Warhammer 40,000: Sanctus Reach is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Fight through a dark era of carnage and endless war and lead the Space Wolves in a struggle to defend the last bastion of mankind.
Recent Reviews:
Very Positive (25) - 80% of the 25 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (467) - 85% of the 467 user reviews for this game are positive.
Release Date:
Jan 19, 2017

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Recent updates View all (54)

March 5

1.1.8 Update and Combat Rework

We are releasing a pretty big update for Warhammer 40,000: Sanctus Reach.

It includes what is a very important change to how melee combat works: all melee units will now inflict morale damage in a radius around them as long as their morale is greater than 50 in Veteran and Grim Darkness difficulty. Furthermore, low morale now reduces a units combat skill.

It affects the gameplay greatly, and now the effectiveness of large numbers of low cost melee units is increased.

We’re very interested to see what you think of this new system, so please feel free to provide us with your feedback. You can download the update from the Members Area.

We’ll also be streaming the game tomorrow to showcase the new changes, so join us on Tuesday March 6th at 4 pm GMT on our Twitch channel.

Last but not least: we are working on something new which will make a lot of people happy. So stay tuned! We’ll have news very soon!


• Changes to morale. All melee units now inflict morale damage in a radius around them as long as their morale is greater than 50 in Veteran and Grim Darkness difficulty.
• Low morale now reduces a units combat skill (the chance to hit and dodge in melee combat)
• Added tiles to the tactical display to visualize new morale loss from melee units system
• Tweaks to random army list unit selection in skirmish mode. Should provide more balanced lists with a more even distribution of unit types.
• Fixed Gorkanaut flamer getting infinite attacks
• Added missing strings for Legacy of the Weirdboy DLC
• Minor tweaks to AI to stop flamers targeting tanks as much
• Fixes to shaders and lighting tweaks
• Fixed Flight of the Morkanoughts mission not ending
• Fixed side icons on results screen.
• Increased warbikers movement by 1 tile
• Fixed bug where user maps would not load
• Reduced amount of reinforcements slightly
• Decreased turn limit on Rear Guard mission
• Increased turn limit on Sulphuric Refinery mission
• Removed artillery from Clockwork massacre mission
• Increased damage of Valkyrie missiles slightly
• Decreased damage of Ork choppas slightly
• Increased damage of thermal cannon
• Increased damage of vanquisher cannon
• Decreased accuracy of storm bolters slightly
• Decreased damage and power of bolt pistols and sluggas
• Decreased the transport size of space wolf heroes in terminator armour
• Decreased accuracy of supa kannon slightly.
• Changes to tournament scoring. Score is now out of 100 with 30% for winning, 30% for who has most victory location points, 40% for casualties.
• Added Russian font support for translation testing.
28 comments Read more

December 19, 2017

New free user scenario available! Wrath of Fenris!

There is a new free user scenario available in Warhammer 40,000: Sanctus Reach, Wrath of Fenris!

It's easily downloadable directly from inside the game, and you can download it and play it now.

In Wrath of Fenris you will lead Logan Grimnar and his pack of frenzied wolves in a terrible act of revenge on the rampaging Orks. It is a brutal, intense and challenging scenario created by Brandon Yates.

If you would like to submit your own custom made scenario in the game, please send an e-mail to sanctusreach@slitherine.co.uk.
10 comments Read more


“The combat is at that sweet spot of squad-level maneuvering where you get a bit of that X-COM tactical feel, but on such a scale that every battle feels like an important struggle.”
A Wargamers Needful Things

“Speaking of the armies, this is by far the most diverse unit selection I've seen to date in a 40K game.”

“What really makes Sanctus Reach’s bloody brawls satisfying, though, is the joy of watching Terminators standing up to a tank that dwarfs them, or rows of shouting Blood Claws charging at Orks, chainswords hungry, or the sheer pleasure of seeing Whirlwinds turning everything into a red mist with one volley.”
Rock, Paper, Shotgun

Sneak peek!

About This Game

Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system…

Warhammer 40,000: Sanctus Reach
is a 3D turn-based strategy game like you’ve never seen before: fast, immediate, deep, impressive to look at and incredibly fun! Lead the Space Wolves in their struggle against the Orks through two uncompromising and long story-driven campaigns: Stormclaw and Hour of the Wolf. Command several dozen different authentically crafted units and heroes, with unique and extremely detailed 3D models that bring the universe of Warhammer 40,000 to life.

The gameplay is rich and varied: spend your points, make your list, choose your deployment, and fight! Units at your disposal have different abilities, strengths and weaknesses, can level up and are carried over between scenarios. Choose among many different types of weapons, watch your flanks and make a wise use of the terrain: any tactical choice will be vital.

With a campaign system, a skirmish mode, a map generator and multiplayer PBEM++ support the game offers endless replaybility.


• Lead either the Space Wolves Space Marines in the campaign or the green tide of the Orks in skirmish battles!
• Two campaigns: Stormclaw (over 20 missions and skirmishes!) and Hour of the Wolf (over 25 missions and skirmishes!)
• Play as the mighty Space Wolf heroes Krom Dragongaze, Ragnar Blackmane and their Jarl, the High King of Fenris, Logan Grimnar as well as the Ork Warbosses Grukk FaceRippa and Mogrok da Mangla
• 30 Space Wolf units from packs of Blood Claws to the fearsome Predator – And lead the legendary Imperial Knight Gerantius!
• 30 Ork Goff units including the formidable Gorkonaut!
• Unit experience level progression though campaigns which unlock new abilities and tactical options
• Generated skirmish maps on many different types of terrain and environment
• Addictive multiplayer modes using Slitherine’s online PBEM++ server

System Requirements

    • OS: Windows 7, 8, 10
    • Processor: 2GHz
    • Memory: 2 GB RAM
    • Graphics: 512Mb DirectX 9 Compatible Graphics Card
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Sound Card: DirectX Compatible Sound Card
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