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Saira is a puzzle platformer with non-linear gameplay and a whole universe for you to explore. The game is heavily influenced by classic puzzle adventure games and uses a new unique graphical style combining high resolution photography into a lush and mysterious world.
Udgivelsesdato: 16 Mar 2010

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$9.99

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Saira is a puzzle platformer with non-linear gameplay and a whole universe for you to explore. The game is heavily influenced by classic puzzle adventure games and uses a new unique graphical style combining high resolution photography into a lush and mysterious world.

The eponymous Saira is a photographer who specializes in digitally capturing dangerous places and animals across the universe. For reasons unknown, she finds herself as the only remaining person in the entire galaxy. Saira has no weapons, she will use only her mind and agility to progress through seven star systems and over 60 well-crafted puzzles. Over two hours of originally-scored music will help her maintain focus and unlock one of six vastly unique endings.

  • Over 60 well-crafted puzzels.
  • A universe full of surprising creatures and locations for you to explore.
  • 11 layers of high definition parallax scrolling and a two hour soundtrack gives the universe of Saira it's unique atmosphere.
  • Non-linear gameplay
  • Multiple endings

Systemkrav

    • OS: Windows 2000 or later
    • Processor: 2.1Ghz or higher
    • DirectX®: 9
    • Hard Drive: 250 MB for downloading the game + 200 MB for playing
Helpful customer reviews
6 af 9 personer (67%) fandt denne anmeldelse brugbar
277 products in account
116 reviews
3.7 timer bogført
If this isn't just the neatest little game. Or I thought so at least. Definitely little though, but not too disappointingly so.
The platforming is really fun and smooth though, and can get pretty challenging at times, though not extremely so. And there's plenty of diversity, usually each planet has a different gimmick and often it's necessary to revisit areas in the same sector multiple times, since there's some minor puzzle elements involved.
The graphics are alright but not a huge factor of the game. The plot is kind of non-existent save for the intro and ending(s).
Worth checking out though I'd say, but probably on sale.
Indsendt: 1 Marts 2014
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3 af 5 personer (60%) fandt denne anmeldelse brugbar
689 products in account
4 reviews
1.2 timer bogført
Saira is, at its very core, an exploration platformer.

Treat it as such, and make sure you set up some good keybinds - I ended up fanagling a controller setup with the game, as I was disappointed with the default keyset. (Seriously, who binds jump to S?)

Very open, and many of the puzzles suggest that you should know something you don't. If you're prone to ragequits, don't bother.
Indsendt: 26 Marts 2014
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1 af 3 personer (33%) fandt denne anmeldelse brugbar
819 products in account
263 reviews
3.6 timer bogført
Oh man, it's one of these ol' adventure games! The one where the entire game is part exploration, part mini-puzzles, part platforming, and no items at all! Man, I love these ones!

Anyway, yes, it's pretty great. Gameplay is fun (but a little slow), it makes great use of more minimal graphics, and the music... isn't awful. Not sure what else I can say. The one flaw is that the "computers require puzzles to turn on" and "riddles are written on the walls" thing clashes with the immersion effect it's going for. ...oh, and the story doesn't end satisfyingly at all.

€9 might be stretching it though.
Indsendt: 17 Maj 2014
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1 af 5 personer (20%) fandt denne anmeldelse brugbar
239 products in account
17 reviews
7.3 timer bogført
Open-ish world platformer. From my favorite platformer designer.
Indsendt: 27 Marts 2014
Fandt du denne anmeldelse brugbar? Ja Nej
7 af 18 personer (39%) fandt denne anmeldelse brugbar
784 products in account
94 reviews
1.3 timer bogført
At first glance, Saira looks and in fact is, a very cheap Flash game. You will not be able to adjust any settings at all, such as the volume, and the game takes up a relatively small part of the screen. Needless to say, there are large black borders surrounding the viewable game area. The graphical style also manages to have an overly simple and cheap look, which also goes along with an overall cut-rate presentation and production. The jumping and platforming elements also appear to be designed poorly, as timing the jumps can often be awkward and unusually rough. Despite these limitations, Saira does offer the player some mildly interesting and basic interactions with the game world. As you travel to different planets to collect various objects for your project, you discover other life forms, as well as different machines that you must interact with throughout your quest. While the initial puzzles are favorable and intuitive, they will quickly become boring, annoying, repetitive, pointless, and severely lacking in creativity as you progress through the planets. The game's protagonist must put a photo camera to use in order to remember mundane puzzle hints, as well as use other gadgets in each planet. While inside the ship, one has access to a few other screens which allows for a poorly designed pinball mini game, and a radio receiver of sorts, that advertises musicians and their Myspace page links. Everything about Saira screams low production values and very poor execution. While it is true that the idea behind the game is quite interesting and promising, it is obvious that the development talent is simply not up to the task, as there is a clear gap between the concept and accomplishment. With poor showings such as NightSky and Saira, the developer has proven that the necessary skills in order to create appropriate games is severely lacking, and one can only hope that this improves over time. If all of these faults were not enough, it is also important to mention that this bore is prone to random crashing as well. The asking price is also something to be ashamed of. Saira is yet another good example of what limited game design and poor implementation is, and what should be avoided in the future. It is the epitome of what independent game development should not be like. Perhaps if it were freeware, it would be more suitable.

Saira is mediocre.
Indsendt: 20 Marts 2014
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