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Includes four copies of Natural Selection 2 - a copy for yourself and three copies to send to your friends!
Upgrade your Standard Edition to the Deluxe Edition!
This is an short update for last month post about the ENSL.org Season 11.
The sign ups for the 11th Season of the ENSL will close today. So this is your last chance to sign up.
The season will start at the 22nd of March. It will take 2 to 3 months with around 1 match per week. Matches will be schedule by the teams through the match pages.
Each Team needs at least 6 players on their roster until the 17th March to participate in the 11th Season of the ENSL.
Also each player has to make sure they only signed up with one team for the season. Otherwise the ensl.org admins will remove them from all teams except the highest seeded one.
The final teams seeding will get published on the 17-18th March via a forum post at ensl.org .
Since the holidays we’ve seen an influx of both new and old players coming back to NS2. We continue to receive lot of positive feedback to many of the changes we’ve made over the last year. With this update we’re focused on some maintenance but also continuing to improve smaller features in the game to enhance the player experience.
Beyond update 314 we’re looking at ways to help players quickly find and play games. We’ve noticed more and more people at peak times around the globe are idling in the server browser, trying to join the populated servers. This long wait can cause them to quit; an improvement is clearly needed. To that end, we’ve been working on ideas on how to better seed servers with these idling players and have been making good progress on a potential match-making system. Keep your eyes peeled for more info on that soon!
Lastly, I am happy to announce that we will begin public testing of our 64-bit server sometime in the next week. Our amazing community of server operators seem to be very excited to get their hands on this BETA server and we are just as thrilled. We hope that the 64-bit client beta will be coming to you all soon as well. The move to 64-bit will open up a lot more opportunities to our development team, such as better utilization of more modern hardware and adding more content to the game. Sadly, we’ve reached the limits of what 32-bit allows the game to do. Many other games are facing the same transition; you may have noticed similar announcements from other studios recently on this topic as well.
We’re always looking for ways to build our community of players, modders, operators and playtesters. Without you, we wouldn’t be here. We have the excitement and desire to keep moving forward and hope that you will join us in the journey!
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