Emergency Call 112 – The Fire Fighting Simulation is an exciting, fully detailed simulation of the eventful life of a big city fire department. It was developed in cooperation with and modelled on the fire brigade of Mülheim, Germany. Mülheim has one of the largest and most modern fire stations in Europe.
User reviews:
Recent:
Mostly Positive (16 reviews) - 75% of the 16 user reviews in the last 30 days are positive.
Overall:
Mixed (292 reviews) - 59% of the 292 user reviews for this game are positive.
Release Date: Nov 9, 2016

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Buy Notruf 112 | Emergency Call 112

 

Recent updates View all (18)

March 6

Patch Notes 1.0.6696b (BETA Branch)

  • Bug fixed: Improper starting of new games after loading a savegame
  • Bug fixed: Incorrect graphics in and around the fire station
  • Bug fixed: Using some resolutions resulted in missing Ok/Cancel Buttons of the fire configuration, "Escape" can also be used to quit now
  • Bug fixed: You were able to store items from the "wrong" side of the vehicle
  • Optimization: Occlusion Culling & LOD of light sources
  • Optimization: Reworked Occlusion Culling of buildings
  • Game will now pause, if the application lost it's focus
  • Looking/Aiming has been reworked without the use of IK

34 comments Read more

February 24

Patch Notes 1.0.6658b (BETA Branch)

- Game can be paused now (Pause) and will be automatically paused, when a menu opens
- Screenshots (F12) are saved in "documents/Notruf112/Screenshots", F10/F11 changes screenshot resolution
- Missions won't be generated during joy rides
- Missions will only be generated, when status is set to "Ready to respond in station" or "Ready to respond via radio"
- Bug fixed: Invisible persons in vehicles
- Bug fixed: Disappearing target marker at deployment journey
- Bug fixed: Wrong path calculation if a character was not correctly placed in the navigation area
- Bug fixed: Hose of the TL disconnects not until the crane is back in basic position
- Bug fixed: Wrong orientation calculation of characters in the TL basket
- Ingame time display now matches the day/night cycle
- Optimization: Activated GPU Instancing for dynamic level objects
- Optimization: Setting for texture quality now also effects the size of loaded textures
- Optimization: Added rain effects and quality settings for the weather system
- Optimization: Removed unnecessary RigidBodies and collider

31 comments Read more

About This Game

Emergency Call 112 – The Fire Fighting Simulation is an exciting, fully detailed simulation of the eventful life of a big city fire department. It was developed in cooperation with and modelled on the fire brigade of Mülheim, Germany. Mülheim has one of the largest and most modern fire stations in Europe. Particular attention was paid to realism and accuracy in creating the various missions.

Never before has a simulation offered such great level of detail for the fire department vehicles, including and especially the LF24, the fire truck. All of the equipment and functionality have been incorporated. The water tender, turntable ladder and swap body vehicle are also fully functional and available for the virtual fireman. An command vehicle is also included. And of course, equipment can be removed and kept available for later use.

Accidents involving cars and trucks, oil slicks, external and internal fires requiring breathing equipment, these exciting scenarios are randomly generated and promise hours of excitement. The authentic spread of the fires and lifelike, movable fire hoses with realistic handling needed to fight the fire make for an authentic playing experience.

Turn on the emergency lights and sirens and experience one of the world’s most exciting professions – the fire brigade. No previous fire simulation has gone to such lengths to provide such depth and realism.

Features:

  • Fire brigade modeled on Mülheim’s real state-of-the-art fire department, set in a fictitious town
  • Highly-detailed vehicles, such as the LF24 fire truck, a tender truck, turnable ladder vehicle and command vehicle
  • Removable equipment
  • Realistic, flexible, moveable hoses
  • Interior and exterior fires
  • Technical assistance for accidents
  • Realistic fire spread using a fluid, dynamic simulation

Many different scenarios including:

  • Traffic accidents
  • Oil slicks
  • Burning rooms
  • Small fires in industrial areas
  • Blocked roads
  • Fire alarm

  • Night operations
  • Navigation systems in the fire trucks
  • Functional light pole on the LF24
  • Sophisticated AI to control the interaction between the fire fighters
  • Realistic traffic at the site of the fire or accident
  • An open game world where all of the buildings can be a scene of the action

System Requirements

    Minimum:
    • OS: Windows Vista/7/8/8.1/10 (64 bit)
    • Processor: 2,6 GHz
    • Memory: 8 GB RAM
    • Graphics: min. 1 GB VRAM (no support for onboard cards)
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Sound Card: Yes
Customer reviews Learn More
Recent:
Mostly Positive (16 reviews)
Overall:
Mixed (292 reviews)
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