HD 7950 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
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