SoundStage is a virtual reality music sandbox built specifically for room-scale VR. Whether you’re a professional DJ creating a new sound, or a hobbyist who wants to rock out on virtual drums, SoundStage gives you a diverse toolset to express yourself.
User reviews:
Very Positive (213 reviews) - 93% of the 213 user reviews for this game are positive.
Release Date: Mar 10, 2017

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (9)

April 7

Exciting news: We’re joining Google!

Hey folks,

Thank you for all of your support! It has been an amazing experience developing SoundStage, and I'm amped to announce what's next.

I'm joining Google’s VR team, based in New York! The team is incredible, and I'm excited to work with them on the future of creativity in VR.

While active development is complete on SoundStage, I'll continue to support the app for the time being if you run into any bugs or issues. You have been incredibly supportive during SoundStage's development, and I want to make sure you are able to continue to use it.

Thanks again,
19 comments Read more

March 10

SoundStage 1.0 is live!

SoundStage 1.0 is live and out of Early Access!

I've been quietly releasing updates in the weeks leading up to release. Here is a list of all the new features:
  • Video tutorials
  • Airhorn
  • MIDI
  • Sequence timeline
  • Setup lock
  • ADSR
  • Filter control port
  • Improved global metronome
  • Infinite splitter/merger
  • Sampler turntable
  • 360 image import
  • Documents config
  • Audio engine upgrade
Now let's look at each of these items in a bit more detail:
Video tutorials
Every instrument has a video tooltip explaining its features. I've also posted them on YouTube:

Pick up the airhorn and trigger up to four samples with the Vive's touchpad. If you're using the Oculus Touch, select a sample with the analog stick then trigger with the B/Y button. All four samples default to an airhorn sample.
MIDI in and out are now available as standalone instruments. They are also embedded into the Keyboard and XyloRoll.

The Keyboard and XyloRoll MIDI supports notes around middle C (note #48).

The standalone MIDI instruments support note and CC messages. Please note that you'll need a virtual MIDI device to effectively send MIDI messages to other programs. Because of this, I've hidden MIDI OUT by default - open the Advanced Settings menu and select "ENABLE MIDI OUT" to reveal.

Record, edit, and playback events. A sequencer is also built into the Keyboard and XyloRoll. This tool has a quite a few features, so I suggest just watching the tutorial video:
Please note that similar to the drum machine, the sequencer is focused to on/off events (as opposed to recording audio or signal information).

Setup lock
Disable the ability to grab and move whole instruments, as well as the ability to make or remove new connections. This allows you to perform without worrying about accidentally modifying your setup. Toggle these settings on and off from the Advanced Settings menu.

You finally have a standalone ADSR curve. If you like synthesizing your own sounds with oscillators, this should help big time.
Filter control port
The filter can now be controlled by an incoming signal, such as the aforementioned ADSR curve!

Improved global metronome
The metronome now has play, pause, and back controls that affect all instruments driven by the metronome -- the sequencer, drum machine, and arpeggiator.

I've also added a small dial at the top of the metronome. Turn it up to hear a metronome click that plays even when the menu is closed.

Sampler turntable
The sampler's turntable allows you to scrub around samples. It sounds a little digi-glitchy, so I added a low-pass filter to smooth it out a bit.

360 image import
Import your own 360 backgrounds to replace the default environment. I didn't make any videos about this one so here are the instructions:
  • Go to the desktop window's menu and select Advanced Options.
  • Press "Import 360 Image" and select the image you want - it should be an "equirectangular" panorama.
  • If the image is large, the app will freeze up while it loads (just give it a few seconds).
  • Once it loads, you'll have an orb in the world with a round button - press the button to turn on that background.
  • You can load more than one background and then switch between them as you'd like (if you turn on one, the others know to turn off).
  • When you save a scene, it'll save those orbs and their state.
Documents config
You can now change the location of your saves and samples. Just open "fileloc.cfg" in the application's "main_Data" folder and swap out the placeholder text for the folder path you'd like.

Audio engine upgrade
Over the last few months, we've done a massive overhaul of the audio engine - the increased efficiency means you can have more complex scenes before your computer starts chugging.

Additionally, you can reduce the audio latency without hearing as many audio artifacts. If you'd like to try it out, go to the desktop window's menu, select Audio Settings, and change the setting to Fast. Then restart the program!

Infinite splitter/merger
The splitter/merger has as many ports as you'd like!
Making it this far was only possible because of your support so thank you again - it means the world to me!

Please let me know if you find any bugs or have any technical issues - I'll try to fix them as fast as I can.

twitter: soundstagevr
4 comments Read more

About This Game

SoundStage is a virtual reality music sandbox built specifically for room-scale VR. Whether you’re a professional DJ creating a new sound, or a hobbyist who wants to rock out on virtual drums, SoundStage gives you a diverse toolset to express yourself.

If you look at old rock concerts, you’ll see these HUGE synthesizers that the musicians connect together to make electronic sounds. These instruments are literally enveloping the player. SoundStage attempts to capture the feel of those epic music machines then take it to the next level with tools only possible in a virtual environment. All in a world inspired by the airbrush paintings and computer graphics of the 80s.

Hook up your sounds to the electro-maracas, drive your keyboard with a 3D theremin, and get ready to jam in your VR SoundStage.

System Requirements

    • OS: Windows 7 SP1 or newer
    • Processor: Intel i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 equivalent or greater
    • Storage: 375 MB available space

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Very Positive (213 reviews)
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