Saira is a puzzle platformer with non-linear gameplay and a whole universe for you to explore. The game is heavily influenced by classic puzzle adventure games and uses a new unique graphical style combining high resolution photography into a lush and mysterious world.
사용자 평가: 매우 긍정적 (평가 228 개) - 이 게임에 대한 사용자 평가 228개 중 81% 가 긍정적입니다.

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Saira 플레이

 

게임에 대해

Saira is a puzzle platformer with non-linear gameplay and a whole universe for you to explore. The game is heavily influenced by classic puzzle adventure games and uses a new unique graphical style combining high resolution photography into a lush and mysterious world.
The eponymous Saira is a photographer who specializes in digitally capturing dangerous places and animals across the universe. For reasons unknown, she finds herself as the only remaining person in the entire galaxy. Saira has no weapons, she will use only her mind and agility to progress through seven star systems and over 60 well-crafted puzzles. Over two hours of originally-scored music will help her maintain focus and unlock one of six vastly unique endings.
  • Over 60 well-crafted puzzels.
  • A universe full of surprising creatures and locations for you to explore.
  • 11 layers of high definition parallax scrolling and a two hour soundtrack gives the universe of Saira it's unique atmosphere.
  • Non-linear gameplay
  • Multiple endings

시스템 요구 사항

    • OS: Windows 2000 or later
    • Processor: 2.1Ghz or higher
    • DirectX®: 9
    • Hard Drive: 250 MB for downloading the game + 200 MB for playing
유용한 고객 평가
4명 중 4명(100%)이 이 평가가 유용하다고 함
11.7 시간 기록
게시 일시: 2015년 11월 23일
Everything fits and works perfectly in this game - music, puzzles, level design, and all of this for free. Thank you developers for a few hours of adventure and brain challenge.
이 평가가 유용한가요? 아니요 재미있음
4명 중 4명(100%)이 이 평가가 유용하다고 함
9.0 시간 기록
게시 일시: 2016년 2월 3일
Saira is a wall-jumping puzzle platformer that offers a variety of different game elements, environments, and puzzle diversity. The story revolves around a teleportation gone wrong and an effort to make things right again. There are several different planets to explore, and travel between systems is anything but conventional. It makes for an entertaining trip, but before you can travel, the ships battery has to be charged up so get out there and explore planets, solve those pesky puzzles, and gather items to fix the teleporter to get back home.

I bought the game a while back before it became free to play. I struggled with it the first time as it is not a "hold your hand" type of puzzle game, but after coming back to it, I was able to figure out all the pieces I was missing. Saira is worth more than the free price tag for sure.
이 평가가 유용한가요? 아니요 재미있음
2명 중 2명(100%)이 이 평가가 유용하다고 함
2.2 시간 기록
게시 일시: 2015년 12월 30일
Saira reminds me of pc games I used to play when I was a kid and I think that's part of the intended charm of it. Almost like Gumby meets Another World/Out of This World but with a kind of Samus Aran grace to her movements. Great game with some serious puzzles that have you jumping from planet to planet as you tie all the pieces together.
이 평가가 유용한가요? 아니요 재미있음
2명 중 0명(0%)이 이 평가가 유용하다고 함
0.1 시간 기록
게시 일시: 2011년 12월 6일
단순한 뜀박질.
2.5/10
이 평가가 유용한가요? 아니요 재미있음
33명 중 30명(91%)이 이 평가가 유용하다고 함
5명이 이 평가가 재미있다고 함
1.2 시간 기록
게시 일시: 2014년 11월 22일
Why is this game free?
Don't get me wrong, thanks very much for just giving it to me, but the Ferengi in me shudders to imagine all that lost profit. Considering the vast minefield of overpriced, underdeveloped trash floating around Steam's bargain bin, a game like this could easily fit into the more expensive end of the 'Under $10' bracket.
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The graphics are...basic, but pleasant. The gameplay is like the original Prince of Persia, if the prince didn't handle like a waterlogged Nash Rambler. The environments and story are immersive enough to be engaging; vague enough to be mysterious. The puzzles can be infuriating for just long enough to stay interesting, until epiphany strikes to leave you (well, me, at least) feeling brilliant and stupid in equal measure. Some of the background art is staggering in its implication, and - hey! - you can even take photos to remember it.

At the end of the day (or, rather, the end of the first hour I played), Saira strikes me as a hybrid of Myst and Braid, with some Tomb Raider mantling and wall-runs tossed in just for funsies.

Give me more...please? I might even pay for the sequel...
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