Deck Pack 2 теперь доступна!
Обзоры пользователей: Очень положительные (Обзоров: 497)
Дата выхода: 15 июн, 2011

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Комплекты, содержащие эту игру

Купить Magic 2012 Gold Game Bundle

Включенные товары (5): Magic: The Gathering - Duels of the Planeswalkers 2012, Magic: The Gathering 2012 - Expansion , Magic 2012 Deck Pack 1 , Magic 2012 Deck Pack 2, Magic 2012 Deck Pack 3

Загружаемый контент для данной игры

Купить Magic 2012 Gold Deck Bundle

Includes all Deck Unlocks and Foil Conversions for Duels 2012

 

Об этой игре

Новая и переоформленная, Magic: The Gathering — Duels of the Planeswalkers 2012 поднимает свою прошлогоднюю предшественницу на еще более продвинутый уровень, включая улучшенную графику, больше опций и новые испытания!

Сразитесь с ИИ, или же соберите команду для нового сетевого режима — Archenemy, чтобы совместными усилиями побороть «босса». Не волнуйтесь, если в пылу боя вас покинет один из соратников, на замену ему придет искусственный интеллект, который не даст угаснуть боевому азарту.

К вашему вниманию десять новых колод, которые к тому же можно изменять. По мере прохождения вы будете получать новые игровые карты, чтобы добавлять их в свою колоду.

Собирайте друзей, приключение ждет.

Системные требования

    • OS: Windows 7/Vista/XP
    • Processor: 2GHz CPU (Pentium 4 or equivalent)
    • Memory: 1GB RAM (2GB for Vista)
    • DirectX®: DirectX 9.0c or later
    • Hard Drive: 700MB
    • Sound: DirectX 9.0c compatible sound card
    • Video: 256MB VRAM GPU capable of Pixel Shader 3 or better
    • Additional: Co-op gameplay is online only.
Полезные обзоры покупателей
1 из 1 пользователей (100%) посчитали этот обзор полезным
1.1 ч. в игре
Опубликовано: 19 декабря
Прекрасная карточная игра по мотивам знаменитой вселенной Magic: The Gathering и ее не менее знаменитым персонажам.
Был ли этот обзор полезен? Да Нет
19 из 23 пользователей (83%) посчитали этот обзор полезным
50.4 ч. в игре
Опубликовано: 12 ноября
My favourite part of Magic the Gathering is not the game it self but the art and the music.
Был ли этот обзор полезен? Да Нет
11 из 13 пользователей (85%) посчитали этот обзор полезным
32.2 ч. в игре
Опубликовано: 27 августа
I've given MTG 2012 quite a few tries, but ultimately cant recommend it. I want to like it, and when it works properly its even kinda fun, but the amount of things wrong with this game are staggering. Poor UI design AND clunky interface, slow animations, automatically progressing turn timers, dumbing down of well understood mechanics, card logic bugs, autotapping/instacast, lack of proper deck building.. Ultimately some of those design choices can be overlooked. And some card logic issues can be forgiven. But the thing that comes back and kicks you in the face time and time again is the fact that the user interface for this game is just garbage.

1: The interface is HORRIBLE. From the main menu design, to the way that cards are displayed in the game. The cards in your hand are nearly too small to read and overlap eachother despite having plenty of room to display. You have to zoom in on nearly every card to read it. You often cant see whats in your hand or on the battlefield due to something obscuring your ability to look at it. Many situations will ask you to make a decision before you've had a chance to either consult your hand or battlefield to figure out how you wish to respond. No key customization either. Mouse controls are pretty terrible too, although its hard to explain why.. everything is just crammed together in such a way that it obscures everything else and makes clicking on things difficult.

2: Deck building: You cant. You start with 60 cards in a deck, and you unlock 20 more cards. These cards get AUTOMATICALLY added to your deck after every time you unlock a card.. meaning that for an optimal deck you have to go and remove them from your deck after each and every game. You also cannot select how many land to put in. the deck builder automatically does that for you. Also, scrolling left/right through the deck of cards to remove them is time consuming and tedious. Cant remember if its 2012 or 2013, but if you are zoomed in on a card while trying to build a deck and go to switch cards, it zooms out and then back in for each and every card rather than just instantly flipping.

3: The turn and phase timers. (this -mainly- applies to multiplayer but to some degree single player too.) The timer is terrible. Yes its important to make timely decisions, but the timer in this game is frustrating. The turns pass automatically unless you pause them, rather than prompting you to pass priority. When you do 'pass' the turn, then theres still a ~4 second countdown that allows your opponent to interact, even when playing with the AI in multiplayer which chooses not to interact. If you are an MTGO player and try to play MTG2012 you will want to scream at how poor the system feels. Its designed to be newbie friendly as best i can tell.. As someone who was once a newbie to the 2012 planeswalker game, i found it frustrating. As someone was has 30+ hours into it, it still is. Sometimes i find that i cant seem to pause the game at the right time, other times i dont realize that its been paused and sit there like an idiot waiting.

4: Interacting with cards at the right times is nearly impossible, its very easy to miss opportunities due to an automatic pass timer rather than a 'finished' prompt as might be found in MTGO. To this day i've never once been able to figure out the proper time to regenerate a creature in MTG 2012. Logically you would regenerate it after it takes damage, does MTGO bring up a prompt and ask you if you'd like to regenerate it during/after combat damage is being assigned? Nope.

5: Triggered effects: Many cards give your entire team triggered effects. Such as any time a creature enters the battlefield, gain one life. Each time this effect triggers, theres a 3-5 second animation that plays. Each time a creature lifelinks, 3-5 second animation. Having 2-3 creatures that get +1/+1 counters each time you gain life, and multiple creature with lifelink, 3-5 second disruption per creature, per lifelink. I've literally had turns against the AI where i walk away for a minute or two at a time while waiting for trigger animations to resolve. I can understand why this kind of system is in place, however this can make a game that should take 15-20 minutes, take well over an hour, sometimes two. Theres no such thing as a fast turn, especially not against the AI.

6: Cards on the field which have enchantments or equipment on it are near impossible to sort through or to target and require pixel perfect accuracy, especially those that are stacked with multiple enchantments. Double that difficulty for cards with flying that bounce up and down as you try to click on the 2-3 pixel wide card just barely sticking out from the side of your other. If you dont get the target right the first time you dont get a second chance when targeting.

7: Selecting the right card in your hand (or from your deck/graveyard when searching) with the mouse can be very tricky. Theres a very narrow window of where the center of the card is Its about 1/3 the card's width. Its incredibly easy to bump the mouse and cast the wrong spell. The deck builder has the same problems. Theres enough room at the bottom of the screen for the cards to be bigger, and to not overlap so significantly. Considering that a click means autocast, you better get it right the first time.

8: Tapping land is done automatically and the auto-tapper can and will screw you. This not being a toggled option for players baffles me. Considering all the issues with the interface though.. maybe this is actually some sort of blessing in disguise. Typically im going to say no, its not.

9: The time between when one game ends and when the next one begins can be fairly lengthy with unnecessarily long pauses and loading screens. When you win or lose a game you are stuck at the 'game over' screen for what seems like 10-15 seconds before it sends you back to the menu. When trying to do the puzzle challenges this was exceptionally infuriating, one accidental click that you cant take back and there goes 30-45 seconds of restarting ontop of all the time you wasted with unskippable animations and such. There is nothing at all in this game that is fluid, fast, or free flowing.

10: The AI. In multiplayer the AI is fairly bad. Playing two headed giant with a friend where the enemy had literal unblockable creatures during a semi-stalemated board, it only attacked with them once or twice. Apparently if you get enough creatures on the board the AI will just stop attacking entirely even when it has the advantage. Having many creatures with two unblockables that could continue to do damage turn after turn and who wouldnt be viable defenders; the AI just sits there turn after turn. Perhaps it simply does not understand unblockable, Or perhaps its incapable of functioning properly in a multiplayer experience or with so many units on the board. As far as i can recall it seemed to be a decent opponent in single player, mostly.

11: Bugs: Bugs that cause the host of a multiplayer game to get disconnected from his own game. Bugs that cause you to be unable to cast spells on your own turn, bugs that break the interface in some regard and cause you to be incapable of continuing your match, bugs that stop you from being able to swap out of and into the game.

Couple all the bugs with the relatively awful UI, the dumbed down 'user friendly' systems, and slow and general clunkiness of the game and honestly the experience feels pretty unsatisfying overall. The only redeeming quality of this game is that its one of only a few modern MTG games that has a single player component to it. And i -believe- its the only modern magic release (2012-2014) that has the arch nemesis game mode, which is actually quite fun.
Был ли этот обзор полезен? Да Нет
9 из 11 пользователей (82%) посчитали этот обзор полезным
99.0 ч. в игре
Опубликовано: 2 июля
A bunch of fun. This game has a load of content, but ideally is a great way to learn the rules of mtg. Being able to learn the stack, order of play, in a hands on way is pretty useful. I'd definitely recommend any of the Magic steam and iOS games to people wanting to get into the card games.

I think Magic 2014 is already avaliable for preorder, so this version may not necessarily be what you're after now.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
0.7 ч. в игре
Опубликовано: 23 августа
do not play this game with a touchscreen device. Literally had to shut down tablet, because task manager and virtual keyboard were disabled.
Был ли этот обзор полезен? Да Нет
3 из 4 пользователей (75%) посчитали этот обзор полезным
34.0 ч. в игре
Опубликовано: 17 октября
Fun, but only as a pass-time. No deck building, so only grab this if you're wanting to learn to play or it's really cheap.
Был ли этот обзор полезен? Да Нет
1 из 1 пользователей (100%) посчитали этот обзор полезным
55.5 ч. в игре
Опубликовано: 8 ноября
I've played many hours of this game, and I love it. Good stuff, although the multiplayer is a bit flaky as far as getting invited players into the game.

Worthwhile if you can grab the Gold bundle on sale.
Был ли этот обзор полезен? Да Нет
1 из 1 пользователей (100%) посчитали этот обзор полезным
29.8 ч. в игре
Опубликовано: 12 ноября
After playing the first Duals that appeared on Steam I was very dissapointed. That game kept freezing and not remembering saves, but I decided to give this one a go and its fantastic.

My only gripe is that its takes a long time for the computer to think when there are too many cards on the table, even with a decent CPU.


Get this if you liked the actual card game back in the days.
Был ли этот обзор полезен? Да Нет
6 из 7 пользователей (86%) посчитали этот обзор полезным
6.2 ч. в игре
Опубликовано: 24 ноября, 2013
Компьютерная карточная игра, которая изо всех сил строит из себя настолку.

Я уверен, что большинство людей хоть разок в жизни слышал про вселенную MTG. Ну так вот нам предлагают пройти кампанию, где наши враги - известные персонажи из вселенной. Причем за каждый успешный бой нас удостоят новой открытой колодой карт, дабы использовать её в будущем. Помимо основной кампании есть ещё несколько режимов игры, также возможность создать свою собственную колоду. На мой взгляд игра для истинных фанатов, которые не смогли купить реальные карты.

Собери колоду! 7 из 10 :)
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5 из 6 пользователей (83%) посчитали этот обзор полезным
5.8 ч. в игре
Опубликовано: 25 июня
Хорошее воплощение MTG в электронном виде.
Портит впечатление только лишь отсутствие возможности сделать свою уникальную колоду, да скудный выбор карт.
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2 из 2 пользователей (100%) посчитали этот обзор полезным
20.4 ч. в игре
Опубликовано: 13 сентября, 2011
Отличная игра для всех поклонников MTG, а также для тех, кто только хочет присоединиться к миру "Магии"
Был ли этот обзор полезен? Да Нет
1 из 1 пользователей (100%) посчитали этот обзор полезным
16.7 ч. в игре
Опубликовано: 24 января, 2012
Всемирно известная настолка, килотонны спецэффектов и пара багов) Вот рецепт идеальной игры)
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1 из 1 пользователей (100%) посчитали этот обзор полезным
3.4 ч. в игре
Опубликовано: 27 декабря, 2011
Ценителям серии рекомендуется:)
Был ли этот обзор полезен? Да Нет
1 из 2 пользователей (50%) посчитали этот обзор полезным
53.0 ч. в игре
Опубликовано: 16 ноября, 2011
отличная карточная игра
Был ли этот обзор полезен? Да Нет
0 из 1 пользователей (0%) посчитали этот обзор полезным
13.9 ч. в игре
Опубликовано: 18 октября, 2011
Duels of the Planeswalkers 2012 может похвастаться привлекательной графикой, скрупулезным переносом глубокой механики (пусть в слегка упрощенном виде), крепким сетевым режимом, а самое главное - доступностью. Она не перегружена лишними сложностями и проста в освоении. Здесь нельзя коллекционировать и мериться длинной колоды, зато это самый доступный и простой способ прикоснуться к почти настоящей Magic: The Gathering.
Был ли этот обзор полезен? Да Нет
0 из 1 пользователей (0%) посчитали этот обзор полезным
30.8 ч. в игре
Опубликовано: 24 октября, 2013
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В эту игру стоит сыграть!
Был ли этот обзор полезен? Да Нет
11 из 24 пользователей (46%) посчитали этот обзор полезным
1.5 ч. в игре
Опубликовано: 18 декабря, 2013
- Михаил. Вы говорите, что это очень глубокая и интересная игра. Множество хитрых стратегий, интересных комбинацийс картами. Hearthstone - детский садик по сравнению с могучим MTG. Так почему же этот отзыв негативный?
- Всё очень просто. Разработчик каждый год выпускает одну и ту же игру. Сейчас все играют в 2013, а завтра будут покупать 2014. Я, конечно, могу чего-то недопонимать, но почему бы не выпускать каждый год огромные DLC? Лично я, видя эту маленькую кучку с разными годами, теряюсь и пропадает всё желание не только покупать, но и играть. Может быть это просто психология.
Был ли этот обзор полезен? Да Нет
1 из 4 пользователей (25%) посчитали этот обзор полезным
Опубликовано: 11 декабря, 2011
Как в такое играть?!)
Запустив игру, осознал свою глупость и удалил ее. Совет даю...не покупайте.
Был ли этот обзор полезен? Да Нет
14 из 16 пользователей (88%) посчитали этот обзор полезным
8.4 ч. в игре
Опубликовано: 18 января
A much simpler remake of the older "Magic The Gathering: Online" game. There's not as much deck customizeability as there was in the first online version of the game, but there's also not any microtransactions or money sink either. So if you're looking for MTG without the headache of having to purchase & trade your way to an awesome deck (or ten) then this game's going to be everything you're looking for. If your favorite part was the deck building, then you might not like the way MTG went with this iteration.

If you've never played MTG (online or physical) then it's a card game that set the standard for card games. If you like strategic card games and simple math, then this game's perfect for you. It ramps up pretty quickly, but this iteration of MTG:O does a better version of showing you the ropes than previous versions and/or your buddy would.
Был ли этот обзор полезен? Да Нет
15 из 18 пользователей (83%) посчитали этот обзор полезным
34.4 ч. в игре
Опубликовано: 22 августа, 2013
DotP 2012 is a huge step up from the previous failure "Duel of the Planeswalkers" (2009) which was a terrible direct port from XBL. While much has been fixed from 2009's release, with improved graphics, UI, and controls, DotP 2012 still struggles to properly emulate the actual Magic: The Gathering card game. The devs are so bent on keeping the players from editing their own decks that they purposefully include simplistic and poorly designed decks. Many decks are binary with boring win conditions and are missing their color's most basic traits, with unlocks only adding bigger numbers and not wider options. However, compared to DotP 2013 and 2014, I think overall this has the best decks. Besides the boring deck design, the real problem with the decks is the unlock system: although you only have to unlock 20 cards total and multiple can be unlocked at once, they lock you out of all the best cards. As you get deeper into the campaign, you are basically forced to continue using one deck, backtrack (or play MP) to "grind" to unlock more, or pay to unlock a deck. This problem is most visible in the Revenge campaign, where your opponents have every card unlocked in every duel.

So what makes DotP 2012 worth picking up? It has the best game modes out of the three numbered releases; Archenemy is great fun because of the wildly powerful effects of the Archenemy's deck, even just with (or against!) AI. With all the expansion decks, 2012 also has the most decks available at 19 total. My favorite are Dark Heavens (B/W angels & tokens) and Ancient Depths (G/U mana ramp & eldrazi). Despite the multiplayer bugs and lag issues, I think this is the best DotP game available and is the best intro to MTG for new players.
Был ли этот обзор полезен? Да Нет