SMILE GAME BUILDER is a game making software. Programming is NOT a required skill! All necessary materials are included such as 3D models, graphics, music and more. NOW, all you need is your creativity!
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Erg positief (76) - 89% van de 76 gebruikersrecensies voor deze software is positief.
Releasedatum:
7 sep 2016
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Recente updates Alles weergeven (47)

14 maart

Update Information (March 15th, 2018)

Updated on March 15th, 2018
Update Information


SMILE GAME BUILDER Ver.1.10.2
  • We've fixed an error: the scrollbar in the event editor doesn't display or work properly.
  • We've added a feature: you can update your game file thumbnail on the top menu by right-clicking the preview screen of Edit Game Data > Title Screen.
  • We've fixed an error: if you have changed DPI settings of Windows, the main window is disarranged when you export the preset materials.
  • We've fixed an error: when you select "Choose from the Installed Font" in "In-Game Font Style", playtests sometimes process very slow.
  • We've fixed an error: when you move from a map to another without darken the screen, the player faces the south direction a moment.
  • We've fixed an error: during a playtest in FPS mode, if there are events with a battle effect icon or an emotion icon, the mirrored icon has been displayed at the opposite direction.
  • We've fixed an error: during a playtest in FPS mode, if you move the playtest window, the player cannot make turns properly.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed in the title screen.
  • We've fixed an error: even in FPS mode, the mouse cursor will be displayed during battles.
  • We've fixed an error: if a monster's resistance was set to "Heal" and a critical attack was performed by a party member, the monster gets the damage from it.
  • We've fixed an error: cross map objects overhead if 'Allow Underpass' (in Add Assets) is set.
  • We've fixed an error: when you use the renaming resource file name feature, it doesn't rename the def file.
  • We've fixed an error: some parts of stairs and slopes had a wrong passage determination.
  • We've fixed an error: when you run a common event, Move to Another Location, from a map event, the rest of the events are not executed.
  • We've fixed an error: you cannot select motions for 2D graphics on the event panel "Change Character Graphics".

Exporter for Unity 1.1.1
  • We've fixed an error: when it's dividing motions using def files, it doesn't take into account its frame rate.
  • We've fixed an error: when a character has multiple meshes, display and hidden didn't work properly.
  • We've fixed an error: when you play FPS mode on a smartphone, the player can only speak to events which are facing the north direction.
  • We've fixed an error: the diagonal moves cannot be achieved on the Xbox game pad.
  • We've fixed an error: motioned map objects only repeat one time.
  • We've fixed a feature: when you build games for PC, the window can be switched to a full screen mode by pressing F4 or Alt+Enter.
  • We've fixed an error: the drawing priorities of billboard characters were different from PC.
  • We've fixed a feature: fogs can be achieved.
  • We've fixed an error: characters that were made by 3D Character Editor don't play their motions.
  • We've fixed an error: some preset 3D materials don't play their motions properly.
  • We've fixed an error: the shake effect level was different from PC.
  • We've fixed an error: after event battles, the event cannot move from its coordinates.
  • We've fixed an error: after losing event battles, it sometimes crushes in the middle of the branch.
  • We've fixed an error: if the names of maps contain “<” or “>”, sometimes it fails to create map folders for mesh and material.
2 opmerkingen Meer informatie

31 januari

Update Information (January 31th, 2018)

Updated on January 31th, 2018
Bug Fix Information

SMILE GAME BUILDER ver1.10.1
  • Fixed the following bug. - When you import Unity project file with map names contain a space in the beginning/end, it might give you an error during the importing process.
2 opmerkingen Meer informatie

Over deze software

SMILE GAME BUILDER is a game making software. Programming is NOT a required skill! All necessary materials are included such as 3D models, graphics, music and more. NOW, all you need is your creativity!

You have a long time dream to create your own RPG?
But, you don’t know how to program?

Well…. you don’t need to!!

SMILE GAME BUILDER can make your imagination into gaming world without ANY PROGRAMMING!!!
Now it’s even better! It’s in 3D world!

These below images are other sample maps in the Editor.





SMILE GAME BUILDER contains more than 1,000 materials to choose from,
such as 3D characters, monster images, music, sound effects,
houses, fountains, animals, magic… and much more!


3D Charaters / 2D Characters


One of Terrain Blocks / One of Stairs Blocks


2D Monster Images / Character Portraits

Even more great news for 3D designers and illustrators!
SMILE GAME BUILDER allows you to import your original characters and objects into the engine!
Furthermore, there will be downloadable contents available at the same time!

In RPG games, the main character has to talk to people in order to play the story to the next step, right?



Once you place a character on the Editor, these kinds of window will appear.

Then, you just need to set their dialogues and actions!

YES, that's it!



Of course, the player has to have wonderful items to go through the journey.

However, life is NOT that easy.
You can also set some traps with these items and or other things!! hehehe



These are some particle effects that you can add to the map!

The great thing is they MOVE even in the Editor!

No worries! For the experts, you can convert these simple templates to advanced events!!
So then, more dramatic conversations or events can be everywhere!



See? We promised we did all the coding for you!

So, you just need to place objects or people on the map!

Set their dialogues and actions.... voilà!

Just like that! Simple steps!

After you placed and organized your story, here is the best part!

Test Play!!

You might want to have Test Plays time to time.
To see how the events turn out or how well the balance of the game is.
Maybe it's a good idea to ask your friends for testing!








You can distribute your game to the world and even you can sell your game!

But!
Most importantly, you will need your imagination and
creativeness to expand your ideas
and show the world what you have in mind!

RELEASE YOUR CREATIVITY!

SMILE GAME BUILDER – The Specification of the Trial Version

Systeemeisen

    Minimum:
    • Besturingssysteem: Microsoft® Windows7/8/10 (32/64bit)
    • Processor: Intel Core 2 Duo processor or AMD Athlon™ 64
    • Geheugen: 2 GB RAM
    • Grafische kaart: Intel HD graphics 4400 or more, Radeon HD graphics 5430 or more, OpenGL 3.0 or more
    • Netwerk: Breedband internetverbinding
    • Opslagruimte: 800 MB beschikbare ruimte
    • Aanvullende opmerkingen: Performance is not guaranteed under a virtual or emulated environment.
    Aanbevolen:
    • Besturingssysteem: Microsoft® Windows7/8/10 (32/64bit)
    • Processor: Intel Core or AMD Athlon™ II (K10)
    • Geheugen: 4 GB RAM
    • Grafische kaart: NVIDIA® GeForce® 400 series, AMD Radeon™ HD 5000 series
    • Netwerk: Breedband internetverbinding
    • Aanvullende opmerkingen: Performance is not guaranteed under a virtual or emulated environment.

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