Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage.
User reviews:
Recent:
Mixed (61 reviews) - 62% of the 61 user reviews in the last 30 days are positive.
Overall:
Mixed (7,306 reviews) - 62% of the 7,306 user reviews for this game are positive.
Release Date: Nov 17, 2011

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Packages that include this game

Buy Anno 2070 Complete Edition

Includes 11 items: Anno 2070™, Anno 2070™ - The E.V.E. Package, Anno 2070™ - The Nordamark Line Package, Anno 2070™ - Deep Ocean, Anno 2070™ - The Central Statistical Package, Anno 2070™ - The Crisis Response Package, Anno 2070™ - The Distrust Series Package, Anno 2070™ - The Silent Running Package, Anno 2070™: The Development Package, Anno 2070™: The Eden Series Package, Anno 2070™: The Keeper Package

Downloadable Content For This Game

Buy Anno 2070 DLC Complete Pack

Includes 9 items: Anno 2070™ - The E.V.E. Package, Anno 2070™ - The Nordamark Line Package, Anno 2070™ - The Central Statistical Package, Anno 2070™ - The Crisis Response Package, Anno 2070™ - The Distrust Series Package, Anno 2070™ - The Silent Running Package, Anno 2070™: The Development Package, Anno 2070™: The Eden Series Package, Anno 2070™: The Keeper Package

 

About This Game

2070. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.
The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.
Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

Key Features:

A New Era

While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!
Become an Architect of the Future

Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.
An Evolving, Dynamic World

Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.
Discover Hidden Depths and New Resources

The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.
The Enhanced Anno with New Features to Master

Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.

System Requirements

    • OS: Windows® XP / Windows Vista® / Windows® 7
    • Processor: 2 GHz Intel® Core™2 Duo or AMD Athlon™ 64 X2 or better
    • Memory: 2 GB (4 GB recommended)
    • Graphics: 512 MB DirectX® 9.0c–compatible with Shader Model 3.0 or higher (see supported list)*
    • DirectX®: 9.0c
    • Hard Drive: 5 GB
    • Sound: DirectX 9.0c–compliant
    • Peripherals: Windows-compatible mouse and keyboard
    • Internet Connection: Temporary broadband connection for product registration, permanent broadband connection for multiplayer.
      *Supported Video Cards at Time of Release:

      ATI Radeon™ X1000/HD 2000/3000/4000/5000/6000 series

      NVIDIA® GeForce® 7/8/9/100/200/300/400/500 series


      Laptop versions of these cards may work, but are not supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ on our support website at: http://support.ubi.com/.

      Requires a UPlay account
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Recent:
Mixed (61 reviews)
Overall:
Mixed (7,306 reviews)
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4,689 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
16 of 20 people (80%) found this review helpful
1 person found this review funny
Recommended
17.5 hrs on record
Posted: September 4
I really don't get why so many people seem to hate Anno 2070. I really don't. And trust me, my play-time here on steam is nowhere NEAR accurately representative of how much time I've ACTUALLY spent playing it, so I've had more than enough time to explore this game.

Anyway... as I was saying. I won't go so far as to say that Anno 2070 is perfect, but frankly, it does a lot of things so göddämn right that I can't help but wonder just WHY people hate it so much. I guess, and this really is petty even by MY standards, it's because you need Uplay to play it. A very VERY small price to pay in my opinion, since you already bought it on steam, now didn't you, ya daft bastärd?! Or maybe you didn't. I dunno. Either way...

Graphics-wise, the game may be similar to 1404, its predecessor, but aside from a few VERY shallow similarities, that's the only things they really have in common. Let's first take a look at the resource system. In 1404, it was REALLY arbitrary and kinda silly how resources worked. For starters, how the flippety fûck-balls on shït-toast does it make ANY kinda sense that you can replenish a copper mine by paying money? And I'm not talking about some roundabout thing either. You literally just click on the mine, click a "replenish" button or something, and PRESTO!! Mine's full of shït to extract.

Nah, in 2070, it's a bit more sensically designed. If your island is running low on copper, you get a laboratory to hook you up with a drill-thing-item-gadget-thing which digs the mine(s) deeper and thusly uncovers new deposits of that brownish stuff. Which makes a whole lotta more sense than just throwing an arbitrary sum of money down your mineshaft which then MAGICALLY transforms into clusters of copper ore.

But I digress... the game's been upgraded in terms of, well, pretty much everything, really. Instead of there being only two playable factions like in 1404, there are now THREE playable factions!! Okay, so that's maybe not that huge of a change, but since the Orientals in 1404 were barely more than a vestigial "resource outpost" type thing, I'd say the change is a bit more than just a cosmetic upgrade.

The very well-established contrast between the factions makes for an interesting setup as well. Will you play as the E.I., or Eden Initiative, a bunch of tree-hugging hippies, which're also eco-terrorists with a penchant for mischief "in the name of mother earth"? Or will you favour the hard-hitting, fast-talking, no-nonsense G.T., or Global Trust, a heartlessly huge and hugely heartless mega-corporation, for whom pure profits outweigh all else?

Joining these two morally ambiguous groups of lunatics are the S.A.A.T., a faction comprised almost entirely of engineers, scientists and other "scholarly types" of varying backgrounds. But they're depicted as a sort of aloof, "science above all" bunch of technocrats, who'd forego both a positive eco-balance AND a positive bank-balance if it meant they'd get their hands on some sweet new tech.

So with all that in mind, the game is WAY less "black & white", what with all the morally questionable characters in it. And on that note, there are WAY more NPC dudes (and dudettes) in 2070 as well! Trenchcoat is my personal favourite; a sort of shady black market dealer who's refurbished an old aircraft carrier to use for shipping and dealing his questionable merchandise. Fun guy.

Which reminds me of something that I REALLY appreciate about 2070 compared to 1404. Now, as those of you who've played 1404 knows, you could customize your flag/crest/emblem/whateveryacallit, your player colour and your portrait in the game, but these things were all acquired by buying them with some arbitrary bullshït "gems" you got for achieving stuff in the game. "Plant 100 flowerbeds!" and get 10 stinkin' gems. Nevermind the fact that you needed 200 or so of the fûckin' things to get a new portrait!

Anyway, back on topic. In 2070, ALL customization items are unlocked by doing specific achievements; some easy, some hard, and some bloody fûckin' impossible. But that only made their associated unlocks all the sweeter! If you could dïck around and do a whole bunch-a easy-peasy-lemon-squeezy achievements and scrounge together some gems or whatever to just BUY the Vadim Sokov portrait, it wouldn't be at all special. But no, in 2070, ya gotta EARN your stuff!

Which I obviously like. Achievements are all fun 'n' such on their own, but I find them to be WAY more interesting and compelling to go for when you get some kinda REWARD for 'em.

Oh yeah, and there's a political aspect in 2070 now. D'ya remember those things in 1404, those unlocks you could spend your Honour Points on to unlock some vague benefits per game? Well, now there's a different thing available: faction progression. By doing daily quests, voting, and partaking in events, you can gain points with the three major factions, E.I., G.T., and S.A.A.T., which in turn awards you with various cool stuff.

These include (but are not limited to): player profile customization items, various tech unlocks, and new arks to use. Oh yeah, that's something new to the series: arks. They're this sorta... base-thingamajig, that you can use to store goods (if you're kinda thick, since things can't be used when in the ark's storage), and order emergency shipments of goods as well. Anything and everything stored within the ark will be available in other missions as well, so it's sorta like a mobile player storage bank thing.

Furthermore, if your last command ship (basic military unit) gets destroyed, you can order a new one at your ark for a hefty sum of credits, but no resource cost. Another benefit that replaced the attainments in 1404 is the Ark Upgrades, which is a collection of various items which gives you small but powerful (and GLOBAL) power-ups/boosts, such as lower maintenance costs on ALL units in the sector, or higher productivity for ALL farms in the sector. There are even ones, incredibly powerful but also hard-as-hell to get, that makes your cities IMMUNE to disease, fire or even crime!

But anyway... moving on. I honestly don't know if 1404 had a co-op mode for multiplayer games, but if it didn't, then that's also an awesome new feature in 2070. How it works is that you actually DO NOT play as a faction each and then co-operate, each player controlling their own team, but rather that you and 1 (or more) other player(s) share control over the same team in the game. Needless to say, this is awesome for when you wanna teach your newbie friend how to NOT ♥♥♥♥♥ up in the game, without having to stand around behind 'em the whole damn time, pointing at the screen like you're trying to teach your 89 year old grandma how to do even basic computer stuff. Stupid old people.

Where was I... oh, right. Yeah. Multiplayer! You can play with up to 8 distinct players/teams/factions/whateveryacallit in multiplayer now, so it can get pretty damn hectic if you let it, and with the added benefit of co-op, you can have 2-3 newbie players teaming up against 1 seasoned veteran without unbalancing the game too much, units-wise.

Anyway, I think I'll be done rambling now, but if you're one of those lazy shïtwads who can't read, what... 12 lousy li'l paragraphs of text? Well then, fûck you and your laziness! That said, aside from Uplay, there is no reason WHATSOEVER not to give Anno 2070 a try. It's cheap, it's fun, it's moderately addictive, it's highly replayable and it's definitely worth a measly ten bucks/euros/whatever barbarian currencies are used elsewhere. 8.8/10
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7 of 10 people (70%) found this review helpful
2 people found this review funny
Recommended
237.4 hrs on record
Posted: September 1
Not sure what kind of potato people are using to try and run this. Still works for me and is still great. Yes the fact that it uses Uplay is annoying but it wouldn't stop me from playing this... Want a more medieval setting? Try Dawn of Discovery
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
112.9 hrs on record
Posted: September 11
Most of the negative reviews are for the uplay, not the game itself.
So if you are not having any issue with uplay, just ignore it.

The game itself is actually pretty good and looks beautiful.
A rather complex city builder game with lots of things to handle/manage: economy, military, technology, and a little bit of diplomacy.

IMO the main asset of the game is its economy, how you handle your goods, production, trade between island, your city/island planning.

Creating a whole chain of production and how to distribute it.
In a nutshell it's like logictic simulator.

There are a 2 big factions that approach things differently, so you have to choose where you gonna start. One is "go green" kind of people and the other is "max productivity" kind people, each got its own advantages.
And 1 more faction to expand your tech (science faction), both previous faction will gain access to this in mid game.

----
The campaign mission is doing a poor job at explaining the game and make it looks like a bad city builder game for starter.
At first I drop this game because of the mission.
But after trying to go on the skrimish/free sandbox mode, I change my mind.
After you begin to understand how the game works, it's getting better and better.
And afterward playing the missions are becoming a lot more fun to do, it gives you challenges and objectives.

There are world events & world leader vote too. Not too important, but definitely add value to the game.

----
I'll recommend this game to those who love city builder games which have goods production in it, like caesar, civcity rome, banished, etc.

I won't reccomend this if you only like city builder games which only have public services building in it, like simcity, cities skylines, etc.
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2 of 3 people (67%) found this review helpful
Not Recommended
18.8 hrs on record
Posted: September 20
The game is ok. Its not great. The thing that kills it for me is that you need to buy the DLC to enjoy what the devs really wanted to do. Like seriously, 0.99$ for a mouse cursor? shouldn't those be installed? 0.99$ for a splash screen, I thought this kind of things would be included with the main game. The fact that the main game without DLC looks a bit like qbert is painful. This game ruined it for me. If any game is offering 250 dlc packages like this one is, i won't buy it.
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2 of 3 people (67%) found this review helpful
Not Recommended
101.3 hrs on record
Posted: September 23
this game would be great.....except for uplay. LITERALLY installs another type of "steam" client to play this one game, which requires logins ect. *will not buy again*
Was this review helpful? Yes No Funny
6 of 11 people (55%) found this review helpful
Not Recommended
24.0 hrs on record
Posted: September 5
This is a fun resource management game that's ruined by Uplay.

UPlay is fickle at best in allowing you to play the game.
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2 of 4 people (50%) found this review helpful
3 of 6 people (50%) found this review helpful
2 of 5 people (40%) found this review helpful
1 person found this review funny
Not Recommended
0.7 hrs on record
Posted: September 20
Cannot start. Uplay crashes when launching, every single time.
Was this review helpful? Yes No Funny
1 of 4 people (25%) found this review helpful
Recommended
230.9 hrs on record
Posted: August 29
A quick note to all people having trouble with Uplay: seriously guys, nothing can't be solved with google. Just download and install the newest version of Uplay before you install the game and Anno would run normally. Seems like Steam was too lazy to incorporate a newer version of Uplay into the game, hence all the hassles with it.
Now that is out of the way, let's get to the game itself: I daresay this game is comparable to a gem. No, not the beautiful, gorgeous kind of gem, think of it more like a rough gem, that through progession, become more than rough. First 5 mins into Anno and I was INSTANTLY overwhelmed by just how much I have to learn. Firstly, you need building materials to build your city (duh!), but there's already a catch: all buildings require maintenance, and once I've set up all neccessary production building, my income was negative. To counter that, I need more people to settle in so I can tax them, and then I have to set up even more production buildings to support them. And what happen to a city with lots of people and industry? Yeap, pollution. Decreased happiness, Increased disaster rate, there's even a faction that would declare war upon anyone who destroy the ecobalance too much. Of course the game offer a solution to it: there are buildings that improve ecobalance, at the cost of hurting your economy (they require a fair amount of maintenance too).Then, as you progess, your people would require more than just basic food. They need activity, they need social services (Police, Fire Station, Hospital), they need more variety in food supply... which put EVEN MORE pressure on production chain. The game simply make it impossible to advance without expand, which then require a trade route, since, you know, goods ain't delivered themselves. Feeling dizzy yet? Good, because that's how the game keep you busy: and endless cycle of building, expanding, managing trades, fixing ecobalance, optimizing things... And did I mention there's a pirate faction and a private contractor, both of which would make your job even harder.
To sum it up,
Things I like:
- Pretty graphics, you can feel the city grows as you progess, the people and traffic animation is also nice.
- Solid gameplay, economy and production is consistent and makes sense to me.
- Provide lots of depth, Anno can pretty much keep you busy for up to 20 hours without boredom.
Things I don't like:
- Tutorial is somewhat lacking, although there's an in-game AI assitant called "EVE", she's really not that useful. My first city was a terrible mess just so I can learn what goes where. especially the trade management. If you can get your head around it in 10 mins, I envy you :(
- Require alot of trial-and-error, you can literally have to spend up to 5 hours just to learn the basic. Hell, even youtube doesn't have a proper tutorial video.
- Feels more like a economy management game and a city building game. But it's just my opinion really.
Things I feel neutral:
- Combat isn't polished, but hey, it's a city builder, of course the devs don't pay that much attention to combat system.
- Late-game content: there's not much challenge to tackle once you advance to high tech tree. Your fleet can triple or even quadruple the size of your rival's fleets, you have access to nuclear missile and bomber that can obliterate anything, and your economy can support a perfect eco balance everywhere unless you mess up really, really bad.
All in all, I give Anno a solid 9,5/10, and I definitely recommend it to anyone looking for a good city-building game.

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Recently Posted
heckman
0.4 hrs
Posted: September 28
Game is completly unplayable. It's impossible to get past the login screen which insists the the server cannot be contacted... I waisted three hours of my life digging through forums and trying suggestions, none of which worked.

Do yourself a favor and don't even bother.
Helpful? Yes No Funny
Paragon Shepard
125.3 hrs
Posted: September 26
The Pros: A Solid RTS with a fair story campaign, and lots of missions and bonuses. Graphics are well done, the HUD is fairly easy to navigate and it follows most standard RTS build types so its fast to learn. It also has a notes tab so you can play the game over several days and remind yourself what you were working on, which is essential in my opinion!

The cons: Most missions are long. expect 3+ hours per mission and up to 10 hours for some of the big ones. A few spots you will have to look up mission objectives because its not obvious where you need to go or what action you need to take. The Techs improvements are hard to understand and very hard to navigate. It would be a huge improvement to create a tech tree for fast lookup so a player can understand what they want to barter for to do research.

The Summary: I really like this RTS and if it was just a little faster to play, it would be a favorite in my library.
Helpful? Yes No Funny
Minimuscle
0.3 hrs
Posted: September 26
I really want to play this game. I really really do.
But UPlay won't let me. It won't let me log into the game at all, it is stuck on the loading screen. Refunded the game.

I have seen people play this and honestly, seems worth the money, but if it doesn't work, refund instantly.
Helpful? Yes No Funny
Chuck
91.2 hrs
Posted: September 24
Anno 2070 is really a very good game.
Helpful? Yes No Funny
gasum3000
113.6 hrs
Posted: September 20
I LOVE THIS GaME the graphics are amazing and the resource management part of the game i find really cool.
Also I have never expierenced any sort of lag or anything on this game and i do not have the best computer so that is nice.
Helpful? Yes No Funny