QuiVr is the defining archery experience, made from the ground up for Virtual Reality. Grab your bow, arrows, and some friends to fight the enemy onslaught.
Recent Reviews:
Very Positive (18) - 88% of the 18 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (349) - 93% of the 349 user reviews for this game are positive.
Release Date:
Dec 19, 2016
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access allows active involvement from the community while QuiVr continues to improve and add features. This is critical in creating a polished and fun final product!”

Approximately how long will this game be in Early Access?

“QuiVr will be in early access until mid 2017 as it continues to make large strides in development and everything is still subject to change.”

How is the full version planned to differ from the Early Access version?

“The current planned additions include:
  • Additional abilities and items
  • More varied enemies
  • Achievements and statistics
  • A huge lumbering colossus that you can ride and shoot from

A full list of features can be seen in our public design doc

What is the current state of the Early Access version?

“Players can play a full game experience in the Frostfall Canyon as well as participate in personal and competitive multiplayer target practice. Features currently include
  • Well polished bow mechanics
  • Expressive enemies with interesting behaviors
  • Mixture of polished and placeholder graphics
  • Persistent armor/ability collection to change how you look and play
  • Single and Multiplayer experience
  • Global leaderboards

Will the game be priced differently during and after Early Access?

“Price will increase throughout the life of Early Access as the game improves.”

How are you planning on involving the Community in your development process?

“Each recommendation in the discussions section or Reddit forums is read and most are replied to. The entire point of Early Access is to get community feedback, so all suggestions are welcome and encouraged!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (251)

January 16

Patch 0.43.63

Boss Event Updates
Thanks to everyone who has given feedback on the boss over the past week. We caught a number of bugs (including freezes and difficulty starting the event) which should now be fixed.

I am still looking at difficulty tuning, but feel that we are getting close to final values.

Work has begun on the next event tile (work has gone into many event tiles, but not all of them feel good enough to be fleshed out completely) and I hope to have it in a preview state in the main branch by next week!

Item Database Updates
This week also saw a number of changes to the inventory database system to try and prevent additional issues with items failing to save. I don't think we're completely free of issues yet, but hopefully these changes will make database errors which cause item-save failures to happen much less frequently.

Please continue to reach out to me (support@alvios.com) if you find that your items are not saving so that I can fix the issue manually while I try to find a more robust automated solution :)

Other Changes and Fixes
  • Fixed issue with Event Intro sphere displaying cracks before opening
  • Fixed all other arrow-tip visual effects causing Output_Log spam
  • Updated map seed
  • Transparent glove visual replaced with standard glove

Edit: Updated to fix boss event spawning too frequently
3 comments Read more

January 9

Patch 0.43.55

First Event Tile Available
The first Event Tile is now ready for wider testing in the main branch!

I won't spoil what it is, but it is available at gate 10. This is not representative of the eventual distribution of events, but until there is more variation the event tiles will be spread out so as not to become too repetitive.

During this week I will be monitoring feedback and starting work on the next event tile boss, using the current one as a framework. If things go smoothly I expect to be able to bring new bosses and interesting events to the game at a more rapid pace in the coming weeks.

Please let me know what you think of the boss either on the forums or the Official QuiVr Discord!

Other Changes and Fixes
  • Fixed high-quality elite particle placement
  • Fixed error with Chain Lightning effect filling up log files
  • Slight improvement to menu performance

Item Saving
I am still getting reports of items not correctly saving for players, this is a database bug that is easily manually fixable, but I am still looking for the root cause for the corrupted data.

Please let me know if your items are not correctly saving in the forums or Discord and I will be happy to help fix it!
5 comments Read more
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Report bugs and leave feedback for this game on the discussion boards

Design Document

Here is the Public Design Document that outlines the plans for post-'Early Access' QuiVr.

About This Game


QuiVr literally puts the power of the bow and arrow in your hands. Tasked with defending your keep (and the power within) from an ever-advancing enemy, you’ll find yourself in a thrilling fight for your very survival! It won’t be an easy battle - but with steady hands and powerful friends, you’re sure to succeed...


With satisfying, intuitive archery gameplay, QuiVr is the game of choice for both VR veterans and newcomers alike. This is what Virtual Reality was made for.

Features

  • Best in class bow and arrow physics: researched with and modelled after real life counterparts
  • Drop-in/Drop-out multiplayer
  • Global, weekly leaderboards
  • Fluid Difficulty System to provide challenge for all skill levels
  • Customizable Armor: Change your appearance and abilities to help destroy the encroaching hordes (and look awesome doing it)
  • Personal and competitive target practice
  • Unique, expressive cast of enemies
  • Spectator mode with cinematic camera
  • And so much more!

Official Discord: https://discord.gg/8Y3CtCr

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Processor: Intel i5-4590 3.3 GHz
    • Memory: 6 GB RAM
    • Graphics: NVidia GTX 970
    • DirectX: Version 11
    • Storage: 5 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: Intel i7-4770 3.4 GHz
    • Memory: 16 GB RAM
    • Graphics: NVidia GTX 980
    • DirectX: Version 11
    • Storage: 5 GB available space
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